mirror of
https://github.com/meteor/meteor.git
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672 lines
24 KiB
JavaScript
672 lines
24 KiB
JavaScript
var archinfo = require('../utils/archinfo.js');
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var buildmessage = require('../utils/buildmessage.js');
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var buildPluginModule = require('./build-plugin.js');
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var colonConverter = require('../utils/colon-converter.js');
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var files = require('../fs/files.js');
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var compiler = require('./compiler.js');
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var linker = require('./linker.js');
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var util = require('util');
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var _ = require('underscore');
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var Profile = require('../tool-env/profile.js').Profile;
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import {sha1} from '../fs/watch.js';
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import LRU from 'lru-cache';
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import Fiber from 'fibers';
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import {sourceMapLength} from '../utils/utils.js';
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// This file implements the new compiler plugins added in Meteor 1.2, which are
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// registered with the Plugin.registerCompiler API.
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//
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// Unlike legacy source handlers (Plugin.registerSourceHandler), compilers run
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// in the context of an entire app. That is to say, they don't run when you run
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// `meteor publish`; whenever they run, they have access to all the files of
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// their type across all packages as well as the app. This allows them to
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// implement cross-file and cross-package inclusion, or config files in the app
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// that affect how packages are processed, among other possibilities.
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//
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// Compilers can specify which extensions or filenames they process. They only
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// process files in packages (or the app) that directly use the plugin's package
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// (or that use it indirectly via the "imply" directive); just because compiler
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// plugins act on multiple packages at a time doesn't mean they automatically
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// act on all packages in your app.
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//
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// The CompilerPluginProcessor is the main entry point to this file; it is used
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// by the bundler to run all plugins on a target. It doesn't have much
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// interesting state and perhaps could have just been a function.
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//
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// It receives an ordered list of unibuilds (essentially, packages) from the
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// bundler. It turns them into an ordered list of PackageSourceBatch objects,
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// each of which represents the source files in a single package. Each
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// PackageSourceBatch consists of an ordered list of ResourceSlots representing
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// the resources in that package. The idea here is that, because Meteor executes
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// all JS files in the order produced by the bundler, we need to make sure to
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// maintain the order of packages from the bundler and the order of source files
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// within a package. Each ResourceSlot represents a resource (either a 'source'
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// resource which will be processed by a compiler plugin, or something else like
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// a static asset or some JavaScript produced by a legacy source handler), and
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// when the compiler plugin calls something like `inputFile.addJavaScript` on a
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// file, we replace that source file with the resource produced by the plugin.
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//
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// InputFile is a wrapper around ResourceSlot that is the object presented to
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// the compiler in the plugin. It is part of the documented registerCompiler
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// API.
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// Cache the (slightly post-processed) results of linker.fullLink.
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const CACHE_SIZE = process.env.METEOR_LINKER_CACHE_SIZE || 1024*1024*100;
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const CACHE_DEBUG = !! process.env.METEOR_TEST_PRINT_LINKER_CACHE_DEBUG;
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const LINKER_CACHE = new LRU({
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max: CACHE_SIZE,
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// Cache is measured in bytes. We don't care about servePath.
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// Key is JSONification of all options plus all hashes.
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length: function (files) {
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return files.reduce((soFar, current) => {
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return soFar + current.data.length + sourceMapLength(current.sourceMap);
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}, 0);
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}
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});
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exports.CompilerPluginProcessor = function (options) {
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var self = this;
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self.unibuilds = options.unibuilds;
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self.arch = options.arch;
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self.isopackCache = options.isopackCache;
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self.linkerCacheDir = options.linkerCacheDir;
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if (self.linkerCacheDir) {
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files.mkdir_p(self.linkerCacheDir);
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}
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};
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_.extend(exports.CompilerPluginProcessor.prototype, {
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runCompilerPlugins: function () {
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var self = this;
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buildmessage.assertInJob();
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// plugin id -> {sourceProcessor, resourceSlots}
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var sourceProcessorsWithSlots = {};
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var sourceBatches = _.map(self.unibuilds, function (unibuild) {
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return new PackageSourceBatch(unibuild, self, {
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linkerCacheDir: self.linkerCacheDir
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});
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});
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// If we failed to match sources with processors, we're done.
