Node
Purely asynchronous I/O for V8 javascript.
This is an example of a web server written with Node which responds with "Hello World" after waiting two seconds:
new node.http.Server(function (req, res) {
setTimeout(function () {
res.sendHeader(200, [["Content-Type", "text/plain"]]);
res.sendBody("Hello World");
res.finish();
}, 2000);
}).listen(8000);
puts("Server running at http://127.0.0.1:8000/");
Node is an evented sandbox where users cannot execute blocking I/O. This is already natural for Javascript programmers, as the DOM is almost entirely asynchronous. The goal is to provide an easy way to create efficient network applications.
See the API documentation for more examples.
Node is free to download, use, and build upon.
Benchmarks
TODO
Download
TODO
Build
./configure make make install
API
Conventions: Callbacks are object members which are prefixed with
on. All methods and members are camel cased. Constructors
always have a capital first letter.
Timers
Timers allow one to schedule execution of a function for a later time.
Timers in Node work as they do in the browser:
setTimeout(),
setInterval(),
clearTimeout(),
clearInterval().
See Mozilla's
documentation for more information.
File System
node.tcp
node.http
Node provides a web server and client interface. The interface is rather low-level but complete (it does not limit you from any of HTTP's features). The interface abstracts the transfer-encoding (i.e. chunked or identity), message boundaries, and persistent connections.
node.http.Server
new node.http.Server(request_handler, options);-
Creates a new web server.
The
optionsargument is optional. Theoptionsargument accepts the same values as the options argument fornode.tcp.Serverdoes.The
request_handleris a callback which is made on each request with aServerRequestandServerResponsearguments. server.listen(port, hostname)-
Begin accepting connections on the specified port and hostname. If the hostname is omitted, the server will accept connections directed to any address.
server.close()-
Stops the server from accepting new connections.
node.http.ServerRequest
This object is created internally by a HTTP server—not by the user.
It is passed as the first argument to the request_handler callback.
req.method- The request method as a string. Read only. Example:
"GET","DELETE". req.uri- Request URI. (Object.)
req.uri.anchorreq.uri.queryreq.uri.filereq.uri.directoryreq.uri.pathreq.uri.relativereq.uri.portreq.uri.hostreq.uri.passwordreq.uri.userreq.uri.authorityreq.uri.protocolreq.uri.queryKeyreq.uri.toString(),req.uri.source- The original URI found in the status line.
req.headers- The request headers expressed as an array of 2-element arrays. Read only.
Example:
[ ["Content-Length", "123"] , ["Content-Type", "text/plain"] , ["Connection", "keep-alive"] , ["Accept", "*/*"] ]
req.http_version- The HTTP protocol version as a string. Read only. Examples:
"1.1","1.0" req.onBody- Callback. Should be set by the user to be informed of when a piece
of the message body is received. Example:
req.onBody = function (chunk) { puts("part of the body: " + chunk); };A chunk of the body is given as the single argument. The transfer-encoding has been removed.The body chunk is either a String in the case of UTF-8 encoding or an array of numbers in the case of raw encoding. The body encoding is set with
req.setBodyEncoding(). req.onBodyComplete- Callback. Made exactly once for each message. No arguments. After
onBodyCompleteis executedonBodywill no longer be called. req.setBodyEncoding(encoding)-
Set the encoding for the request body. Either
"utf8"or"raw". Defaults to raw.
node.http.ServerResponse
res.sendHeader(status_code, headers)-
Sends a response header to the request. The status code is a 3-digit
HTTP status code, like
404. The second argument,headers, should be an array of 2-element arrays, representing the response headers.Example:
var body = "hello world"; res.sendHeader(200, [ ["Content-Length", body.length] , ["Content-Type", "text/plain"] ]);This method must only be called once on a message and it must be called beforeres.finish()is called. res.sendBody(chunk)-
This method must be called after
sendHeaderwas called. It sends a chunk of the response body. This method may be called multiple times to provide successive parts of the body. res.finish()-
This method signals that all of the response headers and body has been
sent; that server should consider this message complete.
The method,
res.finish(), MUST be called on each response.
node.http.Client
An HTTP client is constructed with a server address as its argument, then the user issues one or more requests. Depending on the server connected to, the client might pipeline the requests or reestablish the connection after each connection. (CURRENTLY: The client does not pipeline.)
