Files
meteor/tools/run-httpproxy.js
Slava Kim 5eb6b2deec Increase the pool of fd's for httpproxy
1K should be fine as long as user's ulimit is not too low, but we set the ulimit
for user in the install script, so it should be fine.
2014-10-15 18:55:17 -07:00

281 lines
7.6 KiB
JavaScript

// The HTTP proxy is primarily so we can use localhost:3000 with OAuth,
// on devices which don't run a webserver e.g. Android / iOS
// This is a generic HTTP proxy, like a mini-Squid
// (whereas run-proxy.js is just for our app)
var _ = require('underscore');
var Future = require('fibers/future');
var runLog = require('./run-log.js');
var url = require('url');
// options: listenPort, listenHost, onFailure
var HttpProxy = function (options) {
var self = this;
self.listenPort = options.listenPort;
self.listenHost = options.listenHost;
self.onFailure = options.onFailure || function () {};
self.mode = "proxy";
self.httpQueue = []; // keys: req, res
self.websocketQueue = []; // keys: req, socket, head
self.connectQueue = []; // keys: req, socket, head
self.proxy = null;
self.server = null;
};
_.extend(HttpProxy.prototype, {
// Start the proxy server, block (yield) until it is ready to go
// (actively listening on outer and proxying to inner), and then
// return.
start: function () {
var self = this;
if (self.server)
throw new Error("already running?");
self.started = false;
var http = require('http');
var net = require('net');
var httpProxy = require('http-proxy');
self.proxy = httpProxy.createProxyServer({
// agent is required to handle keep-alive, and http-proxy 1.0 is a little
// buggy without it: https://github.com/nodejitsu/node-http-proxy/pull/488
agent: new http.Agent({ maxSockets: 1000 }),
xfwd: false //true
});
var server = self.server = http.createServer(function (req, res) {
// Normal HTTP request
self.httpQueue.push({ req: req, res: res });
self._tryHandleConnections();
});
self.server.on('connect', function (req, socket, head) {
self.connectQueue.push({ req: req, socket: socket, head: head });
self._tryHandleConnections();
});
self.server.on('upgrade', function (req, socket, head) {
// Websocket connection
self.websocketQueue.push({ req: req, socket: socket, head: head });
self._tryHandleConnections();
});
var fut = new Future;
self.server.on('error', function (err) {
if (err.code === 'EADDRINUSE') {
var port = self.listenPort;
runLog.log(
"HTTP proxy server can't listen on port " + port + ". \n" +
"If something else is using port " + port + ", you can\n" +
"specify an alternative port with --http-proxy-port <port>.");
} else if (self.listenHost &&
(err.code === 'ENOTFOUND' || err.code === 'EADDRNOTAVAIL')) {
// This handles the case of "entered a DNS name that's unknown"
// (ENOTFOUND from getaddrinfo) and "entered some random IP that we
// can't bind to" (EADDRNOTAVAIL from listen).
runLog.log(
"Can't listen on host " + self.listenHost +
" (" + err.code + " from " + err.syscall + ").");
} else {
runLog.log('' + err);
}
self.onFailure();
// Allow start() to return.
fut.isResolved() || fut['return']();
});
// Don't crash if the app doesn't respond; instead return an error
// immediately.
self.proxy.on('error', function (err, req, resOrSocket) {
if (resOrSocket instanceof http.ServerResponse) {
resOrSocket.writeHead(503, {
'Content-Type': 'text/plain'
});
resOrSocket.end('Unexpected error.');
} else if (resOrSocket instanceof net.Socket) {
resOrSocket.end();
}
});
self.server.listen(self.listenPort, self.listenHost || '0.0.0.0', function () {
if (self.server) {
self.started = true;
} else {
// stop() got called while we were invoking listen! Close the server (we
// still have the var server). The rest of the cleanup shouldn't be
// necessary.
server.close();
}
fut.isResolved() || fut['return']();
});
fut.wait();
},
// Idempotent.
stop: function () {
var self = this;
if (! self.server)
return;
if (! self.started) {
// This probably means that we failed to listen. However, there could be a
// race condition and we could be in the middle of starting to listen! In
// that case, the listen callback will notice that we nulled out server
// here.
self.server = null;
return;
}
// This stops listening but allows existing connections to
// complete gracefully.
self.server.close();
self.server = null;
// It doesn't seem to be necessary to do anything special to
// destroy an httpProxy proxyserver object.
self.proxy = null;
// Drop any held connections.
_.each(self.httpQueue, function (c) {
c.res.statusCode = 500;
c.res.end();
});
self.httpQueue = [];
_.each(self.websocketQueue, function (c) {
c.socket.destroy();
});
self.websocketQueue = [];
_.each(self.connectQueue, function (c) {
c.socket.destroy();
});
self.connectQueue = [];
self.mode = "hold";
},
_tryHandleConnections: function () {
var self = this;
while (self.httpQueue.length) {
if (self.mode !== "proxy")
break;
var c = self.httpQueue.shift();
var req = c.req;
var targetUrl = req.url;
runLog.log("Proxy request: " + req.method + " " +req.url);
var newUrl = req.url
self.proxy.web(c.req, c.res, {
target: targetUrl
});
}
while (self.websocketQueue.length) {
if (self.mode !== "proxy")
break;
var c = self.websocketQueue.shift();
var req = c.req;
var targetUrl = req.url;
runLog.log("Proxy request (websocket): " + req.method + " " +req.url);
self.proxy.ws(c.req, c.socket, c.head, {
target: targetUrl
});
}
while (self.connectQueue.length) {
if (self.mode !== "proxy")
break;
var c = self.connectQueue.shift();
runLog.log("Proxy request (connect): " + c.req.method + " " + c.req.url);
proxyConnectMethod(c.req, c.socket, c.head);
}
},
// The proxy can be in one of three modes:
// - "proxy": connections are proxied
//
// The initial mode is "proxy".
setMode: function (mode) {
var self = this;
self.mode = mode;
self._tryHandleConnections();
}
});
// This is what http-proxy does
// XXX: We should submit connect support upstream
var setupSocket = function(socket) {
socket.setTimeout(0);
socket.setNoDelay(true);
socket.setKeepAlive(true, 0);
return socket;
};
var proxyConnectMethod = function (req, socket, options, head, server, clb) {
if (req.method !== 'CONNECT') {
socket.destroy();
return true;
}
var tokens = req.url.split(':');
if (tokens.length != 2) {
runLog.log("Bad request: " + req.url);
socket.destroy();
return true;
}
var host = tokens[0];
var port = tokens[1];
if (port != 443) {
runLog.log("Blocking request to non-443 port: " + req.url);
socket.destroy();
return true;
}
setupSocket(socket);
// XXX: Needed?
// if (head && head.length) socket.unshift(head);
var net = require('net');
var proxySocket = net.createConnection(port, host);
setupSocket(proxySocket);
socket.on('error', function (err) {
runLog.log("Error on socket: " + err);
proxySocket.end();
});
proxySocket.on('error', function (err) {
runLog.log("Error on proxySocket: " + err);
socket.end();
});
proxySocket.on('connect', function(connect) {
runLog.log("Connection established to " + host + ":" + port);
socket.write("HTTP/1.0 200 Connection established\n\n");
socket.pipe(proxySocket);
proxySocket.pipe(socket);
});
};
exports.HttpProxy = HttpProxy;