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if (buildmessage.jobHasMessages()) {
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return [];
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}
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// Find out which files go with which CompilerPlugins.
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_.each(sourceBatches, function (sourceBatch) {
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_.each(sourceBatch.resourceSlots, function (resourceSlot) {
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var sourceProcessor = resourceSlot.sourceProcessor;
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// Skip non-sources.
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if (! sourceProcessor)
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return;
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if (! _.has(sourceProcessorsWithSlots, sourceProcessor.id)) {
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sourceProcessorsWithSlots[sourceProcessor.id] = {
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sourceProcessor: sourceProcessor,
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resourceSlots: []
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};
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}
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sourceProcessorsWithSlots[sourceProcessor.id].resourceSlots.push(
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resourceSlot);
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});
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});
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// Now actually run the handlers.
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_.each(sourceProcessorsWithSlots, function (data, id) {
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var sourceProcessor = data.sourceProcessor;
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var resourceSlots = data.resourceSlots;
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var jobTitle = [
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"processing files with ",
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sourceProcessor.isopack.name,
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" (for target ", self.arch, ")"
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].join('');
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Profile.time(jobTitle, () => {
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buildmessage.enterJob({
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title: jobTitle
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}, function () {
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var inputFiles = _.map(resourceSlots, function (resourceSlot) {
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return new InputFile(resourceSlot);
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});
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var markedMethod = buildmessage.markBoundary(
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sourceProcessor.userPlugin.processFilesForTarget.bind(
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sourceProcessor.userPlugin));
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try {
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markedMethod(inputFiles);
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} catch (e) {
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buildmessage.exception(e);
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}
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});
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});
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});
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return sourceBatches;
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}
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});
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var InputFile = function (resourceSlot) {
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var self = this;
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// We use underscored attributes here because this is user-visible code and we
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// don't want users to be accessing anything that we don't document.
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self._resourceSlot = resourceSlot;
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};
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util.inherits(InputFile, buildPluginModule.InputFile);
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_.extend(InputFile.prototype, {
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getContentsAsBuffer: function () {
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var self = this;
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return self._resourceSlot.inputResource.data;
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},
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getPackageName: function () {
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var self = this;
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return self._resourceSlot.packageSourceBatch.unibuild.pkg.name;
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},
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getPathInPackage: function () {
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var self = this;
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return self._resourceSlot.inputResource.path;
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},
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getFileOptions: function () {
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var self = this;
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// XXX fileOptions only exists on some resources (of type "source"). The JS
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// resources might not have this property.
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return self._resourceSlot.inputResource.fileOptions || {};
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},
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getArch: function () {
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return this._resourceSlot.packageSourceBatch.processor.arch;
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},
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getSourceHash: function () {
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return this._resourceSlot.inputResource.hash;
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},
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/**
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* @summary Returns the extension that matched the compiler plugin.
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* The longest prefix is preferred.
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* @returns {String}
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*/
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getExtension: function () {
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return this._resourceSlot.inputResource.extension;
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},
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/**
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* @summary Returns a list of symbols declared as exports in this target. The
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* result of `api.export('symbol')` calls in target's control file such as
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* package.js.
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* @memberof InputFile
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* @returns {String[]}
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*/
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getDeclaredExports: function () {
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var self = this;
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return self._resourceSlot.packageSourceBatch.unibuild.declaredExports;
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},
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/**
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* @summary Returns a relative path that can be used to form error messages or
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* other display properties. Can be used as an input to a source map.
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* @memberof InputFile
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* @returns {String}
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*/
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getDisplayPath: function () {
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var self = this;
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return self._resourceSlot.packageSourceBatch.unibuild.pkg._getServePath(self.getPathInPackage());
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},
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/**
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* @summary Web targets only. Add a stylesheet to the document. Not available
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* for linter build plugins.
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* @param {Object} options
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* @param {String} options.path The requested path for the added CSS, may not
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* be satisfied if there are path conflicts.
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* @param {String} options.data The content of the stylesheet that should be
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* added.
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* @param {String|Object} options.sourceMap A stringified JSON
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* sourcemap, in case the stylesheet was generated from a different
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* file.
