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+# Blaze
+
+Blaze is a powerful library for creating user interfaces by writing
+reactive HTML templates. Compared to using a combination of
+traditional templates and jQuery, Blaze eliminates the need for all
+the "update logic" in your app that listens for data changes and
+manipulates the DOM. Instead, familiar template directives like
+`{{#if}}` and `{{#each}}` integrate with
+[Tracker's](https://meteor.com/tracker) "transparent reactivity" and
+[Minimongo's](https://meteor.com/mini-databases) database cursors so
+that the DOM updates automatically.
+
+Blaze has two major parts:
+
+* A template compiler that compiles template files into JavaScript
+ code that runs against the Blaze runtime library. Moreover, Blaze
+ provides a compiler toolchain (think LLVM) that can be used to
+ support arbitrary template syntaxes. The flagship template syntax
+ is Spacebars, a variant of Handlebars, but a community alternative
+ based on Jade is already in use by many apps.
+
+* A reactive DOM engine that builds and manages the DOM at runtime,
+ invoked via templates or directly from the app, which features
+ reactively updating regions, lists, and attributes; event
+ delegation; and many callbacks and hooks to aid the app developer.
+
+Blaze is sometimes compared to frameworks like React, Angular, Ember,
+Polymer, Knockout, and others by virtue of its advanced templating
+system. What sets Blaze apart is a relentless focus on the developer
+experience, using templating, transparent reactivity, and
+interoperability with existing libraries to create a gentle learning
+curve while enabling you to build world-class apps.
+
+## Examples
+
+Here are two Spacebars templates from an example app called
+"Leaderboard" which displays a sorted list of top players and their
+scores:
+
+```
+
+
+ {{#each players}}
+ {{> player}}
+ {{/each}}
+
+
+
+
+
+ {{name}}
+ {{score}}
+
+
+```
+
+The template tags `{{name}}` and `{{score}}` refer to properties of
+the data context (the current player), while `players` and `selected`
+refer to helper functions. Helper functions and event handlers are defined
+in JavaScript:
+
+```
+Template.leaderboard.helpers({
+ players: function () {
+ // Perform a reactive database query against minimongo
+ return Players.find({}, { sort: { score: -1, name: 1 } });
+ }
+});
+
+Template.player.events({
+ 'click': function () {
+ // click on a player to select it
+ Session.set("selectedPlayer", this._id);
+ }
+});
+
+Template.player.helpers({
+ selected: function () {
+ return Session.equals("selectedPlayer", this._id) ? "selected" : '';
+ }
+});
+```
+
+No additional UI code is necessary to ensure that the list of players
+stays up-to-date, or that the "selected" class is added and removed
+from the LI elements as appropriate when the user clicks on a player.
+
+Thanks to a powerful template language, it doesn't take much ceremony
+to write a loop, include another template, or bind an attribute (or
+part of an attribute). And thanks to Tracker's transparent
+reactivity, there's no ceremony around depending on reactive data
+sources like the database or Session; it just happens when you read
+the value, and when the value changes, the DOM will be updated in a
+fine-grained way.
+
+# Principles
+
+## Gentle Learning Curve
+
+To get started with Blaze, you don't have to learn a lot of concepts
+or terminology. As web developers, we are already students of HTML,
+CSS, and JavaScript, which are complex technologies described in thick
+books. Blaze lets you apply your existing knowledge in exciting new
+ways without having to read another book first.
+
+Many factors go into making Blaze easy to pick up and use, including
+the other principles below. In general, we prefer APIs that lead to
+simple and obvious-looking application code, and we recognize that
+developers have limited time and energy to learn new and unfamiliar
+terms and syntaxes.
+
+It may sound obvious to "keep it simple" and prioritize the developer
+experience when creating a system for reactive HTML, but it's also
+challenging, and we think it's not done often enough! We use feedback
+from the Meteor community to ensure that Blaze's features stay simple,
+understandable, and useful.
+
+## Transparent Reactivity
+
+Under the hood, Blaze uses the [Tracker](https://meteor.com/tracker)
+library to automatically keep track of when to recalculate each
+template helper. If a helper reads a value from the client-side
+database, for example, the helper will automatically be recalculated
+when the value changes.
+
+What this means for the developer is simple. You don't have to
+explicitly declare when to update the DOM, or even perform any
+explicit "data-binding." You don't have to know how Tracker works, or
+even exactly what "reactivity" means, to benefit. The result is less
+thinking and less typing than other approaches.
+
+## Clean Templates
+
+Blaze embraces popular template syntaxes such as Handlebars and Jade
+which are clean, readable, and familiar to developers coming from
+other frameworks.
+
+A good template language should clearly distinguish the special
+"template directives" (often enclosed in curly braces) from the HTML,
+and it should not obscure the structure of the resulting HTML. These
+properties make templating an easy concept to learn after static HTML
+(or alongside it), and make templates easy to read, easy to style with
+CSS, and easy to relate to the DOM.
+
+In contrast, some newer frameworks try to remake templates as just
+HTML (Angular, Polymer) or replace them with just JavaScript (React).
+These approaches tend to obscure either the structure of the template,
+or what is a real DOM element and what is not, or both. In addition,
+since templates are generally precompiled anyway as a best practice,
+it's really not important that raw template source code be
+browser-parsable. Meanwhile, the developer experience of reading,
+writing, and maintaining templates is hugely important.
+
+## Plugin Interoperability
+
+Web developers often share snippets of HTML, JavaScript, and CSS, or
+publish them as libraries, widgets, or jQuery plugins. They want to
+embed videos, maps, and other third-party content.
