Files
meteor/tools/isobuild/compiler.js
David Greenspan c3c07f74a1 Don't add imports of prodOnly packages in compiler
The compiler inserts code that imports the exports of used packages.
It's important that we don't do this for the exports of used
debugOnly and prodOnly packages, because the inserted code will
fail at runtime if the packages are not linked in because we aren't
in dev mode or aren't in prod mode.
2015-08-07 09:28:37 -07:00

904 lines
34 KiB
JavaScript

var _ = require('underscore');
var archinfo = require('../utils/archinfo.js');
var buildmessage = require('../utils/buildmessage.js');
var bundler = require('./bundler.js');
var isopack = require('./isopack.js');
var meteorNpm = require('./meteor-npm.js');
var watch = require('../fs/watch.js');
var Console = require('../console/console.js').Console;
var files = require('../fs/files.js');
var colonConverter = require('../utils/colon-converter.js');
var linterPluginModule = require('./linter-plugin.js');
var compileStepModule = require('./compiler-deprecated-compile-step.js');
var Profile = require('../tool-env/profile.js').Profile;
import { SourceProcessorSet } from './build-plugin.js';
var compiler = exports;
// Whenever you change anything about the code that generates isopacks, bump
// this version number. The idea is that the "format" field of the isopack
// JSON file only changes when the actual specified structure of the
// isopack/unibuild changes, but this version (which is build-tool-specific)
// can change when the the contents (not structure) of the built output
// changes. So eg, if we improve the linker's static analysis, this should be
// bumped.
//
// You should also update this whenever you update any of the packages used
// directly by the isopack creation process since they do not end up as watched
// dependencies. (At least for now, packages only used in target creation (eg
// minifiers) don't require you to update BUILT_BY, though you will need to quit
// and rerun "meteor run".)
compiler.BUILT_BY = 'meteor/17';
// This is a list of all possible architectures that a build can target. (Client
// is expanded into 'web.browser' and 'web.cordova')
compiler.ALL_ARCHES = [ "os", "web.browser", "web.cordova" ];
compiler.compile = Profile(function (packageSource, options) {
return `compiler.compile(${ packageSource.name || 'the app' })`;
}, function (packageSource, options) {
buildmessage.assertInCapture();
var packageMap = options.packageMap;
var isopackCache = options.isopackCache;
var includeCordovaUnibuild = options.includeCordovaUnibuild;
var pluginWatchSet = packageSource.pluginWatchSet.clone();
var plugins = {};
var pluginProviderPackageNames = {};
// Build plugins
_.each(packageSource.pluginInfo, function (info) {
buildmessage.enterJob({
title: "building plugin `" + info.name +
"` in package `" + packageSource.name + "`",
rootPath: packageSource.sourceRoot
}, function () {
// XXX we should probably also pass options.noLineNumbers into
// buildJsImage so it can pass it back to its call to
// compiler.compile
var buildResult = bundler.buildJsImage({
name: info.name,
packageMap: packageMap,
isopackCache: isopackCache,
use: info.use,
sourceRoot: packageSource.sourceRoot,
sources: info.sources,
// While we're not actually "serving" the file, the serveRoot is used to
// calculate file names in source maps.
serveRoot: 'packages/' + packageSource.name,
npmDependencies: info.npmDependencies,
// Plugins have their own npm dependencies separate from the
// rest of the package, so they need their own separate npm
// shrinkwrap and cache state.
npmDir: files.pathResolve(
files.pathJoin(packageSource.sourceRoot, '.npm', 'plugin', info.name))
});
// Add this plugin's dependencies to our "plugin dependency"
// WatchSet. buildResult.watchSet will end up being the merged
// watchSets of all of the unibuilds of the plugin -- plugins have
// only one unibuild and this should end up essentially being just
// the source files of the plugin.