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* @memberOf InputFile
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* @instance
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*/
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addStylesheet: function (options) {
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var self = this;
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if (options.sourceMap && typeof options.sourceMap === 'string') {
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// XXX remove an anti-XSSI header? ")]}'\n"
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options.sourceMap = JSON.parse(options.sourceMap);
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}
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self._resourceSlot.addStylesheet(options);
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},
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/**
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* @summary Add JavaScript code. The code added will only see the
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* namespaces imported by this package as runtime dependencies using
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* ['api.use'](#PackageAPI-use). If the file being compiled was added
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* with the bare flag, the resulting JavaScript won't be wrapped in a
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* closure.
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* @param {Object} options
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* @param {String} options.path The path at which the JavaScript file
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* should be inserted, may not be honored in case of path conflicts.
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* @param {String} options.data The code to be added.
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* @param {String|Object} options.sourceMap A stringified JSON
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* sourcemap, in case the JavaScript file was generated from a
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* different file.
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* @memberOf InputFile
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* @instance
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*/
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addJavaScript: function (options) {
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var self = this;
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if (options.sourceMap && typeof options.sourceMap === 'string') {
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// XXX remove an anti-XSSI header? ")]}'\n"
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options.sourceMap = JSON.parse(options.sourceMap);
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}
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self._resourceSlot.addJavaScript(options);
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},
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/**
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* @summary Add a file to serve as-is to the browser or to include on
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* the browser, depending on the target. On the web, it will be served
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* at the exact path requested. For server targets, it can be retrieved
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* using `Assets.getText` or `Assets.getBinary`.
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* @param {Object} options
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* @param {String} options.path The path at which to serve the asset.
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* @param {Buffer|String} options.data The data that should be placed in the
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* file.
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* @param {String} [options.hash] Optionally, supply a hash for the output
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* file.
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* @memberOf InputFile
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* @instance
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*/
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addAsset: function (options) {
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var self = this;
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self._resourceSlot.addAsset(options);
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},
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/**
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* @summary Works in web targets only. Add markup to the `head` or `body`
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* section of the document.
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* @param {Object} options
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* @param {String} options.section Which section of the document should
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* be appended to. Can only be "head" or "body".
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* @param {String} options.data The content to append.
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* @memberOf InputFile
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* @instance
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*/
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addHtml: function (options) {
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var self = this;
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self._resourceSlot.addHtml(options);
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}
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});
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var ResourceSlot = function (unibuildResourceInfo,
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sourceProcessor,
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packageSourceBatch) {
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var self = this;
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// XXX ideally this should be an classy object, but it's not.
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self.inputResource = unibuildResourceInfo;
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// Everything but JS.
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self.outputResources = [];
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// JS, which gets linked together at the end.
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self.jsOutputResources = [];
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self.sourceProcessor = sourceProcessor;
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self.packageSourceBatch = packageSourceBatch;
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if (self.inputResource.type === "source") {
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if (sourceProcessor) {
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// If we have a sourceProcessor, it will handle the adding of the
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// final processed JavaScript.
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} else if (self.inputResource.extension === "js") {
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// If there is no sourceProcessor for a .js file, add the source
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// directly to the output. #HardcodeJs
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self.addJavaScript({
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// XXX it's a shame to keep converting between Buffer and string, but
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// files.convertToStandardLineEndings only works on strings for now
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data: self.inputResource.data.toString('utf8'),
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path: self.inputResource.path,
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hash: self.inputResource.hash,
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bare: self.inputResource.fileOptions &&
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(self.inputResource.fileOptions.bare ||
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// XXX eventually get rid of backward-compatibility "raw" name
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// XXX COMPAT WITH 0.6.4
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self.inputResource.fileOptions.raw)
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});
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}
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} else {
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if (sourceProcessor) {
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throw Error("sourceProcessor for non-source? " +
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JSON.stringify(unibuildResourceInfo));
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}
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// Any resource that isn't handled by compiler plugins just gets passed
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// through.