Example of connecting to google.com
var google = new node.http.Client(80, "google.com");
var req = google.get("/");
req.finish(function (res) {
puts("STATUS: " + res.status_code);
puts("HEADERS: " + JSON.stringify(res.headers));
res.setBodyEncoding("utf8");
res.onBody = function (chunk) {
puts("BODY: " + chunk);
};
});
new node.http.Client(port, host);- Constructs a new HTTP client.
portandhostrefer to the server to be connected to. A connection is not established until a request is issued. client.get(path, request_headers);client.head(path, request_headers);client.post(path, request_headers);client.del(path, request_headers);client.put(path, request_headers);- Issues a request.
request_headersis optional.request_headersshould be an array of 2-element arrays. Additional request headers might be added internally by Node. Returns aClientRequestobject.Important: the request is not complete. This method only sends the header of the request. One needs to call
req.finish()to finalize the request and retrieve the response. (This sounds convoluted but it provides a chance for the user to stream a body to the server withreq.sendBody.GETandHEADrequests normally are without bodies but HTTP does not forbid it, so neither do we.)
node.http.ClientRequest
This object created internally and returned from the request methods of a
node.http.Client. It represents an in-progress request
whose header has already been sent.
req.sendBody(chunk, encoding)- Sends a sucessive peice of the body. By calling this method many times,
the user can stream a request body to a server—in that case it is
suggested to use the
["Transfer-Encoding", "chunked"]header line when creating the request.The
chunkargument should be an array of integers or a string.The
encodingargument is optional and only applies whenchunkis a string. The encoding argument should be either"utf8"or"ascii". By default the body uses ASCII encoding, as it is faster.TODO
req.finish(response_handler)- Finishes sending the request. If any parts of the body are
unsent, it will flush them to the socket. If the request is chunked, this
will send the terminating
"0\r\n\r\n".The parameter
response_handleris a user-supplied callback which will be executed exactly once when the server response headers have been received. Theresponse_handlercallback is executed with one argument: aClientResponseobject.
node.http.ClientResponse
This object is created internally and passed to the
response_handler callback (is given to the client in
req.finish function). The response object appears exactly as the
header is completely received but before any part of the response body has been
read.
res.status_code- The 3-digit HTTP response status code. (E.G.
404.) res.http_version- The HTTP version of the connected-to server. Probably either
"1.1"or"1.0". res.headers- The response headers. An Array of 2-element arrays.
res.onBody- Callback. Should be set by the user to be informed of when a piece
of the message body is received.
A chunk of the body is given as the single argument. The transfer-encoding
has been removed.
The body chunk is either a
Stringin the case of UTF-8 encoding or an array of numbers in the case of raw encoding. The body encoding is set withres.setBodyEncoding(). res.onBodyComplete- Callback. Made exactly once for each message. No arguments. After
onBodyCompleteis executedonBodywill no longer be called. res.setBodyEncoding(encoding)-
Set the encoding for the response body. Either
"utf8"or"raw". Defaults to raw.
Modules
Node has a simple module loading system. In Node, files and modules are in one-to-one correspondence.
As an example,
foo.js loads the module mjsunit.js.
The contents of foo.js:
include("mjsunit");
function onLoad () {
assertEquals(1, 2);
}
The contents of mjsunit.js:
function fail (expected, found, name_opt) {
// ...
}
function deepEquals (a, b) {
// ...
}
exports.assertEquals = function (expected, found, name_opt) {
if (!deepEquals(found, expected)) {
fail(expected, found, name_opt);
}
};
Here the module mjsunit.js has exported the function
assertEquals(). mjsunit.js must be in the
same directory as foo.js for include() to find it.
The module path is relative to the file calling include().
The module path does not include filename extensions like .js.
include() inserts the exported objects
from the specified module into the global namespace.
Because file loading does not happen instantaneously, and because Node
has a policy of never blocking, the callback onLoad can be set and will notify the user
when all the included modules are loaded. Each file/module can have an onLoad callback.
To export an object, add to the special exports object.
The functions fail and deepEquals are not
exported and remain private to the module.
require() is like include() except does not
polute the global namespace. It returns a namespace object. The exported objects
can only be guaranteed to exist after the onLoad() callback is
made. For example:
var mjsunit = require("mjsunit");
function onLoad () {
mjsunit.assertEquals(1, 2);
}
include() and require() cannot be used after
onLoad() is called. So put them at the beginning of your file.