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Meteor API
Meteor global object has many functions and properties for handling utilities, network and much more.
Core APIs
On a server, the function will run as soon as the server process is
finished starting. On a client, the function will run as soon as the DOM
is ready. Code wrapped in Meteor.startup always runs after all app
files have loaded, so you should put code here if you want to access
shared variables from other files.
The startup callbacks are called in the same order as the calls to
Meteor.startup were made.
On a client, startup callbacks from packages will be called
first, followed by <body> templates from your .html files,
followed by your application code.
::: code-group
import { Meteor } from "meteor/meteor";
import { LinksCollection } from "/imports/api/links";
Meteor.startup(async () => {
// If the Links collection is empty, add some data.
if ((await LinksCollection.find().countAsync()) === 0) {
await LinksCollection.insertAsync({
title: "Do the Tutorial",
url: "https://docs.meteor.com/tutorials/react",
});
}
});
import React from "react";
import { createRoot } from "react-dom/client";
import { Meteor } from "meteor/meteor";
import { App } from "/imports/ui/App";
// Setup react root
Meteor.startup(() => {
const container = document.getElementById("react-target");
const root = createRoot(container);
root.render(<App />);
});
:::
This helper function allows you to defer the execution of a function based on the environment.
::: code-group
import { Meteor } from "meteor/meteor";
Meteor.startup(async () => {
await Meteor.deferrable(connectToExternalDB, {
on: ["development"],
});
});
import { Meteor } from "meteor/meteor";
Meteor.startup(async () => {
if (Meteor.isDevelopment) {
Meteor.defer(connectToExternalDB);
} else {
await connectToExternalDB();
}
});
:::
Using this pattern can get some performance gains on the defined environments as sometimes we do not need to wait for this function, this can increase the speed of startup.
Introduced in Meteor 3.4 (PR#14006)
This helper function allows you to defer the execution of a function only in development environments, significantly improving server startup times in development by deferring non-critical setup code.
::: code-group
import { Meteor } from "meteor/meteor";
Meteor.startup(async () => {
await Meteor.deferDev(connectToExternalDB);
});
import { Meteor } from "meteor/meteor";
Meteor.startup(async () => {
if (Meteor.isTest || Meteor.isDevelopment) {
Meteor.defer(connectToExternalDB);
} else {
await connectToExternalDB();
}
});
This helper function allows you to defer the execution of a function only in production environments. ::: code-group
import { Meteor } from "meteor/meteor";
Meteor.startup(async () => {
await Meteor.deferProd(loadDevTools);
});
import { Meteor } from "meteor/meteor";
Meteor.startup(async () => {
if (Meteor.isProduction) {
Meteor.defer(loadDevTools);
} else {
await loadDevTools();
}
});
::: danger
Meteor.isServer can be used to limit where code runs, but it does not prevent code from
being sent to the client. Any sensitive code that you don’t want served to the client,
such as code containing passwords or authentication mechanisms,
should be kept in the server directory.
:::
Method APIs
Meteor Methods are Remote Procedure Calls (RPCs) are functions defined by Meteor.methods
and called by Meteor.call.
The most basic way to define a method is to provide a function:
::: code-group
import { Meteor } from "meteor/meteor";
Meteor.methods({
sum(a, b) {
return a + b;
},
});
import { Meteor } from "meteor/meteor";
const result = await Meteor.callAsync("sum", 1, 2);
console.log(result); // 3
:::
You can use Meteor.methods to define multiple methods at once.
You can think of Meteor.methods as a way of defining a remote object that is your server API.
