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refactor: use TypeError instead of generic Error when appropriate (#39209)
refactor: use TypeError instead of generic Error when appropriate
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@@ -477,7 +477,7 @@ WhammyVideo.prototype.add = function (frame, duration) {
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// quickly store image data so we don't block cpu. encode in compile method.
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frame = frame.getContext('2d').getImageData(0, 0, frame.width, frame.height);
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} else if (typeof frame !== 'string') {
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throw new Error('frame must be a a HTMLCanvasElement, a CanvasRenderingContext2D or a DataURI formatted string');
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throw new TypeError('frame must be a a HTMLCanvasElement, a CanvasRenderingContext2D or a DataURI formatted string');
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}
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if (typeof frame === 'string' && !(/^data:image\/webp;base64,/ig).test(frame)) {
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throw new Error('Input must be formatted properly as a base64 encoded DataURI of type image/webp');
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