Files
gspt/spt/get.go
2023-04-12 02:49:55 +05:30

215 lines
6.0 KiB
Go

package spt
import (
"context"
"errors"
"github.com/zmb3/spotify/v2"
)
type Playlist struct {
SnapshotID string
ID spotify.ID
Tracks *[]spotify.PlaylistTrack
}
type Album struct {
spotify.FullAlbum
Tracks *[]spotify.SimpleTrack
}
type SavedAlbums []spotify.SavedAlbum
type UserPlaylists []spotify.SimplePlaylist
type LikedSongs []spotify.SavedTrack
type Playable interface {
Type() string
Uri()
}
var (
ctx = func() context.Context { return context.Background() }
Client *spotify.Client
playlistCache map[spotify.ID]*Playlist = make(map[spotify.ID]*Playlist)
albumCache map[spotify.ID]*Album = make(map[spotify.ID]*Album)
PageContinue = errors.New("CONTINUE")
)
// GetPlaylist retrieves a Spotify playlist by its ID and returns a
// Playlist object. If the playlist is already cached, it returns cached object.
// If not cached or if the snapshotID for the playlist changes, it retrieves
// the playlist from Spotify API and caches it. It uses a background go routine
// to fetch all pages of tracks for the playlist and appends them to the tracks
// list in the Playlist object. When done, it sends a true value to the done
// callback if successful, otherwise an error.
func GetPlaylist(playlistId spotify.ID, done func(bool, error)) (*Playlist, error) {
if fp, err := Client.GetPlaylist(ctx(), playlistId); err != nil {
return nil, err
} else {
if _, ok := playlistCache[fp.ID]; !ok || playlistCache[fp.ID].SnapshotID != fp.SnapshotID {
tracks := &[]spotify.PlaylistTrack{}
addTracks := func() {
*tracks = append(*tracks, fp.Tracks.Tracks...)
}
addTracks()
go func() {
for page := 1; ; page++ {
if perr := Client.NextPage(ctx(), &fp.Tracks); perr == spotify.ErrNoMorePages {
done(true, nil)
break
} else if perr != nil {
done(false, perr)
return
}
addTracks()
}
}()
p := &Playlist{
fp.SnapshotID,
fp.ID,
tracks,
}
playlistCache[fp.ID] = p
return p, nil
} else {
done(true, nil)
return playlistCache[fp.ID], nil
}
}
}
// GetAlbum retrieves a Spotify album by its ID and returns an Album object.
// If the album is already cached, it returns the cached object.
// If not, it retrieves the album from the Spotify API and caches it.
// It uses a background go routine to fetch all pages of tracks for the album
// and appends them to the tracks list in the Album object.
// When done, it sends a true value to the done callback if successful
func GetAlbum(albumID spotify.ID, done func(bool, error)) (*Album, error) {
if _, ok := albumCache[albumID]; !ok {
fa, err := Client.GetAlbum(ctx(), albumID)
if err != nil {
return nil, err
}
tracks := &[]spotify.SimpleTrack{}
addTracks := func() {
*tracks = append(*tracks, fa.Tracks.Tracks...)
}
addTracks()
go func() {
for page := 1; ; page++ {
if perr := Client.NextPage(ctx(), &fa.Tracks); perr == spotify.ErrNoMorePages {
done(true, nil)
break
} else if perr != nil {
done(false, perr)
return
}
addTracks()
}
}()
p := &Album{
*fa,
tracks,
}
albumCache[fa.ID] = p
return p, nil
} else {
done(true, nil)
return albumCache[albumID], nil
}
}
// CurrentUserSavedAlbums returns the SavedAlbums of the current user in a
// specific manner. It returns the first page and then starts a go routine
// in the background and keeps updating the SavedAlbums and calls the done
// function with a status of true and nil error if successful else calls the
// done function with a status of false and the corresponding error.
func CurrentUserSavedAlbums(done func(status bool, err error)) (*SavedAlbums, error) {
_a := make(SavedAlbums, 0)
albums := &_a
if sp, err := Client.CurrentUsersAlbums(ctx()); err != nil {
return nil, err
} else {
addAlbums := func() {
_a = append(_a, sp.Albums...)
}
addAlbums()
go func() {
for page := 1; ; page++ {
if perr := Client.NextPage(ctx(), sp); perr == spotify.ErrNoMorePages {
done(true, nil)
break
} else if perr != nil {
done(false, perr)
return
}
addAlbums()
}
}()
return albums, nil
}
}
// CurrentUserPlaylists returns the UserPlaylists of the current user in a
// specific manner. It returns the first page and then starts a go routine in
// the background and keeps updating the UserPlaylists and calls the done
// function with a status of true and nil error if successful else calls the
// done function with a status of false and the corresponding error.
func CurrentUserPlaylists(done func(status bool, err error)) (*UserPlaylists, error) {
_p := make(UserPlaylists, 0)
playlists := &_p
if spp, err := Client.CurrentUsersPlaylists(ctx()); err != nil {
return nil, err
} else {
addPlaylists := func() {
_p = append(_p, spp.Playlists...)
}
addPlaylists()
go func() {
for page := 1; ; page++ {
if perr := Client.NextPage(ctx(), spp); perr == spotify.ErrNoMorePages {
done(true, nil)
break
} else if perr != nil {
done(false, perr)
return
}
addPlaylists()
}
}()
return playlists, nil
}
}
// CurrentUserSavedTracks returns the LikedSongs of the current user in a
// specific manner. It returns the first page and then starts a go routine in
// the background and keeps updating the LikedSongs and calls the done
// function with a status of true and nil error if successful else calls the
// done function with a status of false and the corresponding error.
func CurrentUserSavedTracks(done func(status bool, err error)) (*LikedSongs, error) {
_p := make(LikedSongs, 0)
playlists := &_p
if ls, err := Client.CurrentUsersTracks(ctx()); err != nil {
return nil, err
} else {
addTracks := func() {
_p = append(_p, ls.Tracks...)
}
addTracks()
go func() {
for page := 1; ; page++ {
if perr := Client.NextPage(ctx(), ls); perr == spotify.ErrNoMorePages {
done(true, nil)
break
} else if perr != nil {
done(false, perr)
return
}
addTracks()
}
}()
return playlists, nil
}
}