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https://github.com/meteor/meteor.git
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177 lines
5.6 KiB
JavaScript
177 lines
5.6 KiB
JavaScript
var crypto = Npm.require('crypto');
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var fs = Npm.require('fs');
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var path = Npm.require('path');
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Meteor.AppCache = {
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config: function(options) {
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_.each(options, function (value, option) {
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if (option === 'browsers') {
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disabledBrowsers = {};
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_.each(value, function (browser) {
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disabledBrowsers[browser] = false;
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});
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}
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else if (option === 'onlineOnly') {
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_.each(value, function (urlPrefix) {
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RoutePolicy.declare(urlPrefix, 'static-online');
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});
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}
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else if (value === false) {
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disabledBrowsers[option] = true;
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}
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else if (value === true) {
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disabledBrowsers[option] = false;
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} else {
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throw new Error('Invalid AppCache config option: ' + option);
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}
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});
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}
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};
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var disabledBrowsers = {};
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var browserDisabled = function(request) {
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return disabledBrowsers[request.browser.name];
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};
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WebApp.addHtmlAttributeHook(function (request) {
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if (browserDisabled(request))
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return null;
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else
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return { manifest: "/app.manifest" };
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});
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WebApp.connectHandlers.use(function(req, res, next) {
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if (req.url !== '/app.manifest') {
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return next();
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}
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// Browsers will get confused if we unconditionally serve the
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// manifest and then disable the app cache for that browser. If
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// the app cache had previously been enabled for a browser, it
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// will continue to fetch the manifest as long as it's available,
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// even if we now are not including the manifest attribute in the
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// app HTML. (Firefox for example will continue to display "this
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// website is asking to store data on your computer for offline
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// use"). Returning a 404 gets the browser to really turn off the
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// app cache.
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if (browserDisabled(WebApp.categorizeRequest(req))) {
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res.writeHead(404);
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res.end();
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return;
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}
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var manifest = "CACHE MANIFEST\n\n";
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// After the browser has downloaded the app files from the server and
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// has populated the browser's application cache, the browser will
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// *only* connect to the server and reload the application if the
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// *contents* of the app manifest file has changed.
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//
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// So to ensure that the client updates if client resources change,
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// include a hash of client resources in the manifest.
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manifest += "# " + WebApp.clientHash + "\n";
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// When using the autoupdate package, also include
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// AUTOUPDATE_VERSION. Otherwise the client will get into an
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// infinite loop of reloads when the browser doesn't fetch the new
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// app HTML which contains the new version, and autoupdate will
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// reload again trying to get the new code.
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if (Package.autoupdate) {
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var version = Package.autoupdate.Autoupdate.autoupdateVersion;
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if (version !== WebApp.clientHash)
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manifest += "# " + version + "\n";
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}
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manifest += "\n";
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manifest += "CACHE:" + "\n";
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manifest += "/" + "\n";
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_.each(WebApp.clientPrograms[WebApp.defaultArch].manifest, function (resource) {
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if (resource.where === 'client' &&
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! RoutePolicy.classify(resource.url)) {
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manifest += resource.url;
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// If the resource is not already cacheable (has a query
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// parameter, presumably with a hash or version of some sort),
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// put a version with a hash in the cache.
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//
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// Avoid putting a non-cacheable asset into the cache, otherwise
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// the user can't modify the asset until the cache headers
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// expire.
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if (!resource.cacheable)
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manifest += "?" + resource.hash;
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manifest += "\n";
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}
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});
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manifest += "\n";
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manifest += "FALLBACK:\n";
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manifest += "/ /" + "\n";
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// Add a fallback entry for each uncacheable asset we added above.
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//
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// This means requests for the bare url (/image.png instead of
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// /image.png?hash) will work offline. Online, however, the browser
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// will send a request to the server. Users can remove this extra
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// request to the server and have the asset served from cache by
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// specifying the full URL with hash in their code (manually, with
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// some sort of URL rewriting helper)
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_.each(WebApp.clientPrograms[WebApp.defaultArch].manifest, function (resource) {
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if (resource.where === 'client' &&
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! RoutePolicy.classify(resource.url) &&
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!resource.cacheable) {
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manifest += resource.url + " " + resource.url +
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"?" + resource.hash + "\n";
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}
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});
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manifest += "\n";
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manifest += "NETWORK:\n";
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// TODO adding the manifest file to NETWORK should be unnecessary?
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// Want more testing to be sure.
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manifest += "/app.manifest" + "\n";
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_.each(
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[].concat(
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RoutePolicy.urlPrefixesFor('network'),
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RoutePolicy.urlPrefixesFor('static-online')
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),
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function (urlPrefix) {
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manifest += urlPrefix + "\n";
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}
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);
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manifest += "*" + "\n";
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// content length needs to be based on bytes
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var body = new Buffer(manifest);
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res.setHeader('Content-Type', 'text/cache-manifest');
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res.setHeader('Content-Length', body.length);
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return res.end(body);
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});
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var sizeCheck = function() {
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var totalSize = 0;
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_.each(WebApp.clientPrograms[WebApp.defaultArch].manifest, function (resource) {
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if (resource.where === 'client' &&
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! RoutePolicy.classify(resource.url)) {
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totalSize += resource.size;
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}
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});
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if (totalSize > 5 * 1024 * 1024) {
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Meteor._debug(
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"** You are using the appcache package but the total size of the\n" +
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"** cached resources is " +
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(totalSize / 1024 / 1024).toFixed(1) + "MB.\n" +
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"**\n" +
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"** This is over the recommended maximum of 5 MB and may break your\n" +
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"** app in some browsers! See http://docs.meteor.com/#appcache\n" +
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"** for more information and fixes.\n"
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);
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}
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};
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sizeCheck();
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