//
// Note that we do this even on error, so that you can fix the error
// and have the runner restart.
pluginWatchSet.merge(buildResult.watchSet);
if (buildmessage.jobHasMessages())
return;
_.each(buildResult.usedPackageNames, function (packageName) {
pluginProviderPackageNames[packageName] = true;
});
// Register the built plugin's code.
if (!_.has(plugins, info.name))
plugins[info.name] = {};
plugins[info.name][buildResult.image.arch] = buildResult.image;
});
});
// Grab any npm dependencies. Keep them in a cache in the package
// source directory so we don't have to do this from scratch on
// every build.
//
// Go through a specialized npm dependencies update process,
// ensuring we don't get new versions of any (sub)dependencies. This
// process also runs mostly safely multiple times in parallel (which
// could happen if you have two apps running locally using the same
// package).
//
// We run this even if we have no dependencies, because we might
// need to delete dependencies we used to have.
var isPortable = true;
var nodeModulesPath = null;
if (packageSource.npmCacheDirectory) {
if (meteorNpm.updateDependencies(packageSource.name,
packageSource.npmCacheDirectory,
packageSource.npmDependencies)) {
nodeModulesPath = files.pathJoin(packageSource.npmCacheDirectory,
'node_modules');
if (! meteorNpm.dependenciesArePortable(packageSource.npmCacheDirectory))
isPortable = false;
}
}
// Find all the isobuild:* pseudo-packages that this package depends on. Why
// do we need to do this? Well, we actually load the plugins in this package
// before we've fully compiled the package --- plugins are loaded before the
// compiler builds the unibuilds in this package (because plugins are allowed
// to act on the package itself). But when we load plugins, we need to know if
// the package depends on (eg) isobuild:compiler-plugin, to know if the plugin
// is allowed to call Plugin.registerCompiler. At this point, the Isopack
// object doesn't yet have any unibuilds... but isopack.js doesn't have access
// to the PackageSource either (because it needs to work with both
// compiled-from-source and loaded-from-disk packages). So we need to make
// sure here that the Isopack has *some* reference to the isobuild features
// which the unibuilds depend on, so we do it here (and also in
// Isopack#initFromPath).
var isobuildFeatures = [];
packageSource.architectures.forEach((sourceArch) => {
sourceArch.uses.forEach((use) => {
if (!use.weak && isIsobuildFeaturePackage(use.package) &&
isobuildFeatures.indexOf(use.package) === -1) {
isobuildFeatures.push(use.package);
}
});
});
isobuildFeatures = _.uniq(isobuildFeatures);
var isopk = new isopack.Isopack;
isopk.initFromOptions({
name: packageSource.name,
metadata: packageSource.metadata,
version: packageSource.version,
isTest: packageSource.isTest,
plugins: plugins,
pluginWatchSet: pluginWatchSet,
cordovaDependencies: packageSource.cordovaDependencies,
npmDiscards: packageSource.npmDiscards,
includeTool: packageSource.includeTool,
debugOnly: packageSource.debugOnly,
prodOnly: packageSource.prodOnly,
pluginCacheDir: options.pluginCacheDir,
isobuildFeatures
});
_.each(packageSource.architectures, function (architecture) {
if (architecture.arch === 'web.cordova' && ! includeCordovaUnibuild)
return;
var unibuildResult = compileUnibuild({
isopack: isopk,
sourceArch: architecture,
isopackCache: isopackCache,
nodeModulesPath: nodeModulesPath,
isPortable: isPortable,
noLineNumbers: options.noLineNumbers
});
_.extend(pluginProviderPackageNames,
unibuildResult.pluginProviderPackageNames);
});
if (options.includePluginProviderPackageMap) {
isopk.setPluginProviderPackageMap(
packageMap.makeSubsetMap(_.keys(pluginProviderPackageNames)));
}
return isopk;
});
// options:
// - isopack
// - isopackCache
// - includeCordovaUnibuild
compiler.lint = function (packageSource, options) {
// Note: the buildmessage context of compiler.lint and lintUnibuild is a
// normal error message context (eg, there might be errors from initializing
// plugins in getLinterSourceProcessorSet). We return the linter warnings as
// our return value.
