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Commit 86ec7eb5db broke tests because we
rely on symlinks even when the symlink option is false.
773 lines
27 KiB
JavaScript
773 lines
27 KiB
JavaScript
import assert from "assert";
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import {WatchSet, readAndWatchFile, sha1} from '../fs/watch.js';
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import files from '../fs/files.js';
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import NpmDiscards from './npm-discards.js';
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import {Profile} from '../tool-env/profile.js';
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import {
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optimisticReadFile,
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optimisticReaddir,
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optimisticStatOrNull,
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optimisticLStatOrNull,
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} from "../fs/optimistic.js";
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// Builder is in charge of writing "bundles" to disk, which are
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// directory trees such as site archives, programs, and packages. In
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// addition to writing data to files, it can copy or link in existing
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// files and directories (keeping track of them in a WatchSet in order
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// to trigger rebuilds appropriately).
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//
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// By default, Builder constructs the entire output directory from
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// scratch under a temporary name, and then moves it into place.
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// For efficient rebuilds, Builder can be given a `previousBuilder`,
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// in which case it will write files into the existing output directory
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// instead.
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//
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// On Windows (or when METEOR_DISABLE_BUILDER_IN_PLACE is set), Builder
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// always creates a new output directory under a temporary name rather than
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// using the old directory. The reason is that we don't want rebuilding to
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// interfere with the running app, and we rely on the fact that on OS X and
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// Linux, if the process has opened a file for reading, it retains the file
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// by its inode, not path, so it is safe to write a new file to the same path
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// (or delete the file).
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//
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// Separate from that, Builder has a strategy of writing files under a temporary
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// name and then renaming them. This is to achieve an "atomic" write, meaning
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// the server doesn't see a partially-written file that appears truncated.
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//
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// On Windows we copy files instead of symlinking them (see comments inline).
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// Whether to support writing files into the same directory as a previous
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// Builder on rebuild (rather than creating a new build directory and
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// moving it into place).
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const ENABLE_IN_PLACE_BUILDER_REPLACEMENT =
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(process.platform !== 'win32') &&
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! process.env.METEOR_DISABLE_BUILDER_IN_PLACE;
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// Options:
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// - outputPath: Required. Path to the directory that will hold the
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// bundle when building is complete. It should not exist (unless
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// previousBuilder is passed). Its parents will be created if necessary.
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// - previousBuilder: Optional. An in-memory instance of Builder left
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// from the previous iteration. It is assumed that the previous builder
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// has completed its job successfully and its files are stored on the
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// file system in the exact layout as described in its usedAsFile data
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// structure; and the hashes of the contents correspond to the
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// writtenHashes data strcture.
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export default class Builder {
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constructor({outputPath, previousBuilder}) {
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this.outputPath = outputPath;
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// Paths already written to. Map from canonicalized relPath (no
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// trailing slash) to true for a file, or false for a directory.
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this.usedAsFile = { '': false, '.': false };
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this.previousUsedAsFile = {};
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this.writtenHashes = {};
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this.previousWrittenHashes = {};
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// foo/bar => foo/.build1234.bar
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// Should we include a random number? The advantage is that multiple
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// builds can run in parallel. The disadvantage is that stale build
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// files hang around forever. For now, go with the former.
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const nonce = Math.floor(Math.random() * 999999);
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this.buildPath = files.pathJoin(files.pathDirname(this.outputPath),
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'.build' + nonce + "." +
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files.pathBasename(this.outputPath));
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let resetBuildPath = true;
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// If we have a previous builder and we are allowed to re-use it,
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// let's keep all the older files on the file-system and replace
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// only outdated ones + write the new files in the same path
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if (previousBuilder && ENABLE_IN_PLACE_BUILDER_REPLACEMENT) {
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if (previousBuilder.outputPath !== outputPath) {
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throw new Error(
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`previousBuilder option can only be set to a builder with the same output path.
