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https://github.com/electron/electron.git
synced 2026-04-10 03:01:51 -04:00
fix: menu should not be garbage-collected when popuping (7-1-x) (#21225)
* fix: retain menu when popuping * test: menu should not be garbage-collected when popuping
This commit is contained in:
@@ -4,13 +4,15 @@
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#include "shell/browser/api/atom_api_menu.h"
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#include <utility>
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#include "native_mate/constructor.h"
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#include "native_mate/dictionary.h"
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#include "native_mate/object_template_builder.h"
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#include "shell/browser/native_window.h"
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#include "shell/common/native_mate_converters/accelerator_converter.h"
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#include "shell/common/native_mate_converters/callback.h"
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#include "shell/common/native_mate_converters/image_converter.h"
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#include "shell/common/native_mate_converters/once_callback.h"
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#include "shell/common/native_mate_converters/string16_converter.h"
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#include "shell/common/node_includes.h"
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@@ -207,6 +209,16 @@ void Menu::OnMenuWillShow() {
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Emit("menu-will-show");
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}
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base::OnceClosure Menu::BindSelfToClosure(base::OnceClosure callback) {
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// return ((callback, ref) => { callback() }).bind(null, callback, this)
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v8::Global<v8::Value> ref(isolate(), GetWrapper());
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return base::BindOnce(
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[](base::OnceClosure callback, v8::Global<v8::Value> ref) {
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std::move(callback).Run();
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},
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std::move(callback), std::move(ref));
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}
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// static
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void Menu::BuildPrototype(v8::Isolate* isolate,
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v8::Local<v8::FunctionTemplate> prototype) {
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@@ -12,7 +12,6 @@
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#include "shell/browser/api/atom_api_top_level_window.h"
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#include "shell/browser/api/trackable_object.h"
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#include "shell/browser/ui/atom_menu_model.h"
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#include "shell/common/api/locker.h"
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namespace electron {
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@@ -61,7 +60,7 @@ class Menu : public mate::TrackableObject<Menu>,
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int x,
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int y,
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int positioning_item,
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const base::Closure& callback) = 0;
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base::OnceClosure callback) = 0;
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virtual void ClosePopupAt(int32_t window_id) = 0;
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std::unique_ptr<AtomMenuModel> model_;
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@@ -71,6 +70,11 @@ class Menu : public mate::TrackableObject<Menu>,
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void OnMenuWillClose() override;
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void OnMenuWillShow() override;
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protected:
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// Returns a new callback which keeps references of the JS wrapper until the
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// passed |callback| is called.
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base::OnceClosure BindSelfToClosure(base::OnceClosure callback);
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private:
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void InsertItemAt(int index, int command_id, const base::string16& label);
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void InsertSeparatorAt(int index);
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@@ -27,19 +27,19 @@ class MenuMac : public Menu {
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int x,
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int y,
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int positioning_item,
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const base::Closure& callback) override;
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base::OnceClosure callback) override;
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void PopupOnUI(const base::WeakPtr<NativeWindow>& native_window,
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int32_t window_id,
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int x,
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int y,
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int positioning_item,
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base::Closure callback);
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base::OnceClosure callback);
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void ClosePopupAt(int32_t window_id) override;
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private:
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friend class Menu;
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void OnClosed(int32_t window_id, base::Closure callback);
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void OnClosed(int32_t window_id, base::OnceClosure callback);
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scoped_nsobject<AtomMenuController> menu_controller_;
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@@ -39,15 +39,19 @@ void MenuMac::PopupAt(TopLevelWindow* window,
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int x,
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int y,
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int positioning_item,
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const base::Closure& callback) {
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base::OnceClosure callback) {
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NativeWindow* native_window = window->window();
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if (!native_window)
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return;
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// Make sure the Menu object would not be garbage-collected until the callback
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// has run.
