var _ = require('underscore'); var Future = require('fibers/future'); var runLog = require('./run-log.js'); // options: listenPort, proxyToPort, proxyToHost, onFailure var Proxy = function (options) { var self = this; self.listenPort = options.listenPort; self.listenHost = options.listenHost; // note: run-all.js updates proxyToPort directly self.proxyToPort = options.proxyToPort; self.proxyToHost = options.proxyToHost || '127.0.0.1'; self.onFailure = options.onFailure || function () {}; self.mode = "hold"; self.httpQueue = []; // keys: req, res self.websocketQueue = []; // keys: req, socket, head self.proxy = null; self.server = null; }; _.extend(Proxy.prototype, { // Start the proxy server, block (yield) until it is ready to go // (actively listening on outer and proxying to inner), and then // return. start: function () { var self = this; if (self.server) throw new Error("already running?"); self.started = false; var http = require('http'); var net = require('net'); var httpProxy = require('http-proxy'); self.proxy = httpProxy.createProxyServer({ // agent is required to handle keep-alive, and http-proxy 1.0 is a little // buggy without it: https://github.com/nodejitsu/node-http-proxy/pull/488 agent: new http.Agent({ maxSockets: 100 }), xfwd: true }); var server = self.server = http.createServer(function (req, res) { // Normal HTTP request self.httpQueue.push({ req: req, res: res }); self._tryHandleConnections(); }); self.server.on('upgrade', function (req, socket, head) { // Websocket connection self.websocketQueue.push({ req: req, socket: socket, head: head }); self._tryHandleConnections(); }); var fut = new Future; self.server.on('error', function (err) { if (err.code === 'EADDRINUSE') { var port = self.listenPort; runLog.log( "Can't listen on port " + port + ". Perhaps another Meteor is running?\n" + "\n" + "Running two copies of Meteor in the same application directory\n" + "will not work. If something else is using port " + port + ", you can\n" + "specify an alternative port with --port ."); } else if (self.listenHost && (err.code === 'ENOTFOUND' || err.code === 'EADDRNOTAVAIL')) { // This handles the case of "entered a DNS name that's unknown" // (ENOTFOUND from getaddrinfo) and "entered some random IP that we // can't bind to" (EADDRNOTAVAIL from listen). runLog.log( "Can't listen on host " + self.listenHost + " (" + err.code + " from " + err.syscall + ")."); } else { runLog.log('' + err); } self.onFailure(); // Allow start() to return. fut.isResolved() || fut['return'](); }); // Don't crash if the app doesn't respond. instead return an error // immediately. This shouldn't happen much since we try to not // send requests if the app is down. // // Currently, this error is emitted if the proxy->server connection has an // error (whether in HTTP or websocket proxying). It is not emitted if the // client->proxy connection has an error, though this may change; see // discussion at https://github.com/nodejitsu/node-http-proxy/pull/488 self.proxy.on('error', function (err, req, resOrSocket) { if (resOrSocket instanceof http.ServerResponse) { resOrSocket.writeHead(503, { 'Content-Type': 'text/plain' }); resOrSocket.end('Unexpected error.'); } else if (resOrSocket instanceof net.Socket) { resOrSocket.end(); } }); self.server.listen(self.listenPort, self.listenHost || '0.0.0.0', function () { if (self.server) { self.started = true; } else { // stop() got called while we were invoking listen! Close the server (we // still have the var server). The rest of the cleanup shouldn't be // necessary. server.close(); } fut.isResolved() || fut['return'](); }); fut.wait(); }, // Idempotent. stop: function () { var self = this; if (! self.server) return; if (! self.started) { // This probably means that we failed to listen. However, there could be a // race condition and we could be in the middle of starting to listen! In // that case, the listen callback will notice that we nulled out server // here. self.server = null; return; } // This stops listening but allows existing connections to // complete gracefully. self.server.close(); self.server = null; // It doesn't seem to be necessary to do anything special to // destroy an httpProxy proxyserver object. self.proxy = null; // Drop any held connections. _.each(self.httpQueue, function (c) { c.res.statusCode = 500; c.res.end(); }); self.httpQueue = []; _.each(self.websocketQueue, function (c) { c.socket.destroy(); }); self.websocketQueue = []; self.mode = "hold"; }, _tryHandleConnections: function () { var self = this; while (self.httpQueue.length) { if (self.mode !== "errorpage" && self.mode !== "proxy") break; var c = self.httpQueue.shift(); if (self.mode === "errorpage") { // XXX serve an app that shows the logs nicely and that also // knows how to reload when the server comes back up c.res.writeHead(200, {'Content-Type': 'text/plain'}); c.res.write("Your app is crashing. Here's the latest log.\n\n"); _.each(runLog.getLog(), function (item) { c.res.write(item.message + "\n"); }); c.res.end(); } else { self.proxy.web(c.req, c.res, { target: 'http://' + self.proxyToHost + ':' + self.proxyToPort }); } } while (self.websocketQueue.length) { if (self.mode !== "proxy") break; var c = self.websocketQueue.shift(); self.proxy.ws(c.req, c.socket, c.head, { target: 'http://' + self.proxyToHost + ':' + self.proxyToPort }); } }, // The proxy can be in one of three modes: // - "hold": hold connections until the mode changes // - "proxy": connections are proxied to the configured port // - "errorpage": an error page is served to HTTP connections, and // websocket connections are held // // The initial mode is "hold". setMode: function (mode) { var self = this; self.mode = mode; self._tryHandleConnections(); } }); exports.Proxy = Proxy;