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Previous builder: ${previousBuilder.outputPath}, this builder: ${outputPath}`
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);
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}
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if (files.exists(previousBuilder.outputPath)) {
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// write files in-place in the output directory of the previous builder
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this.buildPath = previousBuilder.outputPath;
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this.previousWrittenHashes = previousBuilder.writtenHashes;
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this.previousUsedAsFile = previousBuilder.usedAsFile;
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resetBuildPath = false;
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} else {
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resetBuildPath = true;
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}
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}
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// Build the output from scratch
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if (resetBuildPath) {
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files.rm_recursive(this.buildPath);
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files.mkdir_p(this.buildPath, 0o755);
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}
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this.watchSet = new WatchSet();
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// XXX cleaner error handling. don't make the humans read an
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// exception (and, make suitable for use in automated systems)
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}
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// Like mkdir_p, but records in self.usedAsFile that we have created
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// the directories, and takes a path relative to the bundle
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// root. Throws an exception on failure.
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_ensureDirectory(relPath) {
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const parts = files.pathNormalize(relPath).split(files.pathSep);
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if (parts.length > 1 && parts[parts.length - 1] === '') {
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// remove trailing slash
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parts.pop();
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}
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const partsSoFar = [];
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parts.forEach(part => {
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partsSoFar.push(part);
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const partial = partsSoFar.join(files.pathSep);
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if (! (partial in this.usedAsFile)) {
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let needToMkdir = true;
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if (partial in this.previousUsedAsFile) {
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if (this.previousUsedAsFile[partial]) {
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// was previously used as file, delete it, create a directory
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files.unlink(partial);
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} else {
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// is already a directory
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needToMkdir = false;
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}
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}
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if (needToMkdir) {
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// It's new -- create it
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files.mkdir_p(files.pathJoin(this.buildPath, partial), 0o755);
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}
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this.usedAsFile[partial] = false;
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} else if (this.usedAsFile[partial]) {
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// Already exists and is a file. Oops.
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throw new Error(`tried to make ${relPath} a directory but ${partial} is already a file`);
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} else {
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// Already exists and is a directory
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}
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});
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}
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// isDirectory defaults to false
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_sanitize(relPath, isDirectory) {
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const parts = relPath.split(files.pathSep);
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const partsOut = [];
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for (let i = 0; i < parts.length; i++) {
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let part = parts[i];
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const shouldBeFile = (i === parts.length - 1) && ! isDirectory;
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const mustBeUnique = (i === parts.length - 1);
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// Basic sanitization
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if (part.match(/^\.+$/)) {
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throw new Error(`Path contains forbidden segment '${part}'`);
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}
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part = part.replace(/[^a-zA-Z0-9._\:\-@#]/g, '_');
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// If at last component, pull extension (if any) off of part
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let ext = '';
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if (shouldBeFile) {
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const split = part.split('.');
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if (split.length > 1) {
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ext = "." + split.pop();
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}
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part = split.join('.');
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}
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// Make sure it's sufficiently unique
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let suffix = '';
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while (true) {
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const candidate = files.pathJoin(partsOut.join(files.pathSep), part + suffix + ext);
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if (candidate.length) {
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// If we've never heard of this, then it's unique enough.
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if (!(candidate in this.usedAsFile)) {
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break;
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}
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// If we want this bit to be a directory, and we don't need it to be
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// unique (ie, it isn't the very last bit), and it's currently a
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// directory, then that's OK.
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if (!(mustBeUnique || this.usedAsFile[candidate])) {
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break;
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}
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// OK, either we want it to be unique and it already exists; or it is
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// currently a file (and we want it to be either a different file or a
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// directory). Try a new suffix.
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}
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suffix++; // first increment will do '' -> 1
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}
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partsOut.push(part + suffix + ext);
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}
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return partsOut.join(files.pathSep);
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}
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// Write either a buffer or the contents of a file to `relPath` (a
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// path to a file relative to the bundle root), creating it (and any
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// enclosing directories) if it doesn't exist yet. Exactly one of
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// `data` and or `file` must be passed.
