docs: fix framerate limit when osr with shared texture (#49705)

This commit is contained in:
reito
2026-02-09 22:18:06 +08:00
committed by GitHub
parent a3563422c4
commit 3fa3e91f90
2 changed files with 2 additions and 2 deletions

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@@ -14,7 +14,7 @@ _Notes_:
* There are two rendering modes that can be used (see the section below) and only
the dirty area is passed to the `paint` event to be more efficient.
* You can stop/continue the rendering as well as set the frame rate.
* When `webPreferences.offscreen.useSharedTexture` is not `true`, the maximum frame rate is 240 because greater values bring only performance
* When `webPreferences.offscreen.useSharedTexture` is `false`, the maximum frame rate is 240 because greater values bring only performance
losses with no benefits.
* When nothing is happening on a webpage, no frames are generated.
* An offscreen window is always created as a