buildmessage.assertInJob();
const warnings = new buildmessage._MessageSet;
let linted = false;
_.each(packageSource.architectures, function (architecture) {
// skip Cordova if not required
if (! options.includeCordovaUnibuild
&& architecture.arch === 'web.cordova') {
return;
}
const unibuildWarnings = lintUnibuild({
isopack: options.isopack,
isopackCache: options.isopackCache,
sourceArch: architecture
});
if (unibuildWarnings) {
linted = true;
warnings.merge(unibuildWarnings);
}
});
return {warnings, linted};
};
compiler.getMinifiers = function (packageSource, options) {
buildmessage.assertInJob();
var minifiers = [];
_.each(packageSource.architectures, function (architecture) {
var activePluginPackages = getActivePluginPackages(options.isopack, {
isopackCache: options.isopackCache,
uses: architecture.uses
});
_.each(activePluginPackages, function (otherPkg) {
otherPkg.ensurePluginsInitialized();
_.each(otherPkg.sourceProcessors.minifier.allSourceProcessors, (sp) => {
minifiers.push(sp);
});
});
});
minifiers = _.uniq(minifiers);
// check for extension-wise uniqness
_.each(['js', 'css'], function (ext) {
var plugins = _.filter(minifiers, function (plugin) {
return _.contains(plugin.extensions, ext);
});
if (plugins.length > 1) {
var packages = _.map(plugins, function (p) { return p.isopack.name; });
buildmessage.error(packages.join(', ') + ': multiple packages registered minifiers for extension "' + ext + '".');
}
});
return minifiers;
};
function getLinterSourceProcessorSet({isopack, activePluginPackages}) {
buildmessage.assertInJob();
const sourceProcessorSet = new SourceProcessorSet(
isopack.displayName, { allowConflicts: true });
_.each(activePluginPackages, function (otherPkg) {
otherPkg.ensurePluginsInitialized();
sourceProcessorSet.merge(otherPkg.sourceProcessors.linter);
});
return sourceProcessorSet;
}
var lintUnibuild = function ({isopack, isopackCache, sourceArch}) {
// Note: the buildmessage context of compiler.lint and lintUnibuild is a
// normal error message context (eg, there might be errors from initializing
// plugins in getLinterSourceProcessorSet). We return the linter warnings as
// our return value.
buildmessage.assertInJob();
var activePluginPackages = getActivePluginPackages(
isopack, {
isopackCache,
uses: sourceArch.uses
});
const sourceProcessorSet =
getLinterSourceProcessorSet({isopack, activePluginPackages});
// bail out early if we had trouble loading plugins or if we're not
// going to lint anything
if (buildmessage.jobHasMessages() || sourceProcessorSet.isEmpty()) {
return null;
}
const unibuild = _.findWhere(isopack.unibuilds, {arch: sourceArch.arch});
if (! unibuild) {
throw Error(`No ${ sourceArch.arch } unibuild for ${ isopack.name }!`);
}
var sourceItems = sourceArch.getSourcesFunc(
sourceProcessorSet, unibuild.watchSet);
const linterMessages = buildmessage.capture(() => {
runLinters({
isopackCache,
sourceItems,
sourceProcessorSet,
inputSourceArch: sourceArch,
watchSet: unibuild.watchSet
});
});
return linterMessages;
};
// options.sourceArch is a SourceArch to compile. Process all source files
// through the appropriate legacy handlers. Create a new Unibuild and add it to
// options.isopack.
