mirror of
https://github.com/LTTLabsOSS/markbench-tests.git
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Cyberpunk adjusting how anisotropy is looked for (as 720p changes scale of the menu) and adding a check for SOTTR if the server is unavailable.
254 lines
8.2 KiB
Python
254 lines
8.2 KiB
Python
"""Cyberpunk 2077 test script"""
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import time
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import logging
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import sys
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import os
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import pydirectinput as user
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from cyberpunk_utils import copy_no_intro_mod, get_args, read_current_resolution
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sys.path.insert(1, os.path.join(sys.path[0], '..'))
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from harness_utils.keras_service import KerasService
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from harness_utils.output import (
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setup_log_directory,
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write_report_json,
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seconds_to_milliseconds,
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DEFAULT_LOGGING_FORMAT,
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DEFAULT_DATE_FORMAT)
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from harness_utils.process import terminate_processes
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from harness_utils.steam import exec_steam_game, get_build_id
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from harness_utils.artifacts import ArtifactManager, ArtifactType
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from harness_utils.misc import press_n_times
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STEAM_GAME_ID = 1091500
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SCRIPT_DIRECTORY = os.path.dirname(os.path.realpath(__file__))
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LOG_DIRECTORY = os.path.join(SCRIPT_DIRECTORY, "run")
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PROCESS_NAME = "cyberpunk2077.exe"
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user.FAILSAFE = False
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def start_game():
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"""Launch the game with no launcher or start screen"""
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return exec_steam_game(STEAM_GAME_ID, game_params=["--launcher-skip", "-skipStartScreen"])
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def navigate_to_settings():
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"""navigate from main menu to settings menu"""
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logging.info("Navigating main menu")
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result = kerasService.look_for_word("continue", attempts=10)
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if not result:
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# an account with no save game has less menu options, so just press left and enter settings
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user.press("left")
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time.sleep(0.5)
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user.press("enter")
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time.sleep(0.5)
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else:
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user.press("left")
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time.sleep(0.5)
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user.press("down")
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time.sleep(0.5)
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user.press("enter")
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time.sleep(0.5)
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def check_for_rt():
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"""Checks for if RT is enabled"""
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result = kerasService.wait_for_word("reflections", interval=1, timeout=2)
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if result:
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press_n_times("down", 3, 0.2)
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am.take_screenshot("graphics_rt.png", ArtifactType.CONFIG_IMAGE, "graphics menu rt")
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if not result:
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result = kerasService.wait_for_word("path", interval=1, timeout=2)
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if result:
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user.press("down")
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am.take_screenshot("graphics_pt.png", ArtifactType.CONFIG_IMAGE, "graphics menu path tracing")
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def check_anisotropy(max_attempts=10):
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"""Continuously looks for a word using kerasService. If not found in the given time, presses a button.
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"""
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for _ in range(max_attempts):
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# Try finding the word within check_duration seconds
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found = kerasService.look_for_word(word="anisotropy", attempts=10, interval=0.5)
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if found:
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return True # Stop checking
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# If not found, press the button once
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user.press("down")
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# Short delay before rechecking
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time.sleep(0.5)
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logging.info("Max attempts reached for checking the camera. Did the game load the save?")
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sys.exit(1) # Word was not found
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def navigate_settings() -> None:
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"""Simulate inputs to navigate the main menu"""
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navigate_to_settings()
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result = kerasService.wait_for_word("volume", interval=3, timeout=20)
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if not result:
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logging.info("Did not see the volume options. Did keras navigate to the settings menu correctly?")
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sys.exit(1)
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# entered settings
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user.press("3")
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time.sleep(0.5)
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user.press("3")
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time.sleep(0.5)
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user.press("3")
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time.sleep(0.5)
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result = kerasService.wait_for_word("preset", interval=3, timeout=20)
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if not result:
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logging.info("Did not see preset options. Did the game navigate to the graphics menu correctly?")