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if (self.inputResource.type === "js") {
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self.jsOutputResources.push(self.inputResource);
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} else {
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self.outputResources.push(self.inputResource);
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}
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}
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};
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_.extend(ResourceSlot.prototype, {
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addStylesheet: function (options) {
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var self = this;
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if (! self.sourceProcessor)
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throw Error("addStylesheet on non-source ResourceSlot?");
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self.outputResources.push({
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type: "css",
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refreshable: true,
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data: new Buffer(files.convertToStandardLineEndings(options.data), 'utf8'),
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servePath: self.packageSourceBatch.unibuild.pkg._getServePath(
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options.path),
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// XXX do we need to call convertSourceMapPaths here like we did
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// in legacy handlers?
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sourceMap: options.sourceMap
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});
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},
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addJavaScript: function (options) {
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var self = this;
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// #HardcodeJs this gets called by constructor in the "js" case
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if (! self.sourceProcessor && self.inputResource.extension !== "js")
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throw Error("addJavaScript on non-source ResourceSlot?");
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var data = new Buffer(
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files.convertToStandardLineEndings(options.data), 'utf8');
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self.jsOutputResources.push({
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type: "js",
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data: data,
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servePath: self.packageSourceBatch.unibuild.pkg._getServePath(
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options.path),
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// XXX should we allow users to be trusted and specify a hash?
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hash: sha1(data),
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// XXX do we need to call convertSourceMapPaths here like we did
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// in legacy handlers?
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sourceMap: options.sourceMap,
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bare: options.bare
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});
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},
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addAsset: function (options) {
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var self = this;
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if (! self.sourceProcessor)
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throw Error("addAsset on non-source ResourceSlot?");
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if (! (options.data instanceof Buffer)) {
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if (_.isString(options.data)) {
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options.data = new Buffer(options.data);
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} else {
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throw new Error("'data' option to addAsset must be a Buffer or String.");
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}
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}
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self.outputResources.push({
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type: 'asset',
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data: options.data,
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path: options.path,
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servePath: self.packageSourceBatch.unibuild.pkg._getServePath(
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options.path),
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hash: sha1(options.data)
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});
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},
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addHtml: function (options) {
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var self = this;
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var unibuild = self.packageSourceBatch.unibuild;
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if (! archinfo.matches(unibuild.arch, "web"))
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throw new Error("Document sections can only be emitted to " +
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"web targets");
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if (options.section !== "head" && options.section !== "body")
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throw new Error("'section' must be 'head' or 'body'");
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if (typeof options.data !== "string")
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throw new Error("'data' option to appendDocument must be a string");
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self.outputResources.push({
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type: options.section,
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data: new Buffer(files.convertToStandardLineEndings(options.data), 'utf8')
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});
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}
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});
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var PackageSourceBatch = function (unibuild, processor, {linkerCacheDir}) {
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var self = this;
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buildmessage.assertInJob();
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self.unibuild = unibuild;
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self.processor = processor;
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self.linkerCacheDir = linkerCacheDir;
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var sourceProcessorSet = self._getSourceProcessorSet();
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self.resourceSlots = [];
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unibuild.resources.forEach(function (resource) {
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let sourceProcessor = null;
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if (resource.type === "source") {
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var extension = resource.extension;
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if (extension === null) {
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const filename = files.pathBasename(resource.path);
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sourceProcessor = sourceProcessorSet.getByFilename(filename);
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if (! sourceProcessor) {
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buildmessage.error(
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`no plugin found for ${ resource.path } in ` +
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`${ unibuild.pkg.displayName() }; a plugin for ${ filename } ` +
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`was active when it was published but none is now`);
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return;
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// recover by ignoring
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}
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} else {
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sourceProcessor = sourceProcessorSet.getByExtension(extension);
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// If resource.extension === 'js', it's ok for there to be no
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// sourceProcessor, since we #HardcodeJs in ResourceSlot.