A more complete example:
::: code-group
import { Meteor } from "meteor/meteor";
import { check } from "meteor/check";
import { LinksCollection } from "/imports/api/links";
Meteor.methods({
async addLink(link) {
check(link, String); // check if the link is a string
// Do stuff...
const linkID = await LinksCollection.insertAsync(link);
if (/* you want to throw an error */) {
throw new Meteor.Error('Something is wrong', "Some details");
}
return linkID;
},
bar() {
// Do other stuff...
return 'baz';
}
});
import React from "react";
import { Meteor } from "meteor/meteor";
function Component() {
const addLink = () =>
Meteor.callAsync("addLink", "https://docs.meteor.com/tutorials/react/");
return (
<div>
<button onClick={addLink}>Add Link</button>
</div>
);
}
:::
Calling methods on the server defines functions that can be called remotely by
clients. They should return an EJSON-able value or throw an
exception. Inside your method invocation, this is bound to a method
invocation object, which provides the following:
isSimulation: a boolean value, true if this invocation is a stub.unblock: when called, allows the next method from this client to begin running.userId: the id of the current user.setUserId: a function that associates the current client with a user.connection: on the server, the connection this method call was received on.
Calling methods on the client defines stub functions associated with
server methods of the same name. You don't have to define a stub for
your method if you don't want to. In that case, method calls are just
like remote procedure calls in other systems, and you'll have to wait
for the results from the server.
If you do define a stub, when a client invokes a server method it will also run its stub in parallel. On the client, the return value of a stub is ignored. Stubs are run for their side-effects: they are intended to simulate the result of what the server's method will do, but without waiting for the round trip delay. If a stub throws an exception it will be logged to the console.
You use methods all the time, because the database mutators
(insert, update, remove) are implemented
as methods. When you call any of these functions on the client, you're invoking
their stub version that update the local cache, and sending the same write
request to the server. When the server responds, the client updates the local
cache with the writes that actually occurred on the server.
You don't have to put all your method definitions into a single Meteor.methods
call; you may call it multiple times, as long as each method has a unique name.
If a client calls a method and is disconnected before it receives a response,
it will re-call the method when it reconnects. This means that a client may
call a method multiple times when it only means to call it once. If this
behavior is problematic for your method, consider attaching a unique ID
to each method call on the client, and checking on the server whether a call
with this ID has already been made. Alternatively, you can use
Meteor.apply with the noRetry option set to true.
Read more about methods and how to use them in the Methods article in the Meteor Guide.
This method can be used to determine if the current method invocation is
asynchronous. It returns true if the method is running on the server and came from
an async call(Meteor.callAsync)
::: code-group
import { Meteor } from "meteor/meteor";
Meteor.methods({
async foo() {
return Meteor.isAsyncCall();
},
});
import { Meteor } from "meteor/meteor";
const result = await Meteor.callAsync("foo");
console.log(result); // true
Meteor.call("foo", (err, result) => {
console.log(result); // false
});
:::
this.userId
The user id is an arbitrary string — typically the id of the user record
in the database. You can set it with the setUserId function. If you're using
the Meteor accounts system then this is handled for you.
import { Meteor } from "meteor/meteor";
Meteor.methods({
foo() {
console.log(this.userId);
},
});
this.setUserId
Call this function to change the currently logged-in user on the
connection that made this method call. This simply sets the value of
userId for future method calls received on this connection. Pass
null to log out the connection.
If you are using the built-in Meteor accounts system then this
should correspond to the _id field of a document in the
Meteor.users collection.
setUserId is not retroactive. It affects the current method call and
any future method calls on the connection. Any previous method calls on
this connection will still see the value of userId that was in effect
when they started.
If you also want to change the logged-in user on the client, then after calling
setUserId on the server, call Meteor.connection.setUserId(userId) on the
client.
import { Meteor } from "meteor/meteor";
Meteor.methods({
foo() {
this.setUserId("some-id");
},
});
this.connection
Access inside a method invocation. The connection that this method was received on. null if the method is not associated with a connection, eg. a server initiated method call. Calls to methods made from a server method which was in turn initiated from the client share the same connection.
For example:
::: code-group
import { Meteor } from "meteor/meteor";
// on the server, pick a code unique to this error
// the reason field should be a useful debug message
Meteor.methods({
methodName() {
throw new Meteor.Error(
"logged-out",
"The user must be logged in to post a comment."
