chore: revert webFrameMain.executeJavaScriptInIsolatedWorld method (#27926) (#27937)

(cherry picked from commit 84d0e827a3)

Co-authored-by: Keeley Hammond <VerteDinde@users.noreply.github.com>
This commit is contained in:
John Kleinschmidt
2021-03-01 16:34:40 -05:00
committed by GitHub
parent fd629c16cb
commit 4b2d791212
4 changed files with 0 additions and 73 deletions

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@@ -86,17 +86,6 @@ In the browser window some HTML APIs like `requestFullScreen` can only be
invoked by a gesture from the user. Setting `userGesture` to `true` will remove
this limitation.
#### `frame.executeJavaScriptInIsolatedWorld(worldId, code[, userGesture])`
* `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electron's `contextIsolation` feature. You can provide any integer here.
* `code` String
* `userGesture` Boolean (optional) - Default is `false`.
Returns `Promise<unknown>` - A promise that resolves with the result of the executed
code or is rejected if execution throws or results in a rejected promise.
Works like `executeJavaScript` but evaluates `scripts` in an isolated context.
#### `frame.reload()`
Returns `boolean` - Whether the reload was initiated successfully. Only results in `false` when the frame has no history.