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if (! sourceProcessor && extension !== 'js') {
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buildmessage.error(
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`no plugin found for ${ resource.path } in ` +
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`${ unibuild.pkg.displayName() }; a plugin for *.${ extension } ` +
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`was active when it was published but none is now`);
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return;
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// recover by ignoring
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}
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}
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}
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self.resourceSlots.push(new ResourceSlot(resource, sourceProcessor, self));
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});
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};
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_.extend(PackageSourceBatch.prototype, {
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_getSourceProcessorSet: function () {
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var self = this;
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buildmessage.assertInJob();
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var isopack = self.unibuild.pkg;
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const activePluginPackages = compiler.getActivePluginPackages(isopack, {
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uses: self.unibuild.uses,
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isopackCache: self.processor.isopackCache
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});
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const sourceProcessorSet = new buildPluginModule.SourceProcessorSet(
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isopack.displayName(), { hardcodeJs: true });
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_.each(activePluginPackages, function (otherPkg) {
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otherPkg.ensurePluginsInitialized();
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sourceProcessorSet.merge(
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otherPkg.sourceProcessors.compiler, {arch: self.processor.arch});
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});
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return sourceProcessorSet;
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},
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// Called by bundler's Target._emitResources. It returns the actual resources
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// that end up in the program for this package. By this point, it knows what
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// its dependencies are and what their exports are, so it can set up
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// linker-style imports and exports.
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getResources: Profile("PackageSourceBatch#getResources", function () {
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var self = this;
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buildmessage.assertInJob();
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var flatten = function (arrays) {
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return Array.prototype.concat.apply([], arrays);
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};
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var resources = flatten(_.pluck(self.resourceSlots, 'outputResources'));
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|
var jsResources = flatten(_.pluck(self.resourceSlots, 'jsOutputResources'));
|
|
Array.prototype.push.apply(resources, self._linkJS(jsResources));
|
|
return resources;
|
|
}),
|
|
|
|
_linkJS: Profile("PackageSourceBatch#_linkJS", function (jsResources) {
|
|
var self = this;
|
|
buildmessage.assertInJob();
|
|
|
|
var isopackCache = self.processor.isopackCache;
|
|
var bundleArch = self.processor.arch;
|
|
|
|
if (! archinfo.matches(bundleArch, self.unibuild.arch))
|
|
throw new Error(
|
|
"unibuild of arch '" + self.unibuild.arch + "' does not support '" +
|
|
bundleArch + "'?");
|
|
|
|
// Compute imports by merging the exports of all of the packages we
|
|
// use. Note that in the case of conflicting symbols, later packages get
|
|
// precedence.
|
|
//
|
|
// We don't get imports from unordered dependencies (since they may not be
|
|
// defined yet) or from weak/debugOnly dependencies (because the meaning of
|
|
// a name shouldn't be affected by the non-local decision of whether or not
|
|
// an unrelated package in the target depends on something).
|
|
var imports = {}; // map from symbol to supplying package name
|
|
|
|
var addImportsForUnibuild = function (depUnibuild) {
|
|
_.each(depUnibuild.declaredExports, function (symbol) {
|
|
// Slightly hacky implementation of test-only exports.
|
|
if (! symbol.testOnly || self.unibuild.pkg.isTest) {
|
|
imports[symbol.name] = depUnibuild.pkg.name;
|
|
}
|
|
});
|
|
};
|
|
compiler.eachUsedUnibuild({
|
|
dependencies: self.unibuild.uses,
|
|
arch: bundleArch,
|
|
isopackCache: isopackCache,
|
|
skipUnordered: true,
|
|
// don't import symbols from debugOnly and prodOnly packages, because
|
|
// if the package is not linked it will cause a runtime error.
|
|
// the code must access them with `Package["my-package"].MySymbol`.
|
|
skipDebugOnly: true,
|
|
skipProdOnly: true,
|
|
}, addImportsForUnibuild);
|
|
|
|
// Run the linker.
|
|
const isApp = ! self.unibuild.pkg.name;
|
|
const linkerOptions = {
|
|
useGlobalNamespace: isApp,
|
|
// I was confused about this, so I am leaving a comment -- the
|
|
// combinedServePath is either [pkgname].js or [pluginName]:plugin.js.
|
|
// XXX: If we change this, we can get rid of source arch names!