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//
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// Options:
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// - data: a Buffer to write to relPath. Overrides `file`.
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// - file: a filename to write to relPath, as a string.
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// - sanitize: if true, then all components of the path are stripped
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// of any potentially troubling characters, an exception is thrown
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// if any path segments consist entirely of dots (eg, '..'), and
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// if there is a file in the bundle with the same relPath, then
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// the path is changed by adding a numeric suffix.
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// - hash: a sha1 string used to determine if the contents of the
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// new file written is not cached.
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// - executable: if true, mark the file as executable.
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// - symlink: if set to a string, create a symlink to its value
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//
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// Returns the final canonicalize relPath that was written to.
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//
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// If `file` is used then it will be added to the builder's WatchSet.
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write(relPath, {data, file, hash, sanitize, executable, symlink}) {
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// Ensure no trailing slash
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if (relPath.slice(-1) === files.pathSep) {
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relPath = relPath.slice(0, -1);
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}
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// In sanitize mode, ensure path does not contain segments like
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// '..', does not contain forbidden characters, and is unique.
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if (sanitize) {
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relPath = this._sanitize(relPath);
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}
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let getData = null;
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if (data) {
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if (! (data instanceof Buffer)) {
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throw new Error("data must be a Buffer");
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}
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if (file) {
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throw new Error("May only pass one of data and file, not both");
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}
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getData = () => data;
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} else if (file) {
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// postpone reading the file into memory
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getData = () => readAndWatchFile(this.watchSet, files.pathResolve(file));
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} else if (! symlink) {
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throw new Error('Builder can not write without either data or a file path or a symlink path: ' + relPath);
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}
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this._ensureDirectory(files.pathDirname(relPath));
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const absPath = files.pathJoin(this.buildPath, relPath);
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if (symlink) {
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symlinkWithOverwrite(symlink, absPath);
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} else {
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hash = hash || sha1(getData());
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if (this.previousWrittenHashes[relPath] !== hash) {
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// Builder is used to create build products, which should be read-only;
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// users shouldn't be manually editing automatically generated files and
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// expecting the results to "stick".
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atomicallyRewriteFile(absPath, getData(), {
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mode: executable ? 0o555 : 0o444
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});
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}
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this.writtenHashes[relPath] = hash;
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}
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this.usedAsFile[relPath] = true;
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return relPath;
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}
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// Serialize `data` as JSON and write it to `relPath` (a path to a
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// file relative to the bundle root), creating parent directories as
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// necessary. Throw an exception if the file already exists.
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writeJson(relPath, data) {
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// Ensure no trailing slash
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if (relPath.slice(-1) === files.pathSep) {
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relPath = relPath.slice(0, -1);
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}
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this._ensureDirectory(files.pathDirname(relPath));
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const absPath = files.pathJoin(this.buildPath, relPath);
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atomicallyRewriteFile(
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absPath,
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Buffer.from(JSON.stringify(data, null, 2), 'utf8'),
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{mode: 0o444});
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this.usedAsFile[relPath] = true;
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}
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// Add relPath to the list of "already taken" paths in the
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// bundle. This will cause write, when in sanitize mode, to never
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// pick this filename (and will prevent files that from being
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// written that would conflict with paths that we are expecting to
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// be directories). Calling this twice on the same relPath will
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// given an exception.
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//
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// Returns the *current* (temporary!) path to where the file or directory
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// lives. This is so you could use non-builder code to write into a reserved
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// directory.
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//
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// options:
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// - directory: set to true to reserve this relPath to be a
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// directory rather than a file.