//
// Returns a list of source files that were used in the compilation.
var compileUnibuild = function (options) {
buildmessage.assertInCapture();
var isopk = options.isopack;
var inputSourceArch = options.sourceArch;
var isopackCache = options.isopackCache;
var nodeModulesPath = options.nodeModulesPath;
var isPortable = options.isPortable;
var noLineNumbers = options.noLineNumbers;
var isApp = ! inputSourceArch.pkg.name;
var resources = [];
var pluginProviderPackageNames = {};
var watchSet = inputSourceArch.watchSet.clone();
// *** Determine and load active plugins
var activePluginPackages = getActivePluginPackages(isopk, {
uses: inputSourceArch.uses,
isopackCache: isopackCache,
// If other package is built from source, then we need to rebuild this
// package if any file in the other package that could define a plugin
// changes. getActivePluginPackages will add entries to this WatchSet.
pluginProviderWatchSet: watchSet,
pluginProviderPackageNames
});
// *** Assemble the SourceProcessorSet from the plugins. This data
// structure lets us decide what to do with each file: which plugin
// should process it in what method.
//
// We also build a SourceProcessorSet for this package's linters even
// though we're not linting right now. This is so we can tell the
// difference between an file added to a package as a linter config
// file (not handled by any compiler), and a file that's truly not
// handled by anything (which is an error unless explicitly declared
// as a static asset).
let sourceProcessorSet, linterSourceProcessorSet;
buildmessage.enterJob("determining active plugins", () => {
sourceProcessorSet = new SourceProcessorSet(
isopk.displayName(), { hardcodeJs: true});
activePluginPackages.forEach((otherPkg) => {
otherPkg.ensurePluginsInitialized();
// Note that this may log a buildmessage if there are conflicts.
sourceProcessorSet.merge(otherPkg.sourceProcessors.compiler);
});
// Used to excuse functions from the "undeclared static asset" check.
linterSourceProcessorSet = getLinterSourceProcessorSet({
activePluginPackages,
isopack: isopk
});
if (buildmessage.jobHasMessages()) {
// Recover by not calling getSourcesFunc and pretending there are no
// items.
sourceProcessorSet = null;
}
});
// *** Determine source files
// Note: the getSourcesFunc function isn't expected to add its
// source files to watchSet; rather, the watchSet is for other
// things that the getSourcesFunc consulted (such as directory
// listings or, in some hypothetical universe, control files) to
// determine its source files.
const sourceItems = sourceProcessorSet
? inputSourceArch.getSourcesFunc(sourceProcessorSet, watchSet)
: [];
if (nodeModulesPath) {
// If this slice has node modules, we should consider the shrinkwrap file
// to be part of its inputs. (This is a little racy because there's no
// guarantee that what we read here is precisely the version that's used,
// but it's better than nothing at all.)
//
// Note that this also means that npm modules used by plugins will get
// this npm-shrinkwrap.json in their pluginDependencies (including for all
// packages that depend on us)! This is good: this means that a tweak to
// an indirect dependency of the coffee-script npm module used by the
// coffeescript package will correctly cause packages with *.coffee files
// to be rebuilt.
var shrinkwrapPath = nodeModulesPath.replace(
/node_modules$/, 'npm-shrinkwrap.json');
watch.readAndWatchFile(watchSet, shrinkwrapPath);
}
// *** Process each source file
var addAsset = function (contents, relPath, hash) {
// XXX hack
if (! inputSourceArch.pkg.name)
relPath = relPath.replace(/^(private|public)\//, '');
resources.push({
type: "asset",
data: contents,
path: relPath,
servePath: colonConverter.convert(
files.pathJoin(inputSourceArch.pkg.serveRoot, relPath)),
hash: hash
});
};
_.each(sourceItems, function (source) {
var relPath = source.relPath;
var fileOptions = _.clone(source.fileOptions) || {};
var absPath = files.pathResolve(inputSourceArch.pkg.sourceRoot, relPath);
var filename = files.pathBasename(relPath);
// Find the handler for source files with this extension (unless explicitly
// tagged as a static asset).
let classification = null;
if (! fileOptions.isAsset) {
classification = sourceProcessorSet.classifyFilename(
filename, inputSourceArch.arch);
if (classification.type === 'wrong-arch') {
// This file is for a compiler plugin but not for this arch. Skip it,
// and don't even watch it. (eg, skip CSS preprocessor files on the
// server.) This `return` goes on to the next `_.each(sourceItems`
// iteration.
return;
}
if (classification.type === 'unmatched') {
// This is not matched by any compiler plugin or legacy source handler,
// and it wasn't explicitly tagged as a static asset (with {isAsset:
// true} in packages, or by being in private/public in apps).