|
|
combinedServePath: isApp ? null :
|
|
"/packages/" + colonConverter.convert(
|
|
self.unibuild.pkg.name +
|
|
(self.unibuild.kind === "main" ? "" : (":" + self.unibuild.kind)) +
|
|
".js"),
|
|
name: self.unibuild.pkg.name || null,
|
|
declaredExports: _.pluck(self.unibuild.declaredExports, 'name'),
|
|
imports: imports,
|
|
// XXX report an error if there is a package called global-imports
|
|
importStubServePath: isApp && '/packages/global-imports.js',
|
|
includeSourceMapInstructions: archinfo.matches(self.unibuild.arch, "web")
|
|
};
|
|
|
|
const cacheKey = sha1(JSON.stringify({
|
|
linkerOptions,
|
|
files: jsResources.map((inputFile) => {
|
|
// Note that we don't use inputFile.sourceMap in this cache key. Maybe
|
|
// this isn't technically accurate? Is it likely that the source map
|
|
// will change but the file won't?
|
|
return {
|
|
servePath: inputFile.servePath,
|
|
hash: inputFile.hash,
|
|
bare: inputFile.bare
|
|
};
|
|
})
|
|
}));
|
|
|
|
{
|
|
const inMemoryCached = LINKER_CACHE.get(cacheKey);
|
|
if (inMemoryCached) {
|
|
if (CACHE_DEBUG) {
|
|
console.log('LINKER IN-MEMORY CACHE HIT:',
|
|
linkerOptions.name, bundleArch);
|
|
}
|
|
return inMemoryCached;
|
|
}
|
|
}
|
|
|
|
const cacheFilename = self.linkerCacheDir && files.pathJoin(
|
|
self.linkerCacheDir, cacheKey + '.cache');
|
|
|
|
// The return value from _linkJS includes Buffers, but we want everything to
|
|
// be JSON for writing to the disk cache. This function converts the string
|
|
// version to the Buffer version.
|
|
function bufferifyJSONReturnValue(resources) {
|
|
resources.forEach((r) => {
|
|
r.data = new Buffer(r.data, 'utf8');
|
|
});
|
|
}
|
|
|
|
if (cacheFilename) {
|
|
let diskCached = null;
|
|
try {
|
|
diskCached = files.readJSONOrNull(cacheFilename);
|
|
} catch (e) {
|
|
// Ignore JSON parse errors; pretend there was no cache.
|
|
if (!(e instanceof SyntaxError))
|
|
throw e;
|
|
}
|
|
if (diskCached && diskCached instanceof Array) {
|
|
// Fix the non-JSON part of our return value.
|
|
bufferifyJSONReturnValue(diskCached);
|
|
if (CACHE_DEBUG) {
|
|
console.log('LINKER DISK CACHE HIT:', linkerOptions.name, bundleArch);
|
|
}
|
|
return diskCached;
|
|
}
|
|
}
|
|
|
|
if (CACHE_DEBUG) {
|
|
console.log('LINKER CACHE MISS:', linkerOptions.name, bundleArch);
|
|
}
|
|
|
|
// nb: linkedFiles might be aliased to an entry in LINKER_CACHE, so don't
|
|
// mutate anything from it.
|
|
let canCache = true;
|
|
let linkedFiles = null;
|
|
buildmessage.enterJob('linking', () => {
|
|
linkedFiles = linker.fullLink(jsResources, linkerOptions);
|
|
if (buildmessage.jobHasMessages()) {
|
|
canCache = false;
|
|
}
|
|
});
|
|
// Add each output as a resource
|
|
const ret = linkedFiles.map((file) => {
|
|
const sm = (typeof file.sourceMap === 'string')
|
|
? JSON.parse(file.sourceMap) : file.sourceMap;
|
|
return {
|
|
type: "js",
|
|
// This is a string... but we will convert it to a Buffer
|
|
// before returning from the method (but after writing
|
|
// to cache).
|
|
data: file.source,
|
|
servePath: file.servePath,
|
|
sourceMap: sm
|
|
};
|
|
});
|
|
|
|
let retAsJSON;
|
|
if (canCache && cacheFilename) {
|
|
retAsJSON = JSON.stringify(ret);
|
|
}
|
|
|
|
// Convert strings to buffers, now that we've serialized it.
|
|
bufferifyJSONReturnValue(ret);
|
|
|
|
if (canCache) {
|
|
LINKER_CACHE.set(cacheKey, ret);
|
|
if (cacheFilename) {
|
|
// Write asynchronously.
|
|
Fiber(() => files.writeFileAtomically(cacheFilename, retAsJSON)).run();
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
})
|
|
});
|