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reserve(relPath, {directory} = {}) {
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// Ensure no trailing slash
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if (relPath.slice(-1) === files.pathSep) {
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relPath = relPath.slice(0, -1);
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}
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const parts = relPath.split(files.pathSep);
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const partsSoFar = [];
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for (let i = 0; i < parts.length; i ++) {
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const part = parts[i];
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partsSoFar.push(part);
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const soFar = partsSoFar.join(files.pathSep);
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if (this.usedAsFile[soFar]) {
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throw new Error("Path reservation conflict: " + relPath);
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}
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const shouldBeDirectory = (i < parts.length - 1) || directory;
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if (shouldBeDirectory) {
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if (! (soFar in this.usedAsFile)) {
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let needToMkdir = true;
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if (soFar in this.previousUsedAsFile) {
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if (this.previousUsedAsFile[soFar]) {
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files.unlink(soFar);
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} else {
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needToMkdir = false;
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}
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}
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if (needToMkdir) {
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files.mkdir_p(files.pathJoin(this.buildPath, soFar), 0o755);
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}
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this.usedAsFile[soFar] = false;
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}
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} else {
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this.usedAsFile[soFar] = true;
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}
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}
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// Return the path we reserved.
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return files.pathJoin(this.buildPath, relPath);
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}
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// Generate and reserve a unique name for a file based on `relPath`,
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// and return it. If `relPath` is available (there is no file with
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// that name currently existing or reserved, it doesn't contain
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// forbidden characters, a prefix of it is not already in use as a
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// file rather than a directory) then the return value will be
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// `relPath`. Otherwise relPath will be modified to get the return
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// value, say by adding a numeric suffix to some path components
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// (preserving the file extension however) and deleting forbidden
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// characters. Throws an exception if relPath contains any segments
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// that are all dots (eg, '..').
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//
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// options:
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//
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// - directory: generate (and reserve) a name for a directory,
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// rather than a file.
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generateFilename(relPath, {directory} = {}) {
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relPath = this._sanitize(relPath, directory);
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this.reserve(relPath, { directory });
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return relPath;
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}
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// Convenience wrapper around generateFilename and write.
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//
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// (Note that in the object returned by builder.enter, this method
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// is patched through directly rather than rewriting its inputs and
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// outputs. This is only valid because it does nothing with its inputs
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// and outputs other than send pass them to other methods.)
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writeToGeneratedFilename(relPath, writeOptions) {
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const generated = this.generateFilename(relPath);
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this.write(generated, writeOptions);
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return generated;
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}
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// Recursively copy a directory and all of its contents into the
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// bundle. But if the symlink option was passed to the Builder
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// constructor, then make a symlink instead, if possible.
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//
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// Unlike with files.cp_r, if a symlink is found, it is copied as a symlink.
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//
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// This does NOT add anything to the WatchSet.
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//
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// Options:
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// - from: source path on local disk to copy from
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// - to: relative path to a directory in the bundle that will
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// receive the files
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// - ignore: array of regexps of filenames (that is, basenames) to
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// ignore (they may still be visible in the output bundle if
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// symlinks are being used). Like with WatchSets, they match against
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// entries that end with a slash if it's a directory.
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// - specificFiles: just copy these paths (specified as relative to 'to').
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// - symlink: true if the directory should be symlinked instead of copying
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copyDirectory({
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from, to,
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ignore,
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specificFiles,
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symlink,
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npmDiscards,
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// Optional predicate to filter files and directories.
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filter,
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}) {
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if (to.slice(-1) === files.pathSep) {
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to = to.slice(0, -1);
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}
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const absPathTo = files.pathJoin(this.buildPath, to);
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if (symlink) {
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if (specificFiles) {
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throw new Error("can't copy only specific paths with a single symlink");
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}
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if (this.usedAsFile[to]) {
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throw new Error("tried to copy a directory onto " + to +
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" but it is is already a file");
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}
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}
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ignore = ignore || [];
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let specificPaths = null;
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if (specificFiles) {
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specificPaths = {};
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specificFiles.forEach(f => {
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while (f !== '.') {
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specificPaths[files.pathJoin(to, f)] = true;
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f = files.pathDirname(f);
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}
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});
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}
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const walk = (
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absFrom,
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relTo,
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_currentRealRootDir = absFrom
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) => {
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if (symlink && ! (relTo in this.usedAsFile)) {
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this._ensureDirectory(files.pathDirname(relTo));
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const absTo = files.pathResolve(this.buildPath, relTo);
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symlinkWithOverwrite(absFrom, absTo);
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return;
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}
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this._ensureDirectory(relTo);
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optimisticReaddir(absFrom).forEach(item => {
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let thisAbsFrom = files.pathResolve(absFrom, item);
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const thisRelTo = files.pathJoin(relTo, item);
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if (specificPaths && !(thisRelTo in specificPaths)) {
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return;
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}
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// Returns files.realpath(thisAbsFrom), iff it is external to
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// _currentRealRootDir, using caching because this function might
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// be called more than once.