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base::OnceClosure callback_with_ref = BindSelfToClosure(std::move(callback));
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auto popup =
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base::BindOnce(&MenuMac::PopupOnUI, weak_factory_.GetWeakPtr(),
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native_window->GetWeakPtr(), window->weak_map_id(), x, y,
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positioning_item, callback);
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positioning_item, std::move(callback_with_ref));
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base::PostTaskWithTraits(FROM_HERE, {BrowserThread::UI}, std::move(popup));
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}
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@@ -56,16 +60,14 @@ void MenuMac::PopupOnUI(const base::WeakPtr<NativeWindow>& native_window,
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int x,
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int y,
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int positioning_item,
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base::Closure callback) {
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mate::Locker locker(isolate());
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v8::HandleScope handle_scope(isolate());
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base::OnceClosure callback) {
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if (!native_window)
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return;
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NSWindow* nswindow = native_window->GetNativeWindow().GetNativeNSWindow();
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auto close_callback = base::BindRepeating(
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&MenuMac::OnClosed, weak_factory_.GetWeakPtr(), window_id, callback);
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base::OnceClosure close_callback =
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base::BindOnce(&MenuMac::OnClosed, weak_factory_.GetWeakPtr(), window_id,
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std::move(callback));
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popup_controllers_[window_id] = base::scoped_nsobject<AtomMenuController>(
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[[AtomMenuController alloc] initWithModel:model()
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useDefaultAccelerator:NO]);
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@@ -103,7 +105,7 @@ void MenuMac::PopupOnUI(const base::WeakPtr<NativeWindow>& native_window,
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if (rightmostMenuPoint > screenRight)
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position.x = position.x - [menu size].width;
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[popup_controllers_[window_id] setCloseCallback:close_callback];
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[popup_controllers_[window_id] setCloseCallback:std::move(close_callback)];
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// Make sure events can be pumped while the menu is up.
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base::MessageLoopCurrent::ScopedNestableTaskAllower allow;
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@@ -134,9 +136,9 @@ void MenuMac::ClosePopupAt(int32_t window_id) {
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}
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}
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void MenuMac::OnClosed(int32_t window_id, base::Closure callback) {
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void MenuMac::OnClosed(int32_t window_id, base::OnceClosure callback) {
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popup_controllers_.erase(window_id);
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callback.Run();
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std::move(callback).Run();
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}
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// static
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@@ -5,6 +5,7 @@
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#include "shell/browser/api/atom_api_menu_views.h"
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#include <memory>
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#include <utility>
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#include "shell/browser/native_window_views.h"
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#include "shell/browser/unresponsive_suppressor.h"
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@@ -25,10 +26,7 @@ void MenuViews::PopupAt(TopLevelWindow* window,
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int x,
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int y,
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int positioning_item,
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const base::Closure& callback) {
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mate::Locker locker(isolate());
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v8::HandleScope handle_scope(isolate());
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base::OnceClosure callback) {
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auto* native_window = static_cast<NativeWindowViews*>(window->window());
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if (!native_window)
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return;
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@@ -47,12 +45,21 @@ void MenuViews::PopupAt(TopLevelWindow* window,
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// Don't emit unresponsive event when showing menu.
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electron::UnresponsiveSuppressor suppressor;
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// Make sure the Menu object would not be garbage-collected until the callback
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// has run.
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base::OnceClosure callback_with_ref = BindSelfToClosure(std::move(callback));
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// Show the menu.
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//
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// Note that while views::MenuRunner accepts RepeatingCallback as close
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// callback, it is fine passing OnceCallback to it because we reset the
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// menu runner immediately when the menu is closed.
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int32_t window_id = window->weak_map_id();
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auto close_callback = base::BindRepeating(
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&MenuViews::OnClosed, weak_factory_.GetWeakPtr(), window_id, callback);
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auto close_callback = base::AdaptCallbackForRepeating(
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base::BindOnce(&MenuViews::OnClosed, weak_factory_.GetWeakPtr(),
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window_id, std::move(callback_with_ref)));
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menu_runners_[window_id] =
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std::make_unique<MenuRunner>(model(), flags, close_callback);
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std::make_unique<MenuRunner>(model(), flags, std::move(close_callback));
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menu_runners_[window_id]->RunMenuAt(
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native_window->widget(), NULL, gfx::Rect(location, gfx::Size()),
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views::MenuAnchorPosition::kTopLeft, ui::MENU_SOURCE_MOUSE);
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@@ -72,9 +79,9 @@ void MenuViews::ClosePopupAt(int32_t window_id) {
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}
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}
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void MenuViews::OnClosed(int32_t window_id, base::Closure callback) {
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void MenuViews::OnClosed(int32_t window_id, base::OnceClosure callback) {
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menu_runners_.erase(window_id);
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callback.Run();
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std::move(callback).Run();
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}
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// static
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@@ -27,11 +27,11 @@ class MenuViews : public Menu {
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int x,
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int y,
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int positioning_item,
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const base::Closure& callback) override;
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base::OnceClosure callback) override;
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void ClosePopupAt(int32_t window_id) override;
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private:
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void OnClosed(int32_t window_id, base::Closure callback);
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void OnClosed(int32_t window_id, base::OnceClosure callback);
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// window ID -> open context menu
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std::map<int32_t, std::unique_ptr<views::MenuRunner>> menu_runners_;
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