//
// Prior to the batch-plugins project, these would be implicitly treated
// as static assets. Now we consider this to be an error; you need to
// explicitly tell that you want something to be a static asset by
// including the isAsset flag in packages, or by putting it in
// public/private in an app.
//
// This is a backwards-incompatible change, but it doesn't affect
// previously-published packages (because the check is occuring in the
// compiler), and it doesn't affect apps (where random files outside of
// private/public never end up in the source list anyway).
//
// As one special case, if a file is unmatched by the compiler
// SourceProcessorSet but is matched by the linker SourceProcessorSet
// (ie, a linter config file), we don't report an error; this is so that
// you can run `api.addFiles('.jshintrc')` and have it work and not also
// add the file as a static asset. (This is only relevant for
// packages.) We don't put these files in the WatchSet, though; that
// happens via compiler.lint.
if (isApp) {
// This shouldn't happen, because initFromAppDir's getSourcesFunc
// should only return sources that have isAsset set or which match
// sourceProcessorSet.
throw Error("app contains non-asset files without plugin? " +
relPath + " - " + filename);
}
const linterClassification = linterSourceProcessorSet.classifyFilename(
filename, inputSourceArch.arch);
if (linterClassification.type !== 'unmatched') {
// The linter knows about this, so we'll just ignore it instead of
// throwing an error.
return;
}
buildmessage.error(
`No plugin known to handle file '${ relPath }'. If you want this ` +
`file to be a static asset, pass the {isAsset: true} option ` +
`to api.addFiles; eg, api.addFiles('${relPath}', 'client', ` +
`{isAsset: true}).`);
// recover by ignoring
return;
}
}
// readAndWatchFileWithHash returns an object carrying a buffer with the
// file-contents. The buffer contains the original data of the file (no EOL
// transforms from the tools/files.js part).
var file = watch.readAndWatchFileWithHash(watchSet, absPath);
var hash = file.hash;
var contents = file.contents;
Console.nudge(true);
if (contents === null) {
// It really sucks to put this check here, since this isn't publish
// code...
// XXX We think this code can probably be deleted at this point because
// people probably aren't trying to use files with colons in them any
// more.
if (source.relPath.match(/:/)) {
buildmessage.error(
"Couldn't build this package on Windows due to the following file " +
"with a colon -- " + source.relPath + ". Please rename and " +
"and re-publish the package.");
} else {
buildmessage.error("File not found: " + source.relPath);
}
// recover by ignoring (but still watching the file)
return;
}
// Add static assets.
if (fileOptions.isAsset) {
addAsset(contents, relPath, hash);
return;
}
if (classification.isNonLegacySource()) {
// This is source used by a new-style compiler plugin; it will be fully
// processed later in the bundler.
resources.push({
type: "source",
extension: classification.extension || null,
usesDefaultSourceProcessor:
!! classification.usesDefaultSourceProcessor,
data: contents,
path: relPath,
hash: hash,
fileOptions: fileOptions
});
return;
}
if (classification.type !== 'legacy-handler') {
throw Error("unhandled type: " + classification.type);
}
// OK, time to handle legacy handlers.