);
},
});
import { Meteor } from "meteor/meteor";
// on the client
Meteor.call("methodName", function (error) {
// identify the error
if (error && error.error === "logged-out") {
// show a nice error message
Session.set("errorMessage", "Please log in to post a comment.");
}
});
:::
If you want to return an error from a method, throw an exception. Methods can
throw any kind of exception. But Meteor.Error is the only kind of error that
a server will send to the client. If a method function throws a different
exception, then it will be mapped to a sanitized version on the
wire. Specifically, if the sanitizedError field on the thrown error is set to
a Meteor.Error, then that error will be sent to the client. Otherwise, if no
sanitized version is available, the client gets
Meteor.Error(500, 'Internal server error').
This is how to invoke a method with a sync stub. It will run the method on the server. If a
stub is available, it will also run the stub on the client. (See also
Meteor.apply, which is identical to Meteor.call except that
you specify the parameters as an array instead of as separate arguments and you
can specify a few options controlling how the method is executed.)
If you include a callback function as the last argument (which can't be
an argument to the method, since functions aren't serializable), the
method will run asynchronously: it will return nothing in particular and
will not throw an exception. When the method is complete (which may or
may not happen before Meteor.call returns), the callback will be
called with two arguments: error and result. If an error was thrown,
then error will be the exception object. Otherwise, error will be
undefined and the return value (possibly undefined) will be in result.
// Asynchronous call
Meteor.call('foo', 1, 2, (error, result) => { ... });
If you do not pass a callback on the server, the method invocation will
block until the method is complete. It will eventually return the
return value of the method, or it will throw an exception if the method
threw an exception. (Possibly mapped to 500 Server Error if the
exception happened remotely and it was not a Meteor.Error exception.)
// Synchronous call
const result = Meteor.call("foo", 1, 2);
On the client, if you do not pass a callback and you are not inside a
stub, call will return undefined, and you will have no way to get
the return value of the method. That is because the client doesn't have
fibers, so there is not actually any way it can block on the remote
execution of a method.
Finally, if you are inside a stub on the client and call another
method, the other method is not executed (no RPC is generated, nothing
"real" happens). If that other method has a stub, that stub stands in
for the method and is executed. The method call's return value is the
return value of the stub function. The client has no problem executing
a stub synchronously, and that is why it's okay for the client to use
the synchronous Meteor.call form from inside a method body, as
described earlier.
Meteor tracks the database writes performed by methods, both on the client and
the server, and does not invoke asyncCallback until all of the server's writes
replace the stub's writes in the local cache. In some cases, there can be a lag
between the method's return value being available and the writes being visible:
for example, if another method still outstanding wrote to the same document, the
local cache may not be up to date until the other method finishes as well. If
you want to process the method's result as soon as it arrives from the server,
even if the method's writes are not available yet, you can specify an
onResultReceived callback to Meteor.apply.
::: warning
Use Meteor.call only to call methods that do not have a stub, or have a sync stub. If you want to call methods with an async stub, Meteor.callAsync can be used with any method.
:::
Meteor.callAsync is just like Meteor.call, except that it'll return a promise that you need to solve to get the server result. Along with the promise returned by callAsync, you can also handle stubPromise and serverPromise for managing client-side simulation and server response.
The following sections guide you in understanding these promises and how to manage them effectively.
serverPromise
try {
await Meteor.callAsync("greetUser", "John");
// 🟢 Server ended with success
} catch (e) {
console.error("Error:", error.reason); // 🔴 Server ended with error
}
Greetings.findOne({ name: "John" }); // 🗑️ Data is NOT available
stubPromise
await Meteor.callAsync("greetUser", "John").stubPromise;
// 🔵 Client simulation
Greetings.findOne({ name: "John" }); // 🧾 Data is available (Optimistic-UI)
stubPromise and serverPromise
const { stubPromise, serverPromise } = Meteor.callAsync("greetUser", "John");
await stubPromise;
// 🔵 Client simulation
Greetings.findOne({ name: "John" }); // 🧾 Data is available (Optimistic-UI)
try {
await serverPromise;
// 🟢 Server ended with success
} catch (e) {
console.error("Error:", error.reason); // 🔴 Server ended with error
}
Greetings.findOne({ name: "John" }); // 🗑️ Data is NOT available
Meteor 2.x contrast
For those familiar with legacy Meteor 2.x, the handling of client simulation and server response was managed using fibers, as explained in the following section. This comparison illustrates how async inclusion with standard promises has transformed the way Meteor operates in modern versions.
