Files
electron/common/node_bindings_win.cc
Cheng Zhao 008b8d404d Don't separate node bindings into renderer and browser part.
Since we are going to use embeding thread to implement message
integration on all platforms, we do not need to separate renderer and
browser anymore.
2013-07-22 16:05:35 +08:00

28 lines
594 B
C++

// Copyright (c) 2013 GitHub, Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "common/node_bindings_win.h"
#include "vendor/node/src/node.h"
#include "vendor/node/src/node_internals.h"
namespace atom {
NodeBindingsWin::NodeBindingsWin(bool is_browser)
: NodeBindings(is_browser) {
}
NodeBindingsWin::~NodeBindingsWin() {
}
void NodeBindingsWin::PollEvents() {
}
// static
NodeBindings* NodeBindings::Create(bool is_browser) {
return new NodeBindingsWin(is_browser);
}
} // namespace atom