var compileStep = compileStepModule.makeCompileStep(
source, file, inputSourceArch, {
resources: resources,
addAsset: addAsset
});
try {
(buildmessage.markBoundary(classification.legacyHandler))(compileStep);
} catch (e) {
e.message = e.message + " (compiling " + relPath + ")";
buildmessage.exception(e);
// Recover by ignoring this source file (as best we can -- the
// handler might already have emitted resources)
}
});
// *** Determine captured variables
var declaredExports = _.map(inputSourceArch.declaredExports, function (symbol) {
return _.pick(symbol, ['name', 'testOnly']);
});
// *** Consider npm dependencies and portability
var arch = inputSourceArch.arch;
if (arch === "os" && ! isPortable) {
// Contains non-portable compiled npm modules, so set arch correctly
arch = archinfo.host();
}
if (! archinfo.matches(arch, "os")) {
// npm modules only work on server architectures
nodeModulesPath = undefined;
}
// *** Output unibuild object
isopk.addUnibuild({
kind: inputSourceArch.kind,
arch: arch,
uses: inputSourceArch.uses,
implies: inputSourceArch.implies,
watchSet: watchSet,
nodeModulesPath: nodeModulesPath,
declaredExports: declaredExports,
resources: resources
});
return {
pluginProviderPackageNames: pluginProviderPackageNames
};
};
function runLinters({inputSourceArch, isopackCache, sourceItems,
sourceProcessorSet, watchSet}) {
// The buildmessage context here is for linter warnings only! runLinters
// should not do anything that can have a real build failure.
buildmessage.assertInCapture();
if (sourceProcessorSet.isEmpty()) {
return;
}
// First we calculate the symbols imported into the current package by
// packages we depend on. This is because most JS linters are going to want to
// warn about the use of unknown global variables, and the linker import
// system works by doing something that looks a whole lot like using
// undeclared globals! That said, we don't actually know the imports that
// will be active when an app is built if the versions of the imported
// packages differ from those available at package lint time. But it's a good
// heuristic, at least. (If we transition from linker to ES2015 modules, we
// won't have the issue any more.)
// We want to look at the arch of the used packages that matches the arch
// we're compiling. Normally when we call compiler.eachUsedUnibuild, we're
// either specifically looking at archinfo.host() because we're doing
// something related to plugins (which always run in the host environment), or
// we're in the process of building a bundler Target (a program), which has a
// specific arch which is never 'os'. In this odd case, though, we're trying
// to run eachUsedUnibuild at package-compile time (not bundle time), so the
// only 'arch' we've heard of might be 'os', if we're building a portable
// unibuild. In that case, we should look for imports in the host arch if it
// exists instead of failing because a dependency does not have an 'os'
// unibuild.
const whichArch = inputSourceArch.arch === 'os'
? archinfo.host() : inputSourceArch.arch;
// For linters, figure out what are the global imports from other packages
// that we use directly, or are implied.
const globalImports = ['Package'];
if (archinfo.matches(inputSourceArch.arch, "os")) {
globalImports.push('Npm', 'Assets');
}
compiler.eachUsedUnibuild({
dependencies: inputSourceArch.uses,
arch: whichArch,
isopackCache: isopackCache,
skipUnordered: true,
// don't import symbols from debugOnly and prodOnly packages, because
// if the package is not linked it will cause a runtime error.
// the code must access them with `Package["my-package"].MySymbol`.
skipDebugOnly: true,
skipProdOnly: true,
}, (unibuild) => {
if (unibuild.pkg.name === inputSourceArch.pkg.name)
return;
_.each(unibuild.declaredExports, (symbol) => {
if (! symbol.testOnly || inputSourceArch.isTest) {
globalImports.push(symbol.name);
}
});
});
// sourceProcessor.id -> {sourceProcessor, sources: [WrappedSourceItem]}
const sourceItemsForLinter = {};
sourceItems.forEach((sourceItem) => {
const { relPath } = sourceItem;
const classification = sourceProcessorSet.classifyFilename(
files.pathBasename(relPath), inputSourceArch.arch);
// If we don't have a linter for this file (or we do but it's only on
// another arch), skip without even reading the file into a WatchSet.
if (classification.type === 'wrong-arch' ||
classification.type === 'unmatched')
return;
// We shouldn't ever add a legacy handler and we're not hardcoding JS for
// linters, so we should always have SourceProcessor if anything matches.