Meteor.call("greetUser", "John", function (error, result) {
if (error) {
console.error("Error:", error.reason); // 🔴 Server ended with error
} else {
console.log("Result:", result); // 🟢 Server ended with success
}
Greetings.findOne({ name: "John" }); // 🗑️ Data is NOT available
});
// 🔵 Client simulation
Greetings.findOne({ name: "John" }); // 🧾 Data is available (Optimistic-UI)
Meteor.apply is just like Meteor.call, except that the method arguments are
passed as an array rather than directly as arguments, and you can specify
options about how the client executes the method.
::: warning
Use Meteor.apply only to call methods that do not have a stub, or have a sync stub. If you want to call methods with an async stub, Meteor.applyAsync can be used with any method.
:::
Meteor.applyAsync is just like Meteor.apply, except it is an async function, and it will consider that the stub is async.
Publish and subscribe
These functions control how Meteor servers publish sets of records and how clients can subscribe to those sets.
To publish records to clients, call `Meteor.publish` on the server with two parameters: the name of the record set, and a _publish function_ that Meteor will call each time a client subscribes to the name.Publish functions can return a
Collection.Cursor, in which case Meteor
will publish that cursor's documents to each subscribed client. You can
also return an array of Collection.Cursors, in which case Meteor will
publish all of the cursors.
::: warning If you return multiple cursors in an array, they currently must all be from different collections. We hope to lift this restriction in a future release. :::
import { Meteor } from "meteor/meteor";
import { check } from "meteor/check";
import { Rooms } from "/imports/api/Rooms";
import { Messages } from "/imports/api/Messages";
// Server: Publish the `Rooms` collection, minus secret info...
Meteor.publish("rooms", function () {
return Rooms.find(
{},
{
fields: { secretInfo: 0 },
}
);
});
// ...and publish secret info for rooms where the logged-in user is an admin. If
// the client subscribes to both publications, the records are merged together
// into the same documents in the `Rooms` collection. Note that currently object
// values are not recursively merged, so the fields that differ must be top
// level fields.
Meteor.publish("adminSecretInfo", function () {
return Rooms.find(
{ admin: this.userId },
{
fields: { secretInfo: 1 },
}
);
});
// Publish dependent documents and simulate joins.
Meteor.publish("roomAndMessages", function (roomId) {
check(roomId, String);
return [
Rooms.find(
{ _id: roomId },
{
fields: { secretInfo: 0 },
}
),
Messages.find({ roomId }),
];
});
Alternatively, a publish function can directly control its published record set
by calling the functions added (to add a new document to the
published record set), changed (to change or clear some
fields on a document already in the published record set), and
removed (to remove documents from the published record
set). These methods are provided by this in your publish function.
If a publish function does not return a cursor or array of cursors, it is
assumed to be using the low-level added/changed/removed interface, and it
must also call ready once the initial record set is
complete.
::: code-group
import { Mongo } from "meteor/mongo";
export const Rooms = new Mongo.Collection("rooms");
export const SecretData = new Mongo.Collection("messages");
import { Meteor } from "meteor/meteor";
import { check } from "meteor/check";
import { Rooms, SecretData } from "/imports/api/collections";
// Publish the current size of a collection.
Meteor.publish("countsByRoom", function (roomId) {
check(roomId, String);
let count = 0;
let initializing = true;
// `observeChanges` only returns after the initial `added` callbacks have run.
// Until then, we don't want to send a lot of `changed` messages—hence
// tracking the `initializing` state.
const handle = Messages.find({ roomId }).observeChanges({
added: (id) => {
count += 1;
if (!initializing) {
this.changed("counts", roomId, { count });
}
},
removed: (id) => {
count -= 1;
this.changed("counts", roomId, { count });
},
// We don't care about `changed` events.