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let cachedExternalPath;
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const getExternalPath = () => {
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if (typeof cachedExternalPath !== "undefined") {
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return cachedExternalPath;
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}
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try {
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var real = files.realpath(thisAbsFrom);
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} catch (e) {
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if (e.code !== "ENOENT" &&
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e.code !== "ELOOP") {
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throw e;
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}
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return cachedExternalPath = false;
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}
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const isExternal =
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files.pathRelative(_currentRealRootDir, real).startsWith("..");
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// Now cachedExternalPath is either a string or false.
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return cachedExternalPath = isExternal && real;
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};
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let fileStatus = optimisticLStatOrNull(thisAbsFrom);
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if (! symlink &&
|
|
fileStatus &&
|
|
fileStatus.isSymbolicLink()) {
|
|
// If copyDirectory is not allowed to create symbolic links to
|
|
// external files, and this file is a symbolic link that points
|
|
// to an external file, update fileStatus so that we copy this
|
|
// file as a normal file rather than as a symbolic link.
|
|
|
|
const externalPath = getExternalPath();
|
|
if (externalPath) {
|
|
// Copy from the real path rather than the link path.
|
|
thisAbsFrom = externalPath;
|
|
|
|
// Update fileStatus to match the actual file rather than the
|
|
// symbolic link, thus forcing the file to be copied below.
|
|
fileStatus = optimisticLStatOrNull(externalPath);
|
|
|
|
if (fileStatus && fileStatus.isDirectory()) {
|
|
// Update _currentRealRootDir so that we can judge
|
|
// isExternal relative to this new root directory when
|
|
// traversing nested directories.
|
|
_currentRealRootDir = externalPath;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (! fileStatus) {
|
|
// If the file did not exist, skip it.
|
|
return;
|
|
}
|
|
|
|
let itemForMatch = item;
|
|
const isDirectory = fileStatus.isDirectory();
|
|
if (isDirectory) {
|
|
itemForMatch += '/';
|
|
}
|
|
|
|
// skip excluded files
|
|
if (ignore.some(pattern => itemForMatch.match(pattern))) {
|
|
return;
|
|
}
|
|
|
|
if (typeof filter === "function" &&
|
|
! filter(thisAbsFrom, isDirectory)) {
|
|
return;
|
|
}
|
|
|
|
if (npmDiscards instanceof NpmDiscards &&
|
|
npmDiscards.shouldDiscard(thisAbsFrom, isDirectory)) {
|
|
return;
|
|
}
|
|
|
|
if (isDirectory) {
|
|
walk(thisAbsFrom, thisRelTo, _currentRealRootDir);
|
|
return;
|
|
}
|
|
|
|
if (fileStatus.isSymbolicLink()) {
|
|
// Symbolic links pointing to relative external paths are less
|
|
// portable than absolute links, so getExternalPath() is
|
|
// preferred if it returns a path.
|
|
const linkSource = getExternalPath() ||
|
|
files.readlink(thisAbsFrom);
|
|
|
|
const linkTarget =
|
|
files.pathResolve(this.buildPath, thisRelTo);
|
|
|
|
if (symlinkIfPossible(linkSource, linkTarget)) {
|
|
// A symlink counts as a file, as far as "can you put
|
|
// something under it" goes.