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sys.exit(1)
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# now on graphics tab
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am.take_screenshot("graphics_1.png", ArtifactType.CONFIG_IMAGE, "graphics menu 1")
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user.press("down")
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time.sleep(0.5)
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user.press("down") #gets you to film grain
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time.sleep(0.5)
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dlss = kerasService.wait_for_word("dlss", interval=1, timeout=2)
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if dlss:
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result = kerasService.wait_for_word("multi", interval=1, timeout=2)
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if result:
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user.press("down")
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press_n_times("down", 2, 0.2) #gets you to film grain usually except for combined with RT
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result = kerasService.wait_for_word("grain", interval=1, timeout=2)
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if not result:
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user.press("down")
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fsr = kerasService.wait_for_word("amd", interval=1, timeout=2)
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if fsr:
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user.press("down") #gets you to film grain
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xess = kerasService.wait_for_word("intel", interval=1, timeout=2)
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if xess:
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user.press("down") #gets you to film grain
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check_for_rt()
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for _ in range(7):
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user.press("down")
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time.sleep(0.5)
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check_anisotropy()
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am.take_screenshot("graphics_2.png", ArtifactType.CONFIG_IMAGE, "graphics menu 2")
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for _ in range(11):
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user.press("down")
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time.sleep(0.5)
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result = kerasService.wait_for_word("occlusion", interval=3, timeout=20)
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if not result:
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logging.info("Did not see ambient occlusion options. Did the game navigate to the graphics menu correctly?")
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sys.exit(1)
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am.take_screenshot("graphics_3.png", ArtifactType.CONFIG_IMAGE, "graphics menu 3")
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for _ in range(3):
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user.press("down")
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time.sleep(0.5)
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result = kerasService.wait_for_word("level", interval=3, timeout=20)
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if not result:
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logging.info("Did not see LOD options. Did the game navigate to the graphics menu correctly?")
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sys.exit(1)
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am.take_screenshot("graphics_4.png", ArtifactType.CONFIG_IMAGE, "graphics menu 4")
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user.press("3")
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time.sleep(0.5)
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result = kerasService.wait_for_word("resolution", interval=3, timeout=20)
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if not result:
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logging.info("Did not see preset options. Did the game navigate to the graphics menu correctly?")
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sys.exit(1)
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# now on video tab
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am.take_screenshot("video.png", ArtifactType.CONFIG_IMAGE, "video menu")
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user.press("b")
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time.sleep(0.5)
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user.press("enter")
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def run_benchmark():
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"""Start the benchmark"""
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copy_no_intro_mod()
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# Start game via Steam and enter fullscreen mode
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setup_start_time = int(time.time())
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start_game()
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time.sleep(20)
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result = kerasService.wait_for_word("new", interval=3, timeout=60)
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if not result:
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logging.info("Did not see settings menu option.")
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sys.exit(1)
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navigate_settings()
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# Start the benchmark!
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setup_end_time = int(time.time())
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elapsed_setup_time = round(setup_end_time - setup_start_time, 2)
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logging.info("Harness setup took %f seconds", elapsed_setup_time)
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result = kerasService.wait_for_word("fps", timeout=60, interval=0.2)
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if not result:
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logging.info("Benchmark didn't start.")
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sys.exit(1)
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test_start_time = int(time.time()) - 5
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logging.info("Benchmark started. Waiting for benchmark to complete.")
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time.sleep(60)
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result = kerasService.wait_for_word("results", timeout=240, interval=0.5)
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if not result:
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logging.info("Did not see results screen. Mark as DNF.")
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sys.exit(1)
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am.take_screenshot("results.png", ArtifactType.RESULTS_IMAGE, "results of benchmark")
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test_end_time = int(time.time()) - 2
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time.sleep(2)
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elapsed_test_time = round((test_end_time - test_start_time), 2)
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logging.info("Benchmark took %f seconds", elapsed_test_time)
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time.sleep(3)
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terminate_processes(PROCESS_NAME)
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return test_start_time, test_end_time
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setup_log_directory(LOG_DIRECTORY)
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logging.basicConfig(filename=f'{LOG_DIRECTORY}/harness.log',
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format=DEFAULT_LOGGING_FORMAT,
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datefmt=DEFAULT_DATE_FORMAT,
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level=logging.DEBUG)
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console = logging.StreamHandler()
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formatter = logging.Formatter(DEFAULT_LOGGING_FORMAT)
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console.setFormatter(formatter)
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logging.getLogger('').addHandler(console)
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args = get_args()
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kerasService = KerasService(args.keras_host, args.keras_port)
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am = ArtifactManager(LOG_DIRECTORY)
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try:
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start_time, end_time = run_benchmark()
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resolution = read_current_resolution()
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report = {
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"resolution": f"{resolution}",
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"start_time": seconds_to_milliseconds(start_time),
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"end_time": seconds_to_milliseconds(end_time),
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"version": get_build_id(STEAM_GAME_ID)
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}
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am.create_manifest()
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write_report_json(LOG_DIRECTORY, "report.json", report)
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except Exception as e:
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logging.error("Something went wrong running the benchmark!")
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logging.exception(e)
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terminate_processes(PROCESS_NAME)
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sys.exit(1)
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