if (! classification.sourceProcessors) {
throw Error(
`Unexpected classification for ${ relPath }: ${ classification.type }`);
}
// Read the file and add it to the WatchSet.
const {hash, contents} = watch.readAndWatchFileWithHash(
watchSet,
files.pathResolve(inputSourceArch.pkg.sourceRoot, relPath));
const wrappedSource = {
relPath, contents, hash,
arch: inputSourceArch.arch,
'package': inputSourceArch.pkg.name
};
// There can be multiple linters on a file.
classification.sourceProcessors.forEach((sourceProcessor) => {
if (! sourceItemsForLinter.hasOwnProperty(sourceProcessor.id)) {
sourceItemsForLinter[sourceProcessor.id] = {
sourceProcessor,
sources: []
};
}
sourceItemsForLinter[sourceProcessor.id].sources.push(wrappedSource);
});
});
// Run linters on files. This skips linters that don't have any files.
_.each(sourceItemsForLinter, ({sourceProcessor, sources}) => {
const sourcesToLint = sources.map(
wrappedSource => new linterPluginModule.LintingFile(wrappedSource)
);
const linter = sourceProcessor.userPlugin.processFilesForPackage;
function archToString(arch) {
if (arch.match(/web\.cordova/))
return "Cordova";
if (arch.match(/web\..*/))
return "Client";
if (arch.match(/os.*/))
return "Server";
throw new Error("Don't know how to display the arch: " + arch);
}
buildmessage.enterJob({
title: "linting files with " +
sourceProcessor.isopack.name +
" for " +
inputSourceArch.pkg.displayName() +
" (" + archToString(inputSourceArch.arch) + ")"
}, () => {
try {
var markedLinter = buildmessage.markBoundary(linter.bind(
sourceProcessor.userPlugin));
markedLinter(sourcesToLint, { globals: globalImports });
} catch (e) {
buildmessage.exception(e);
}
});
});
};
// takes an isopack and returns a list of packages isopack depends on,
// containing at least one plugin
export function getActivePluginPackages(isopk, {
uses,
isopackCache,
pluginProviderPackageNames,
pluginProviderWatchSet
}) {
// XXX we used to include our own plugins only if we were the
// "use" role. now we include them everywhere because we don't have
// a special "use" role anymore. it's not totally clear to me what
// the correct behavior should be -- we need to resolve whether we
// think about plugins as being global to a package or particular
// to a unibuild.
// (there's also some weirdness here with handling implies, because
// the implies field is on the target unibuild, but we really only care
// about packages.)
var activePluginPackages = [isopk];
if (pluginProviderPackageNames)
pluginProviderPackageNames[isopk.name] = true;
// We don't use plugins from weak dependencies, because the ability
// to compile a certain type of file shouldn't depend on whether or
// not some unrelated package in the target has a dependency. And we
// skip unordered dependencies, because it's not going to work to
// have circular build-time dependencies.
//
// eachUsedUnibuild takes care of pulling in implied dependencies for us (eg,
// templating from standard-app-packages).
//
// We pass archinfo.host here, not self.arch, because it may be more specific,
// and because plugins always have to run on the host architecture.
compiler.eachUsedUnibuild({
dependencies: uses,
arch: archinfo.host(),
isopackCache: isopackCache,
skipUnordered: true
// implicitly skip weak deps by not specifying acceptableWeakPackages option
}, function (unibuild) {
if (unibuild.pkg.name === isopk.name)
return;
if (pluginProviderPackageNames) {
pluginProviderPackageNames[unibuild.pkg.name] = true;
}
if (pluginProviderWatchSet) {
pluginProviderWatchSet.merge(unibuild.pkg.pluginWatchSet);
}
if (_.isEmpty(unibuild.pkg.plugins))
return;
activePluginPackages.push(unibuild.pkg);
});
activePluginPackages = _.uniq(activePluginPackages);
return activePluginPackages;
}
// Iterates over each in options.dependencies as well as unibuilds implied by
// them. The packages in question need to already be built and in
// options.isopackCache.