|
|
this.usedAsFile[thisRelTo] = true;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Fall back to copying the file, but make sure it's really a file
|
|
// first, just in case it was a symbolic link to a directory that
|
|
// could not be created above.
|
|
fileStatus = optimisticStatOrNull(thisAbsFrom);
|
|
if (fileStatus && fileStatus.isFile()) {
|
|
// XXX can't really optimize this copying without reading
|
|
// the file into memory to calculate the hash.
|
|
files.writeFile(
|
|
files.pathResolve(this.buildPath, thisRelTo),
|
|
// The reason we call files.writeFile here instead of
|
|
// files.copyFile is so that we can read the file using
|
|
// optimisticReadFile instead of files.createReadStream.
|
|
optimisticReadFile(thisAbsFrom),
|
|
// Logic borrowed from files.copyFile: "Create the file as
|
|
// readable and writable by everyone, and executable by everyone
|
|
// if the original file is executably by owner. (This mode will be
|
|
// modified by umask.) We don't copy the mode *directly* because
|
|
// this function is used by 'meteor create' which is copying from
|
|
// the read-only tools tree into a writable app."
|
|
{ mode: (fileStatus.mode & 0o100) ? 0o777 : 0o666 },
|
|
);
|
|
|
|
this.usedAsFile[thisRelTo] = true;
|
|
}
|
|
});
|
|
};
|
|
|
|
walk(files.realpath(from), to);
|
|
}
|
|
|
|
// Returns a new Builder-compatible object that works just like a
|
|
// Builder, but interprets all paths relative to 'relPath', a path
|
|
// relative to the bundle root which should not start with a '/'.
|
|
//
|
|
// The sub-builder returned does not have all Builder methods (for
|
|
// example, complete() wouldn't make sense) and you should not rely
|
|
// on it being instanceof Builder.
|
|
enter(relPath) {
|
|
const methods = ["write", "writeJson", "reserve", "generateFilename",
|
|
"copyDirectory", "enter"];
|
|
const subBuilder = {};
|
|
const relPathWithSep = relPath + files.pathSep;
|
|
|
|
methods.forEach(method => {
|
|
subBuilder[method] = (...args) => {
|
|
if (method !== "copyDirectory") {
|
|
// Normal method (relPath as first argument)
|
|
args[0] = files.pathJoin(relPath, args[0]);
|
|
} else {
|
|
// with copyDirectory the path we have to fix up is inside
|
|
// an options hash
|
|
args[0].to = files.pathJoin(relPath, args[0].to);
|
|
}
|
|
|
|
let ret = this[method](...args);
|
|
|
|
if (method === "generateFilename") {
|
|
// fix up the returned path to be relative to the
|
|
// sub-bundle, not the parent bundle
|
|
if (ret.substr(0, 1) === '/') {
|
|
ret = ret.substr(1);
|
|
}
|
|
if (ret.substr(0, relPathWithSep.length) !== relPathWithSep) {
|
|
throw new Error("generateFilename returned path outside of " +
|
|
"sub-bundle?");
|
|
}
|
|
ret = ret.substr(relPathWithSep.length);
|
|
}
|
|
|
|
return ret;
|
|
};
|
|
});
|
|
|
|
// Methods that don't have to fix up arguments or return values, because
|
|
// they are implemented purely in terms of other methods which do.