});
// Instead, we'll send one `added` message right after `observeChanges` has
// returned, and mark the subscription as ready.
initializing = false;
this.added("counts", roomId, { count });
this.ready();
// Stop observing the cursor when the client unsubscribes. Stopping a
// subscription automatically takes care of sending the client any `removed`
// messages.
this.onStop(() => handle.stop());
});
// Sometimes publish a query, sometimes publish nothing.
Meteor.publish("secretData", function () {
if (this.userId === "superuser") {
return SecretData.find();
} else {
// Declare that no data is being published. If you leave this line out,
// Meteor will never consider the subscription ready because it thinks
// you're using the `added/changed/removed` interface where you have to
// explicitly call `this.ready`.
return [];
}
});
import { Meteor } from "meteor/meteor";
import { Mongo } from "meteor/mongo";
import { Session } from "meteor/session";
// Declare a collection to hold the count object.
const Counts = new Mongo.Collection("counts");
// Subscribe to the count for the current room.
Tracker.autorun(() => {
Meteor.subscribe("countsByRoom", Session.get("roomId"));
});
// Use the new collection.
const roomCount = Counts.findOne(Session.get("roomId")).count;
console.log(`Current room has ${roomCount} messages.`);
::: warning
Meteor will emit a warning message if you call Meteor.publish in a
project that includes the autopublish package. Your publish function
will still work.
:::
Read more about publications and how to use them in the Data Loading article in the Meteor Guide.
This is constant. However, if the logged-in user changes, the publish function is rerun with the new value, assuming it didn't throw an error at the previous run.
If you call observe or observeChanges in your
publish handler, this is the place to stop the observes.
As of Meteor 3.4.1, onStop callbacks can be async functions. The server awaits all async onStop callbacks before completing session cleanup, which prevents resource leaks from unawaited asynchronous teardown logic.
When you subscribe to a record set, it tells the server to send records to the
client. The client stores these records in local Minimongo collections, with the same name as the collection
argument used in the publish handler's added,
changed, and removed
callbacks. Meteor will queue incoming records until you declare the
Mongo.Collection on the client with the matching
collection name.
// It's okay to subscribe (and possibly receive data) before declaring the
// client collection that will hold it. Assume 'allPlayers' publishes data from
// the server's 'players' collection.
Meteor.subscribe("allPlayers");
// The client queues incoming 'players' records until the collection is created:
const Players = new Mongo.Collection("players");
The client will see a document if the document is currently in the published
record set of any of its subscriptions. If multiple publications publish a
document with the same _id for the same collection the documents are merged for
the client. If the values of any of the top level fields conflict, the resulting
value will be one of the published values, chosen arbitrarily.
::: warning Currently, when multiple subscriptions publish the same document only the top level fields are compared during the merge. This means that if the documents include different sub-fields of the same top level field, not all of them will be available on the client. We hope to lift this restriction in a future release. :::
The onReady callback is called with no arguments when the server marks the subscription as ready. The onStop callback is called with
a Meteor.Error if the subscription fails or is terminated by
the server. If the subscription is stopped by calling stop on the subscription
handle or inside the publication, onStop is called with no arguments.
Meteor.subscribe returns a subscription handle, which is an object with the
following properties:
import { Meteor } from "meteor/meteor";
const handle = Meteor.subscribe("allPlayers");
handle.ready(); // True when the server has marked the subscription as ready
handle.stop(); // Stop this subscription and unsubscribe from the server
handle.subscriptionId; // The id of the subscription this handle is for.
When you run Meteor.subscribe inside of Tracker.autorun, the handles you get will always have the same subscriptionId field. You can use this to deduplicate subscription handles if you are storing them in some data structure.
