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win: Update states when setting checked property.
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@@ -15,17 +15,28 @@ namespace atom {
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namespace api {
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MenuWin::MenuWin() {
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MenuWin::MenuWin() : menu_(NULL) {
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}
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void MenuWin::Popup(Window* window) {
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gfx::Point cursor = gfx::Screen::GetNativeScreen()->GetCursorScreenPoint();
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menu_.reset(new atom::Menu2(model_.get()));
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popup_menu_.reset(new atom::Menu2(model_.get()));
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menu_ = popup_menu_.get();
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menu_->RunContextMenuAt(cursor);
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}
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void Menu::AttachToWindow(Window* window) {
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static_cast<NativeWindowWin*>(window->window())->SetMenu(model_.get());
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void MenuWin::UpdateStates() {
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MenuWin* top = this;
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while (top->parent_)
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top = static_cast<MenuWin*>(top->parent_);
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if (top->menu_)
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top->menu_->UpdateStates();
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}
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void MenuWin::AttachToWindow(Window* window) {
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NativeWindowWin* nw = static_cast<NativeWindowWin*>(window->window());
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nw->SetMenu(model_.get());
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menu_ = nw->menu();
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}
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// static
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