feat: programmatically modify traffic light positioning (#22533)

* setter

* getter

* specs and docs

* fixup

Co-authored-by: Samuel Attard <samuel.r.attard@gmail.com>
This commit is contained in:
Samuel Attard
2020-03-05 14:22:12 -08:00
committed by GitHub
parent 1811751c6c
commit 3e2cec83d9
7 changed files with 80 additions and 5 deletions

View File

@@ -814,6 +814,16 @@ void TopLevelWindow::SetVibrancy(v8::Isolate* isolate,
window_->SetVibrancy(type);
}
#if defined(OS_MACOSX)
void TopLevelWindow::SetTrafficLightPosition(const gfx::Point& position) {
window_->SetTrafficLightPosition(position);
}
gfx::Point TopLevelWindow::GetTrafficLightPosition() const {
return window_->GetTrafficLightPosition();
}
#endif
void TopLevelWindow::SetTouchBar(
std::vector<gin_helper::PersistentDictionary> items) {
window_->SetTouchBar(std::move(items));
@@ -1184,6 +1194,12 @@ void TopLevelWindow::BuildPrototype(v8::Isolate* isolate,
.SetMethod("setAutoHideCursor", &TopLevelWindow::SetAutoHideCursor)
#endif
.SetMethod("setVibrancy", &TopLevelWindow::SetVibrancy)
#if defined(OS_MACOSX)
.SetMethod("setTrafficLightPosition",
&TopLevelWindow::SetTrafficLightPosition)
.SetMethod("getTrafficLightPosition",
&TopLevelWindow::GetTrafficLightPosition)
#endif
.SetMethod("_setTouchBarItems", &TopLevelWindow::SetTouchBar)
.SetMethod("_refreshTouchBarItem", &TopLevelWindow::RefreshTouchBarItem)
.SetMethod("_setEscapeTouchBarItem",

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@@ -185,6 +185,12 @@ class TopLevelWindow : public gin_helper::TrackableObject<TopLevelWindow>,
bool IsVisibleOnAllWorkspaces();
void SetAutoHideCursor(bool auto_hide);
virtual void SetVibrancy(v8::Isolate* isolate, v8::Local<v8::Value> value);
#if defined(OS_MACOSX)
void SetTrafficLightPosition(const gfx::Point& position);
gfx::Point GetTrafficLightPosition() const;
#endif
void SetTouchBar(std::vector<gin_helper::PersistentDictionary> items);
void RefreshTouchBarItem(const std::string& item_id);
void SetEscapeTouchBarItem(gin_helper::PersistentDictionary item);

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@@ -194,6 +194,12 @@ class NativeWindow : public base::SupportsUserData,
// Vibrancy API
virtual void SetVibrancy(const std::string& type);
// Traffic Light API
#if defined(OS_MACOSX)
virtual void SetTrafficLightPosition(const gfx::Point& position) = 0;
virtual gfx::Point GetTrafficLightPosition() const = 0;
#endif
// Touchbar API
virtual void SetTouchBar(std::vector<gin_helper::PersistentDictionary> items);
virtual void RefreshTouchBarItem(const std::string& item_id);

View File

@@ -153,6 +153,8 @@ class NativeWindowMac : public NativeWindow, public ui::NativeThemeObserver {
// Custom traffic light positioning
void RepositionTrafficLights();
void SetExitingFullScreen(bool flag);
void SetTrafficLightPosition(const gfx::Point& position) override;
gfx::Point GetTrafficLightPosition() const override;
void OnNativeThemeUpdated(ui::NativeTheme* observed_theme) override;
enum class TitleBarStyle {

View File

@@ -1552,6 +1552,15 @@ void NativeWindowMac::SetVibrancy(const std::string& type) {
[effect_view setMaterial:vibrancyType];
}
void NativeWindowMac::SetTrafficLightPosition(const gfx::Point& position) {
traffic_light_position_ = position;
RepositionTrafficLights();
}
gfx::Point NativeWindowMac::GetTrafficLightPosition() const {
return traffic_light_position_;
}
void NativeWindowMac::SetTouchBar(
std::vector<gin_helper::PersistentDictionary> items) {
if (@available(macOS 10.12.2, *)) {