+
+Blaze doesn't assume it owns the whole DOM, and it tries to make as
+few assumptions as possible about the DOM outside of its updates.
+It hooks into jQuery's clean-up routines to prevent memory leaks,
+and it preserves classes, attributes, and styles added to elements
+by jQuery or any third-party library.
+
+While it's certainly possible for Blaze and jQuery to step on each
+other's toes if you aren't careful, there are established patterns for
+keeping the peace, and Meteor users rightfully expect to be able to
+use the various widgets and enhancements cooked up by the broader web
+community in their apps.
+
+# Comparisons to other libraries
+
+Compared to Backbone and other libraries that simply re-render
+templates, Blaze does much less re-rendering and doesn't suffer from
+the dreaded "nested view" problem, which is when two templates can't
+be updated independently of each other because one is nested inside
+the other. In addition, Blaze automatically determines when
+re-rendering must occur, using Tracker.
+
+Compared to Ember, Blaze offers finer-grained, automatic DOM updates.
+Because Blaze uses Tracker's transparent reactivity, you don't have to
+perform explicit "data-binding" to get data into your template, or
+declare the data dependencies of each template helper.
+
+Compared to Angular and Polymer, Blaze has a gentler learning curve,
+simpler concepts, and nicer template syntax that cleanly separates
+template directives and HTML. Also, Blaze is targeted at today's
+browsers and not designed around a hypothetical "browser of the
+future."
+
+Compared to React, Blaze emphasizes HTML templates rather than
+JavaScript component classes. Templates are more approachable than
+JavaScript code and easier to read, write, and style with CSS.
+Instead of using Tracker, React relies on a combination of explicit
+"setState" calls and data-model diffing in order to achieve efficient
+rendering.
+
+# Future Work
+
+### Components
+
+Blaze will get better patterns for creating reusable UI components.
+Templates already serve as reusable components, to a point.
+Improvements will focus on:
+
+* Argument-handling
+* Local reactive state
+* "Methods" that are callable from other components and have side
+ effects, versus the current "helpers" which are called from the
+ template language and are "pure"
+* Scoping and the lookup chain
+* Inheritance and configuration
+
+### Forms
+
+Most applications have a lot of forms, where input fields and other
+widgets are used to enter data, which must then be validated and
+turned into database changes. Server-side frameworks like Rails and
+Django have well-honed patterns for this, but client-side frameworks
+are typically more lacking, perhaps because they are more estranged
+from the database.
+
+Meteor developers have already found ways and built packages to deal
+with forms and validation, but we think there's a great opportunity to
+make this part of the core, out-of-the-box Meteor experience.
+
+### Mobile and Animation
+
+Blaze will cater to the needs of the mobile web, including enhanced
+performance and patterns for touch and other mobile interaction.
+
+We'll also improve the ease with which developers can integrate
+animated transitions into their apps.
+
+### JavaScript Expressions in Templates
+
+We plan to support JavaScript expressions in templates. This will
+make templates more expressive, and it will further shorten
+application code by eliminating the need for a certain class of
+one-line helpers.
+
+The usual argument against allowing JavaScript expressions in a
+template language is one of "separation of concerns" -- separating
+business logic from presentation, so that the business logic may be
+better organized, maintained, and tested independently. Meanwhile,
+even "logicless" template languages often include some concessions in
+the form of microsyntax for filtering, querying, and transforming data
+before using it. This special syntax (and its extension mechanisms)
+must then be learned.
+
+While keeping business logic out of templates is indeed good policy,
+there is a large class of "presentation logic" that is not really
+separable from the concerns of templates and HTML, such as the code to
+calculate styles and classes to apply to HTML elements or to massage
+data records into a better form for templating purposes. In many
+cases where this code is short, it may be more convenient or more
+readable to embed the code in the template, and it's certainly better
+than evolving the template syntax in a direction that diverges from
+JavaScript.
+
+Because templates are already precompiled to JavaScript code, there is
+nothing fundamentally difficult or inelegant about allowing a large
+subset of JavaScript to be used within templates (see e.g. the project
+Ractive.js).
+
+### Other Template Enhancements
+
+Source maps for debugging templates. Imagine seeing your template
+code in the browser's debugger! Pretty slick.
+
+True lexical scoping.
+
+Better support for pluggable template syntax (e.g. Jade-like
+templates). There is already a Jade package in use, but we should
+learn from it and clarify the abstraction boundary that authors of
+template syntaxes are programming against.
+
+### Pluggable Backends (don't require jQuery)
+
+While Blaze currently requires jQuery, it is architected to run
+against other "DOM backends" using a common adaptor interface. You
+should be able to use Zepto, or some very small shim if browser
+compatibility is not a big deal for your application for some reason.
+At the moment, no such adaptors besides the jQuery one have been
+written.
+
+The Blaze team experimented with dropping jQuery and talking directly
+to "modern browsers," but it turns out there is about 5-10K of code at
+the heart of jQuery that you can't throw out even if you don't care
+about old browsers or supporting jQuery's app-facing API, which is
+required just to bring browsers up to the modest expectations of web
+developers.
+
+### Better Stand-alone Support
+
+Blaze will get better support for using it outside of Meteor, such as
+regular stand-alone builds.
+
+# Resources
+
+* [Templates API](http://docs.meteor.com/#templates_api)
+* [Blaze API](http://docs.meteor.com/#blaze)
+* [Spacebars syntax](https://github.com/meteor/meteor/blob/devel/packages/spacebars/README.md)