This partially reverts commit 99b79dc00f,
which was added as part of PR #10055 in an effort to trigger hot reloads
on the client when/if the definition of a "modern" browser happened to
change, due to server code calling setMinimumBrowserVersions. Although
changes in the minimum modern browser versions are pretty rare, it seemed
important to incorporate this information into the client hash, because
code sent to the client tends to be dramatically different depending on
whether the client is considered modern.
However, this change was made without updating the corresponding version
calculations in CordovaBuilder#appendVersion in tools/cordova/builder.js,
so the versions in program.json for Cordova apps disagreed with the
versions served in manifest.json by the web server, leading to the
problems described by @lorensr in this cordova-plugin-meteor-webapp issue:
https://github.com/meteor/cordova-plugin-meteor-webapp/issues/69
It would be nice to include the minimum versions hash in program.json for
Cordova builds, but unfortunately these versions are not known at build
time, because they are determined by calls to setMinimumBrowserVersions
during server startup. In other words, if we wanted to access that
information during Cordova builds, we would have to start the web server
and run all server-side application initialization code just to find out
if setMinimumBrowserVersions was called anywhere.
In the future, we could consider including the minimum versions hash in
manifest.json, so cordova-plugin-meteor-webapp could compare the current
version to the new version whenever it fetches manifest.json. However, I
think simply removing the minimum versions hash from the client version
calculation is a fine solution in the meantime. If a developer needs to
trigger a hot reload because they changed their minimum modern versions,
they should just be sure to change their client code at the same time.
Any change that would normally trigger a client reload will work.
This version of cordova-android includes the PR that previously required
us to fork the package: https://github.com/apache/cordova-android/pull/417
The cordova-ios update is just 4.5.4 => 4.5.5, so hopefully entirely
backwards compatible. :crossed-fingers:
Fixes#10393.
Bumping compiler.BUILT_BY and LINKER_CACHE_SALT because
PR #10414 changes the behavior of the build system in a subtle way that
does not automatically trigger recompilation.
New Meteor apps have the following meteor.testModule in their package.json
files by default
"meteor": {
"testModule": "tests/main.js"
}
When meteor.testModule is defined, it determines the test entry point when
running the `meteor test` command, ignoring legacy file naming conventions
like *.tests.js or *.app-tests.js.
The package-source.js code changed by this commit was incorrect because it
ignored those specially-named test files even when running tests, which
was a problem if the meteor.testModule tried to import them explicitly,
because they would not be properly compiled.
If you're using meteor.testModule, the distinction between `meteor test`
and `meteor test --full-app` matters a bit less, since the test entry
point will be the same for both modes, though you can still check
Meteor.isTest and Meteor.isAppTest at runtime to control test behavior.
For some reason, without all three of these environment variables set
(LANG, LC_ALL, and LANGUAGE), the STDOUT returned from the child process
in findMongoPids contained ?? in place of non-ASCII unicode characters,
which was causing the self-test of Mongo shell in a unicode application
directory to fail.
This implementation defaults all three environment variables to
process.env.LANG if it was defined, or "en_US.UTF-8" otherwise.
Most directories are in the WatchSet at least twice, and the directory is read and each item is stat each time. In addition, when the watcher is not created by isUpToDate, each item in watchSet.directories and watchSet.files is checked twice.
With these changes, isUpToDate finishes in less than 1/2 the time on Windows, and creating a watcher takes around 1/4 the time.
Creating the watcher can take up to 12+ seconds in small - medium apps, and uses sync fs calls.
The server would start right away, but the tool process wouldn't know about it until the watcher finished setting up. Also, the proxy doesn't forward requests until "=> Server restarted" is shown.
A new async option is added to Watcher which prevents it from blocking the event loop too long.
Also, the watcher and legacy bundle are only created after the server has started, or 3 seconds has passed.
Hashes have a number of overlapping but not entirely redundant or
equivalent purposes within the build system.
Hashes of source code are important because they can be computed before
compilation and processing, and thus are useful as keys for caching that
expensive work. Source hashes remain useful even after compilation, as a
way of reflecting the contributions of source-code-sensitive assets like
source maps.
However, source hashes do not tell the whole story, and using them as
cache keys can be risky if the work that's being cached depends on
generated code rather than source code, as we recently discovered with the
findImportedModuleIdentifiers function. The preliminary fix for that
problem (#10330) was to cache findImportedModuleIdentifiers using a hash
of the generated code rather than the source hash.
PR #10330 swung a bit too far in the direction of ignoring source hashes
and considering only hashes of generated code. For example, the URLs of
source maps share the hash of the corresponding resource, but source maps
can change (because of superficial changes in the source code) without
changing the generated code of the resource. Ignoring the source hash when
computing source map URLs resulted in stale source maps with incorrect
line numbers.
A better solution seems to be to propagate the source hash (along with any
hashes of intermediate generated artifacts) all the way through bundling,
so that the final hash of any static resource reflects all information
that could/should change the behavior of that static resource, including
its source map, which embeds the exact source code of all contributing
files in the sourcesContent property. At every step of the way, we merge
all the input hashes into a single hash, so we don't have to keep juggling
multiple hashes, thankfully.
Sub-Resource Integrity (SRI) hashes still need to be computed from just
the final contents of a given asset, so that the browser can verify those
contents without knowing anything about the Meteor build system, but
that's handled separately.
With the introduction of lazy compilation in Meteor 1.8, calling
inputFile.addJavaScript({
...
hash: inputFile.getSourceHash(),
...
}, function () {
return compiler.processFilesForTarget(inputFile);
});
becomes problematic, since inputFile.getSourceHash() is usually different
from compiler.processFilesForTarget(inputFile).hash, because the latter is
computed from the compiled code, whereas the former is computed from the
source code.
For example, when we use file.hash to cache imported module identifiers in
ImportScanner#_findImportedModuleIdentifiers, we really need to be using
the hash of the compiled code, since a single source module can be
compiled in different ways. If we cache based on the source hash, there's
a risk of reusing the scanned imports from the web.browser version for the
web.browser.legacy version, which can lead to all sorts of problems that
are only apparent in legacy browsers.
The quick fix is easy enough: BabelCompiler can simply stop including a
hash in the eager options to inputFile.addJavaScript. This fix can be
published as a minor update to the babel-compiler and ecmascript packages.
The remaining changes in this commit add another layer of defense against
this problem, by ignoring any hash options provided by compiler plugins,
in favor of simply computing the hash from the compiled data buffer.
These additional changes will become available in the next release of
Meteor (likely 1.8.1).