Files
electron/patches/chromium/add_contentgpuclient_precreatemessageloop_callback.patch
2022-09-13 09:36:58 -07:00

50 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Milan Burda <milan.burda@gmail.com>
Date: Thu, 11 Apr 2019 14:49:20 +0200
Subject: add_contentgpuclient_precreatemessageloop_callback.patch
This adds a ContentGpuClient::PreCreateMessageLoop() callback.
Invoke in GpuMain after SetErrorMode, before starting the message loop.
Allows Electron to restore WER when ELECTRON_DEFAULT_ERROR_MODE is set.
This should be upstreamed.
diff --git a/content/gpu/gpu_main.cc b/content/gpu/gpu_main.cc
index d435206f773dd30086ae81868412bc28029935d8..a0856c214d962199a2e51c7bd14f0f676d35507e 100644
--- a/content/gpu/gpu_main.cc
+++ b/content/gpu/gpu_main.cc
@@ -239,6 +239,10 @@ int GpuMain(MainFunctionParams parameters) {
// to the GpuProcessHost once the GpuServiceImpl has started.
viz::GpuServiceImpl::InstallPreInitializeLogHandler();
+ auto* client = GetContentClient()->gpu();
+ if (client)
+ client->PreCreateMessageLoop();
+
// We are experiencing what appear to be memory-stomp issues in the GPU
// process. These issues seem to be impacting the task executor and listeners
// registered to it. Create the task executor on the heap to guard against
@@ -323,7 +327,6 @@ int GpuMain(MainFunctionParams parameters) {
const_cast<base::CommandLine*>(&command_line), gpu_preferences);
const bool dead_on_arrival = !init_success;
- auto* client = GetContentClient()->gpu();
if (client) {
client->PostSandboxInitialized();
}
diff --git a/content/public/gpu/content_gpu_client.h b/content/public/gpu/content_gpu_client.h
index a5d868b9e409c986bc85dfd71bb0363b5fa22145..9abe1cf5b2cc8ce60387ddf81b7c13aff9c178c4 100644
--- a/content/public/gpu/content_gpu_client.h
+++ b/content/public/gpu/content_gpu_client.h
@@ -29,6 +29,10 @@ class CONTENT_EXPORT ContentGpuClient {
public:
virtual ~ContentGpuClient() {}
+ // Allows the embedder to perform platform-specific initialization before
+ // creating the message loop.
+ virtual void PreCreateMessageLoop() {}
+
// Called during initialization once the GpuService has been initialized.
virtual void GpuServiceInitialized() {}