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195 lines
5.2 KiB
JavaScript
195 lines
5.2 KiB
JavaScript
var Future = Npm.require("fibers/future");
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Ctl.Commands.push({
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name: "help",
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func: function (argv) {
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if (!argv._.length || argv.help)
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Ctl.usage();
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var cmd = argv._.splice(0,1)[0];
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argv.help = true;
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Ctl.findCommand(cmd).func(argv);
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}
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});
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var startFun = function (argv) {
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if (argv.help || argv._.length !== 0) {
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process.stderr.write(
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"Usage: ctl start\n" +
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"\n" +
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"Starts the app. For now, this just means that it runs the 'server'\n" +
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"program.\n"
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);
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process.exit(1);
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}
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Ctl.subscribeToAppJobs(Ctl.myAppName());
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var jobs = Ctl.jobsCollection();
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var thisJob = jobs.findOne(Ctl.myJobId());
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Ctl.updateProxyActiveTags(['', thisJob.star]);
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if (Ctl.hasProgram("console")) {
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console.log("starting console for app", Ctl.myAppName());
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Ctl.startServerlikeProgramIfNotPresent("console", ["admin"], true);
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}
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console.log("starting server for app", Ctl.myAppName());
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Ctl.startServerlikeProgramIfNotPresent("server", ["runner"]);
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};
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Ctl.Commands.push({
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name: "start",
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help: "Start this app",
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func: startFun
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});
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Ctl.Commands.push({
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name: "endUpdate",
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help: "Start this app to end an update",
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func: startFun
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});
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var stopFun = function (argv) {
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if (argv.help || argv._.length !== 0) {
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process.stderr.write(
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"Usage: ctl stop\n" +
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"\n" +
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"Stops the app. For now, this just means that it kills all jobs\n" +
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"other than itself.\n"
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);
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process.exit(1);
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}
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// Get all jobs (other than this job: don't commit suicide!) that are not
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// already killed.
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var jobs = Ctl.getJobsByApp(
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Ctl.myAppName(), {_id: {$ne: Ctl.myJobId()}, done: false});
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jobs.forEach(function (job) {
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// Don't commit suicide.
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if (job._id === Ctl.myJobId())
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return;
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// It's dead, Jim.
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if (job.done)
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return;
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Ctl.kill(job.program, job._id);
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});
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console.log("Server stopped.");
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};
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Ctl.Commands.push({
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name: "stop",
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help: "Stop this app",
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func: stopFun
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});
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var waitForDone = function (jobCollection, jobId) {
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var fut = new Future();
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var found = false;
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try {
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var observation = jobCollection.find(jobId).observe({
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added: function (doc) {
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found = true;
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if (doc.done)
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fut['return']();
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},
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changed: function (doc) {
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if (doc.done)
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fut['return']();
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},
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removed: function (doc) {
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fut['return']();
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}
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});
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// if the document doesn't exist at all, it's certainly done.
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if (!found)
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fut['return']();
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fut.wait();
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} finally {
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observation.stop();
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}
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};
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Ctl.Commands.push({
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name: "beginUpdate",
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help: "Stop this app to begin an update",
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func: function (argv) {
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Ctl.subscribeToAppJobs(Ctl.myAppName());
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var jobs = Ctl.jobsCollection();
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var thisJob = jobs.findOne(Ctl.myJobId());
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// Look at all the server jobs that are on the old star.
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var oldJobSelector = {
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app: Ctl.myAppName(),
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star: {$ne: thisJob.star},
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program: "server",
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done: false
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};
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var oldServers = jobs.find(oldJobSelector).fetch();
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// Start a new job for each of them.
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var newServersAlreadyPresent = jobs.find({
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app: Ctl.myAppName(),
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star: thisJob.star,
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program: "server",
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done: false
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}).count();
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// discount any new servers we've already started.
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oldServers.splice(0, newServersAlreadyPresent);
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console.log("starting " + oldServers.length + " new servers to match old");
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_.each(oldServers, function (oldServer) {
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Ctl.startServerlikeProgram("server",
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oldServer.tags,
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oldServer.env.ADMIN_APP);
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});
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// Wait for them all to come up and bind to the proxy.
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var updateProxyActiveTagsOptions = {
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requireRegisteredBindingCount: {}
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};
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// How many new servers should be up when we update the tags, given how many
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// servers we're aiming at:
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var target;
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switch (oldServers.length) {
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case 0:
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target = 0;
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break;
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case 1:
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target = 1;
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break;
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case 2:
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target = 1;
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break;
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default:
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var c = oldServers.length;
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target = Math.min(c - 1, Math.ceil(c*.8));
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break;
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}
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updateProxyActiveTagsOptions.requireRegisteredBindingCount[thisJob.star] =
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target;
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Ctl.updateProxyActiveTags(['', thisJob.star], updateProxyActiveTagsOptions);
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// (eventually) tell the proxy to switch over to using the new star
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// One by one, kill all the old star's server jobs.
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var jobToKill = jobs.findOne(oldJobSelector);
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while (jobToKill) {
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Ctl.kill("server", jobToKill._id);
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// Wait for it to go down
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waitForDone(jobs, jobToKill._id);
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// Spend some time in between to allow any reconnect storm to die down.
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Meteor._sleepForMs(5000);
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jobToKill = jobs.findOne(oldJobSelector);
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}
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// Now kill all old non-server jobs. They're less important.
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jobs.find({
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app: Ctl.myAppName(),
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star: {$ne: thisJob.star},
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program: {$ne: "server"},
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done: false
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}).forEach(function (job) {
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Ctl.kill(job.program, job._id);
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});
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// fin
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process.exit(0);
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}
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});
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main = function (argv) {
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return Ctl.main(argv);
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};
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