//
// Skips isobuild:* pseudo-packages.
compiler.eachUsedUnibuild = function (
options, callback) {
buildmessage.assertInCapture();
var dependencies = options.dependencies;
var arch = options.arch;
var isopackCache = options.isopackCache;
var acceptableWeakPackages = options.acceptableWeakPackages || {};
var processedUnibuildId = {};
var usesToProcess = [];
_.each(dependencies, function (use) {
if (options.skipUnordered && use.unordered)
return;
if (use.weak && !_.has(acceptableWeakPackages, use.package))
return;
usesToProcess.push(use);
});
while (! _.isEmpty(usesToProcess)) {
var use = usesToProcess.shift();
// We only care about real packages, not isobuild:* psuedo-packages.
if (isIsobuildFeaturePackage(use.package))
continue;
var usedPackage = isopackCache.getIsopack(use.package);
// Ignore this package if we were told to skip debug-only packages and it is
// debug-only.
if (usedPackage.debugOnly && options.skipDebugOnly)
continue;
// Ditto prodOnly.
if (usedPackage.prodOnly && options.skipProdOnly)
continue;
var unibuild = usedPackage.getUnibuildAtArch(arch);
if (!unibuild) {
// The package exists but there's no unibuild for us. A buildmessage has
// already been issued. Recover by skipping.
continue;
}
if (_.has(processedUnibuildId, unibuild.id))
continue;
processedUnibuildId[unibuild.id] = true;
callback(unibuild, {
unordered: !!use.unordered,
weak: !!use.weak
});
_.each(unibuild.implies, function (implied) {
usesToProcess.push(implied);
});
}
};
// Note: this code is duplicated in packages/constraint-solver/solver.js
export function isIsobuildFeaturePackage(packageName) {
return packageName.startsWith('isobuild:');
}
export const KNOWN_ISOBUILD_FEATURE_PACKAGES = {
// This package directly calls Plugin.registerCompiler. Package authors
// must explicitly depend on this feature package to use the API.
'isobuild:compiler-plugin': ['1.0.0'],
// This package directly calls Plugin.registerMinifier. Package authors
// must explicitly depend on this feature package to use the API.
'isobuild:minifier-plugin': ['1.0.0'],
// This package directly calls Plugin.registerLinter. Package authors
// must explicitly depend on this feature package to use the API.
'isobuild:linter-plugin': ['1.0.0'],
// This package is only published in the isopack-2 format, not isopack-1 or
// older. ie, it contains "source" files for compiler plugins, not just
// JS/CSS/static assets/head/body.
// This is implicitly added at publish time to any such package; package
// authors don't have to add it explicitly. It isn't relevant for local
// packages, which can be rebuilt if possible by the older tool.
//
// Specifically, this is to avoid the case where a package is published with a
// dependency like `api.use('less@1.0.0 || 2.0.0')` and the publication
// selects the newer compiler plugin version to generate the isopack. The
// published package (if this feature package wasn't implicitly included)
// could still be selected by the Version Solver to be used with an old
// Isobuild... just because less@2.0.0 depends on isobuild:compiler-plugin
// doesn't mean it couldn't choose less@1.0.0, which is not actually
// compatible with this published package. (Constraints of the form described
// above are not very helpful, but at least we can prevent old Isobuilds from
// choking on confusing packages.)
//
// (Why not isobuild:isopack@2.0.0? Well, that would imply that Version Solver
// would have to choose only one isobuild:isopack feature version, which
// doesn't make sense here.)
'isobuild:isopack-2': ['1.0.0'],
// This package uses the `prodOnly` metadata flag, which causes it to
// automatically depend on the `isobuild:prod-only` feature package.
'isobuild:prod-only': ['1.0.0'],
};