Node
Node is a purely asynchronous I/O framework for V8 javascript.
This is an example of a web server written with Node which listens on port 8000 and responds with "Hello World" after waiting two seconds:
new node.http.Server(function (req, res) {
setTimeout(function () {
res.sendHeader(200, [["Content-Type", "text/plain"]]);
res.sendBody("Hello World");
res.finish();
}, 2000);
}).listen(8000);
Check out the API documentation for more examples.
Node is free to download, use, and build upon.
Motivation
Evented Programming Makes More Sense
Difference between blocking/non-blocking designThere are many methods to write internet servers but they can fundamentally be divided into two camps: evented and threaded; non-blocking and blocking. A blocking server accepts a connection and launches a new thread to handle the connection. Because the concurrency is handled by the thread scheduler, a blocking server can make function calls which preform full network requests.
var response = db.execute("SELECT * FROM table");
// do something
An evented server manages its concurrency itself. All connections are handled in a single thread and callbacks are executed on certain events: "socket 23 is has data to read", "socket 65's write buffer is empty". An evented server executes small bits of code but never blocks the process. In the evented world callbacks are used instead of functions
db.execute("SELECT * FROM table", function (response) {
// do something
});
l1 cache ~ 3
l2 cache ~ 14
ram ~ 250
disk ~ 41000000
network ~ 240000000
purely evented interfaces rule out a lot of stupidity
Evented programs are more efficient
- pthread stack size 2mb default stack size on linux (1mb on windows, 64kb on FreeBSD) of course this is adjustable
- context switching benchmark
- Apache vs. Nginx
- event machine vs mongrel (neverblock)
The appropriateness of Javascript
- No I/O
Javascript is without I/O. In the browser the DOM provides I/O, but non-browser javascript interpreters have only non-standardized functions to allow them print to console or access the network.
- No Threads
- Good compiler
- Universality of the language
Contemporary computer infrastructure has two irreplaceable languages: C and Javascript. C is the language of operating systems. POSIX, the universal operating system API, is defined in C. So while you can interface with operating systems in Java and Haskell, those languages access must make system calls in C. Similarly, Javascript is the language of the web operating system. In place of POSIX is the DOM. You can wrap Javascript, you can compile to Javascript, but in the end browsers must be interfaced with in Javascript. Portable low-level systems tend to be written in C and portable web-level systems are written in Javascript.
Benchmarks
TODO
Download
TODO
Build
./configure make make install
Application Programming Interface
Conventions: Callbacks are object members which are prefixed with
on. All methods and members are camel cased. Constructors
always have a capital first letter.
Timers
Timers allow one to schedule execution of a function for a later time.
Timers in Node work as they do in the browser:
setTimeout,
setInterval,
clearTimeout,
clearInterval.
See Mozilla's
documentation for more information.
File System
TCP
HTTP (node.http)
Node provides a web server and client interface. The interface is rather
low-level but complete. For example, it does not parse
application/x-www-form-urlencoded message bodies. The interface
does abstract the Transfer-Encoding (i.e. chuncked or identity), Message
boundarys, and Keep-Alive connections.
HTTP Server (node.http.Server)
new Server(request_handler, options)-
Creates a new web server. The
optionsargument accepts the same values as the options argument fornode.tcp.Serverdoes. The options argument is optional.The
request_handleris a function which is called on each request with aMessageobject argument. server.listen(port, hostname)-
Begin accepting connections on the specified port and hostname. If the hostname is omitted, the server will accept connections directed to any address.
server.close()-
Stops the server. Requests currently in progress will not be interrupted.
HTTP Request Message (node.http.Message)
This object is only created internally—not by the user. It is passed
as an argument to the request_handler callback in a web server.
This object, unlike in other HTTP APIs, is used as an interface for both
the request and response. Members and callbacks reference request data, like
msg.method and msg.onBody. The methods are for
sending a response to this message. Like msg.sendHeader() and
msg.sendBody().
msg.method- The request method as a string. Read only. Example:
"GET","DELETE". msg.uri- The request URI as a string. Read only.
Example:
"/index.html?hello=world". msg.headers- The request headers expressed as an array of 2-element arrays. Read only.
Example:
[ ["Content-Length", "123"] , ["Content-Type", "text/plain"] , ["Connection", "keep-alive"] , ["Accept", "*/*"] ]
msg.http_version- The HTTP protocol version as a string. Read only. Examples:
"1.1","1.0" msg.connection- A reference to the
node.tcp.Connectionobject. Read only. Note that multiple messages can be sent on a single connection. msg.onBody- Callback. Should be set by the user to be informed of when a piece
of the message body is received. Example:
msg.onBody = function (chunk) { puts("part of the body: " + chunk); }A chunk of the body is given as the single argument. The transfer-encoding has been removed.The body chunk is either a String in the case of utf8 encoding or an array of numbers in the case of raw encoding.
msg.onBodyComplete- Callback. Made exactly once for each message. No arguments. After
onBodyCompleteis executedonBodywill no longer be called. msg.setBodyEncoding(encoding)-
Set the encoding for the request body. Either
"utf8"or"raw". Defaults to raw. TODO msg.sendHeader(status_code, headers)-
Sends a response header to the request. The status code is a 3-digit
HTTP status code, like
404. The second argument,headers, should be an array of 2-element arrays, representing the response headers.Example:
var body = "hello world"; msg.sendHeader( 200 , [ ["Content-Length", body.length] , ["Content-Type", "text/plain"] ] );This method must only be called once on a message and it must be called beforemsg.finish()is called. msg.sendBody(chunk)-
This method must be called after
sendHeaderwas called. It sends a chunk of the response body. This method may be called multiple times to provide successive parts of the body. msg.finish()-
This method signals that all of the response headers and body has been
sent; that server should consider this message complete.
The method,
msg.finish(), MUST be called on each response.
Modules
Node has a simple module loading system. In Node, files and modules are in one-to-one correspondence.
As an example,
foo.js loads the module mjsunit.js.
The contents of foo.js:
include("mjsunit");
function onLoad () {
assertEquals(1, 2);
}
The contents of mjsunit.js:
function fail (expected, found, name_opt) {
// ...
}
function deepEquals (a, b) {
// ...
}
exports.assertEquals = function (expected, found, name_opt) {
if (!deepEquals(found, expected)) {
fail(expected, found, name_opt);
}
};
Here the module mjsunit.js has exported the function
assertEquals(). mjsunit.js must be in the
same directory as foo.js for include() to find it.
The module path is relative to the file calling include().
The module path does not include filename extensions like .js.
include() inserts the exported objects
from the specified module into the global namespace.
Because file loading does not happen instantaneously, and because Node
has a policy of never blocking, the callback onLoad() is
provided to notify the user when all the included modules are loaded.
Each file can have its own onLoad() callback.
onLoad() will always be called exactly once for each file.
To export an object, add to the special exports object.
The functions fail and deepEquals are not
exported and remain private to the module.
In addition to include() a module can use
require(). Instead of loading the exported objects into the
global namespace, it will return a namespace object. The exported objects
can only be guaranteed to exist after the onLoad() callback is
made. For example:
var mjsunit = require("mjsunit");
function onLoad () {
mjsunit.assertEquals(1, 2);
}
include() and require() cannot be used after
onLoad() is called. So put them at the beginning of your file.