|
|
const passThroughMethods = ["writeToGeneratedFilename"];
|
|
passThroughMethods.forEach(method => {
|
|
subBuilder[method] = this[method];
|
|
});
|
|
|
|
return subBuilder;
|
|
}
|
|
|
|
// Move the completed bundle into its final location (outputPath)
|
|
complete() {
|
|
if (this.previousUsedAsFile) {
|
|
// delete files and folders left-over from previous runs and not
|
|
// re-used in this run
|
|
const removed = {};
|
|
const paths = Object.keys(this.previousUsedAsFile);
|
|
paths.forEach((path) => {
|
|
// if the same path was re-used, leave it
|
|
if (this.usedAsFile.hasOwnProperty(path)) { return; }
|
|
|
|
// otherwise, remove it as it is no longer needed
|
|
|
|
// skip if already deleted
|
|
if (removed.hasOwnProperty(path)) { return; }
|
|
|
|
const absPath = files.pathJoin(this.buildPath, path);
|
|
if (this.previousUsedAsFile[path]) {
|
|
// file
|
|
files.unlink(absPath);
|
|
removed[path] = true;
|
|
} else {
|
|
// directory
|
|
files.rm_recursive(absPath);
|
|
|
|
// mark all sub-paths as removed, too
|
|
paths.forEach((anotherPath) => {
|
|
if (anotherPath.startsWith(path + '/')) {
|
|
removed[anotherPath] = true;
|
|
}
|
|
});
|
|
}
|
|
});
|
|
}
|
|
|
|
// XXX Alternatively, we could just keep buildPath around, and make
|
|
// outputPath be a symlink pointing to it. This doesn't work for the NPM use
|
|
// case of renameDirAlmostAtomically since that one is constructing files to
|
|
// be checked in to version control, but here we could get away with it.
|
|
if (this.buildPath !== this.outputPath) {
|
|
files.renameDirAlmostAtomically(this.buildPath, this.outputPath);
|
|
}
|
|
}
|
|
|
|
// Delete the partially-completed bundle. Do not disturb outputPath.
|
|
abort() {
|
|
files.rm_recursive(this.buildPath);
|
|
}
|
|
|
|
// Returns a WatchSet representing all files that were read from disk by the
|
|
// builder.
|
|
getWatchSet() {
|
|
return this.watchSet;
|
|
}
|
|
}
|
|
|
|
function atomicallyRewriteFile(path, data, options) {
|
|
// create a different file with a random name and then rename over atomically
|
|
const rname = '.builder-tmp-file.' + Math.floor(Math.random() * 999999);
|
|
const rpath = files.pathJoin(files.pathDirname(path), rname);
|
|
files.writeFile(rpath, data, options);
|
|
try {
|
|
files.rename(rpath, path);
|
|
} catch (e) {
|
|
if (e.code === 'EISDIR') {
|
|
// replacing a directory with a file; this is rare (so it can
|
|
// be a slow path) but can legitimately happen if e.g. a developer
|
|
// puts a file where there used to be a directory in their app.
|
|
files.rm_recursive(path);
|
|
files.rename(rpath, path);
|
|
} else {
|
|
throw e;
|
|
}
|
|
}
|
|
}
|
|
|
|
function symlinkIfPossible(source, target) {
|
|
try {
|
|
symlinkWithOverwrite(source, target);
|
|
return true;
|
|
} catch (e) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// create a symlink, overwriting the target link, file, or directory
|
|
// if it exists
|
|
function symlinkWithOverwrite(source, target) {
|
|
try {
|
|
files.symlink(source, target);
|
|
} catch (e) {
|
|
if (e.code === "EEXIST") {
|
|
// overwrite existing link, file, or directory
|
|
files.rm_recursive(target);
|
|
files.symlink(source, target);
|
|
} else if (e.code === "EPERM" &&
|
|
process.platform === "win32") {
|
|
files.rm_recursive(target);
|
|
// This will work only if source refers to a directory, but that's a
|
|
// chance worth taking.
|
|
files.symlink(source, target, "junction");
|
|
} else {
|
|
throw e;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Wrap slow methods into Profiler calls
|
|
const slowBuilderMethods = [
|
|
'_ensureDirectory', 'write', 'enter', 'copyDirectory', 'enter', 'complete'
|
|
];
|
|
|
|
slowBuilderMethods.forEach(method => {
|
|
Builder.prototype[method] =
|
|
Profile(`Builder#${method}`, Builder.prototype[method]);
|
|
});
|