If you call Meteor.subscribe within a reactive computation,
for example using
Tracker.autorun, the subscription will automatically be
cancelled when the computation is invalidated or stopped; it is not necessary
to call stop on
subscriptions made from inside autorun. However, if the next iteration
of your run function subscribes to the same record set (same name and
parameters), Meteor is smart enough to skip a wasteful
unsubscribe/resubscribe. For example:
Tracker.autorun(() => {
Meteor.subscribe("chat", { room: Session.get("currentRoom") });
Meteor.subscribe("privateMessages");
});
This subscribes you to the chat messages in the current room and to your private
messages. When you change rooms by calling Session.set('currentRoom', 'newRoom'), Meteor will subscribe to the new room's chat messages,
unsubscribe from the original room's chat messages, and continue to
stay subscribed to your private messages.
Publication strategies
The following features are available from Meteor 2.4 or
ddp-server@2.5.0
Once you start scaling your application you might want to have more control on how the data from publications is being handled on the client. There are three publications strategies:
SERVER_MERGE
SERVER_MERGE is the default strategy. When using this strategy, the server maintains a copy of all data a connection is subscribed to.
This allows us to only send deltas over multiple publications.
NO_MERGE_NO_HISTORY
The NO_MERGE_NO_HISTORY strategy results in the server sending all publication data directly to the client.
It does not remember what it has previously sent to client and will not trigger removed messages when a subscription is stopped.
This should only be chosen for special use cases like send-and-forget queues.
NO_MERGE
NO_MERGE is similar to NO_MERGE_NO_HISTORY but the server will remember the IDs it has
sent to the client so it can remove them when a subscription is stopped.
This strategy can be used when a collection is only used in a single publication.
When NO_MERGE is selected the client will be handling gracefully duplicate events without throwing an exception.
Specifically:
- When we receive an added message for a document that is already present in the client's collection, it will be changed.
- When we receive a change message for a document that is not in the client's collection, it will be added.
- When we receive a removed message for a document that is not in the client's collection, nothing will happen.
You can import the publication strategies from DDPServer.
import { DDPServer } from "meteor/ddp-server";
const { SERVER_MERGE, NO_MERGE_NO_HISTORY, NO_MERGE } =
DDPServer.publicationStrategies;
You can use the following methods to set or get the publication strategy for publications:
For the foo collection, you can set the NO_MERGE strategy as shown:
import { DDPServer } from "meteor/ddp-server";
Meteor.server.setPublicationStrategy(
"foo",
DDPServer.publicationStrategies.NO_MERGE
);
Server connections
Functions to manage and inspect the network connection between the Meteor client and server.
import { Meteor } from "meteor/meteor";
const status = Meteor.status();
console.log(status);
// ^^^^
// {
// connected: Boolean,
// status: String,
// retryCount: Number,
// retryTime: Number,
// reason: String,
// }
Status object has the following fields:
connected- Boolean : True if currently connected to the server. If false, changes and method invocations will be queued up until the connection is reestablished.status- String: Describes the current reconnection status. The possible values areconnected(the connection is up and running),connecting(disconnected and trying to open a new connection),failed(permanently failed to connect; e.g., the client and server support different versions of DDP),waiting(failed to connect and waiting to try to reconnect) andoffline(user has disconnected the connection).retryCount- Number: The number of times the client has tried to reconnect since the connection was lost. 0 when connected.retryTime- Number or undefined: The estimated time of the next reconnection attempt. To turn this into an interval until the next reconnection, This key will be set only whenstatusiswaiting. You canuse this snippet:retryTime - new Date().getTime();reason- String or undefined: Ifstatusisfailed, a description of why the connection failed.
Call this method to disconnect from the server and stop all live data updates. While the client is disconnected it will not receive updates to collections, method calls will be queued until the connection is reestablished, and hot code push will be disabled.
Call Meteor.reconnect to reestablish the connection and resume data transfer.
This can be used to save battery on mobile devices when real time updates are not required.
import { Meteor } from "meteor/meteor";
const handle = Meteor.onConnection((connection) => {
console.log(connection);
// ^^^^^^^^^^^
// {
// id: String,
// close: Function,
// onClose: Function,
// clientAddress: String,
// httpHeaders: Object,
// }
});
handle.stop(); // Unregister the callback
onConnection returns an object with a single method stop. Calling
stop unregisters the callback, so that this callback will no longer
be called on new connections.
