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https://github.com/aditya-K2/gspt.git
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Rename use_nerd_icons to use_icons
use_nerd_icons meant using special characters to display information. As in user could use emojis or even strings to display information. The parameter name seemed kind of misleading. Hence, renaming it.
This commit is contained in:
10
README.md
10
README.md
@@ -130,8 +130,8 @@ Usage of gspt:
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Specify The Directory to check for config.yml file. (default "$XDG_CONFIG_HOME/gspt")
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Specify The Directory to check for config.yml file. (default "$XDG_CONFIG_HOME/gspt")
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-hide-image
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-hide-image
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Do not display the cover art image.
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Do not display the cover art image.
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-nerd-icons
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-icons
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Use Nerd Icons
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Use Icons
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-rounded-corners
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-rounded-corners
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Enable Rounded Corners
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Enable Rounded Corners
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```
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```
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@@ -164,8 +164,8 @@ hide_image: false
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# Enable Rounded Corners
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# Enable Rounded Corners
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rounded_corners: false
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rounded_corners: false
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# Use Nerd Icons
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# Use Special Characters to display information
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use_nerd_icons: false
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use_icons: false
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# Image Drawing related parameters. You aren't supposed to define them manually.
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# Image Drawing related parameters. You aren't supposed to define them manually.
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# See the next section to see how you can calibrate the Image placement.
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# See the next section to see how you can calibrate the Image placement.
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@@ -247,7 +247,7 @@ icons:
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icons:
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icons:
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computer: "🖥️"
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computer: "🖥️"
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# Note: icons are used only if `use_nerd_icons` is true
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# Note: icons are used only if `use_icons` is true
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# For the default icons used and all available icon names please see:
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# For the default icons used and all available icon names please see:
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# https://github.com/aditya-K2/gspt/blob/master/extras/CONFIG.md
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# https://github.com/aditya-K2/gspt/blob/master/extras/CONFIG.md
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@@ -28,7 +28,7 @@ type ConfigS struct {
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ImageWidthExtraY int `yaml:"image_width_extra_y" mapstructure:"image_width_extra_y"`
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ImageWidthExtraY int `yaml:"image_width_extra_y" mapstructure:"image_width_extra_y"`
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HideImage bool `yaml:"hide_image" mapstructure:"hide_image"`
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HideImage bool `yaml:"hide_image" mapstructure:"hide_image"`
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RoundedCorners bool `yaml:"rounded_corners" mapstructure:"rounded_corners"`
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RoundedCorners bool `yaml:"rounded_corners" mapstructure:"rounded_corners"`
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UseNerdIcons bool `yaml:"use_nerd_icons" mapstructure:"use_nerd_icons"`
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UseIcons bool `yaml:"use_icons" mapstructure:"use_icons"`
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}
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}
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func NewConfigS() *ConfigS {
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func NewConfigS() *ConfigS {
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@@ -80,8 +80,8 @@ func ReadConfig() {
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if Flags.RoundedCorners != false {
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if Flags.RoundedCorners != false {
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Config.RoundedCorners = Flags.RoundedCorners
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Config.RoundedCorners = Flags.RoundedCorners
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}
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}
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if Flags.UseNerdIcons != false {
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if Flags.UseIcons != false {
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Config.UseNerdIcons = Flags.UseNerdIcons
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Config.UseIcons = Flags.UseIcons
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}
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}
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}
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}
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useFlags()
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useFlags()
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@@ -12,7 +12,7 @@ type Flag struct {
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ConfigPath string
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ConfigPath string
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HideImage bool
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HideImage bool
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RoundedCorners bool
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RoundedCorners bool
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UseNerdIcons bool
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UseIcons bool
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}
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}
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func parseFlags() {
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func parseFlags() {
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@@ -22,7 +22,7 @@ func parseFlags() {
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"Do not display the cover art image.")
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"Do not display the cover art image.")
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flag.BoolVar(&Flags.RoundedCorners, "rounded-corners", Config.RoundedCorners,
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flag.BoolVar(&Flags.RoundedCorners, "rounded-corners", Config.RoundedCorners,
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"Enable Rounded Corners")
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"Enable Rounded Corners")
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flag.BoolVar(&Flags.UseNerdIcons, "nerd-icons", Config.UseNerdIcons,
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flag.BoolVar(&Flags.UseIcons, "icons", Config.UseIcons,
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"Use Nerd Icons")
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"Use Icons")
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flag.Parse()
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flag.Parse()
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}
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}
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@@ -147,7 +147,7 @@ func progressRoutine() {
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}
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}
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func deviceIcon(d spotify.PlayerDevice) string {
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func deviceIcon(d spotify.PlayerDevice) string {
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if val, ok := devices[strings.ToLower(d.Type)]; cfg.UseNerdIcons && ok {
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if val, ok := devices[strings.ToLower(d.Type)]; cfg.UseIcons && ok {
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return val
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return val
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}
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}
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return "Device:"
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return "Device:"
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@@ -164,7 +164,7 @@ func topTitle(playing, shuffle bool, repeat string, device spotify.PlayerDevice)
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playState = "Playing"
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playState = "Playing"
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}
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}
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if cfg.UseNerdIcons {
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if cfg.UseIcons {
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icon = playIcons[playing]
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icon = playIcons[playing]
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icon += " "
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icon += " "
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repeat = repeatIcons[repeat]
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repeat = repeatIcons[repeat]
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