The callback is called with a single argument, the server-side
connection representing the connection from the client. This object
contains the following fields:
-
id- String: A globally unique id for this connection. -
close- Function: Close this DDP connection. The client is free to reconnect, but will receive a different connection with a newidif it does. -
onClose- Function: Register a callback to be called when the connection is closed. If the connection is already closed, the callback will be called immediately. -
clientAddress- String: The IP address of the client in dotted form (such as127.0.0.1). If you're running your Meteor server behind a proxy (so that clients are connecting to the proxy instead of to your server directly), you'll need to set theHTTP_FORWARDED_COUNTenvironment variable for the correct IP address to be reported byclientAddress.Set
HTTP_FORWARDED_COUNTto an integer representing the number of proxies in front of your server. For example, you'd set it to1when your server was behind one proxy. -
httpHeaders- Object: When the connection came in over an HTTP transport (such as with Meteor's default SockJS implementation), this field contains whitelisted HTTP headers.Cookies are deliberately excluded from the headers as they are a security risk for this transport. For details and alternatives, see the SockJS documentation.
Currently when a client reconnects to the server (such as after temporarily losing its Internet connection), it will get a new connection each time. The
onConnectioncallbacks will be called again, and the new connection will have a new connectionid.
In the future, when client reconnection is fully implemented, reconnecting from the client will reconnect to the same connection on the server: the
onConnectioncallback won't be called for that connection again, and the connection will still have the same connectionid.
import { DDP } from "meteor/ddp-client";
import { Mongo } from "meteor/mongo";
import { Meteor } from "meteor/meteor";
const options = {...};
const otherServer = DDP.connect("http://example.com", options);
otherServer.call("foo.from.other.server", 1, 2, function (err, result) {
// ...
});
Metepr.call("foo.from.this.server", 1, 2, function (err, result) {
// ...
});
const remoteColl = new Mongo.Collection("collectionName", { connection: otherServer });
remoteColl.find(...);
To call methods on another Meteor application or subscribe to its data
sets, call DDP.connect with the URL of the application.
DDP.connect returns an object which provides:
subscribe- Subscribe to a record set. See Meteor.subscribe.call- Invoke a method. See Meteor.call.apply- Invoke a method with an argument array. See Meteor.apply.methods- Define client-only stubs for methods defined on the remote server. See Meteor.methods.status- Get the current connection status. See Meteor.status.reconnect- See Meteor.reconnect.disconnect- See Meteor.disconnect.
By default, clients open a connection to the server from which they're loaded.
When you call Meteor.subscribe, Meteor.status, Meteor.call, and
Meteor.apply, you are using a connection back to that default
server.
Timers
Meteor uses global environment variables
to keep track of things like the current request's user. To make sure
these variables have the right values, you need to use
Meteor.setTimeout instead of setTimeout and Meteor.setInterval
instead of setInterval.
These functions work just like their native JavaScript equivalents.
If you call the native function, you'll get an error stating that Meteor
code must always run within a Fiber, and advising to use
Meteor.bindEnvironment.
Returns a handle that can be used by Meteor.clearTimeout.
Returns a handle that can be used by Meteor.clearInterval.
Enviroment variables
Meteor implements Meteor.EnvironmentVariable with AsyncLocalStorage, which allows for maintaining context across asynchronous boundaries. Meteor.EnvironmentVariable works with Meteor.bindEnvironment, promises, and many other Meteor API's to preserve the context in async code. Some examples of how it is used in Meteor are to store the current user in methods, and record which arguments have been checked when using audit-argument-checks.
import { Meteor } from "meteor/meteor";
const currentRequest = new Meteor.EnvironmentVariable();
function log(message) {
const requestId = currentRequest.get() || "None";
console.log(`[${requestId}]`, message);
}
currentRequest.withValue("12345", () => {
log("Handling request"); // Logs: [12345] Handling request
});