Files
node-v0.x-archive/src/node.h
2009-07-13 16:38:25 +02:00

37 lines
1.3 KiB
C++

#ifndef node_h
#define node_h
#include <ev.h>
#include <eio.h>
#include <v8.h>
#include <evnet.h>
#include "object_wrap.h"
namespace node {
#define NODE_DEFINE_CONSTANT(target, constant) \
(target)->Set(v8::String::NewSymbol(#constant), \
v8::Integer::New(constant))
#define NODE_SET_METHOD(obj, name, callback) \
obj->Set(v8::String::NewSymbol(name), \
v8::FunctionTemplate::New(callback)->GetFunction())
#define NODE_SET_PROTOTYPE_METHOD(templ, name, callback) \
do { \
Local<Signature> __callback##_SIG = Signature::New(templ); \
Local<FunctionTemplate> __callback##_TEM = \
FunctionTemplate::New(callback, Handle<Value>() , __callback##_SIG ); \
templ->PrototypeTemplate()->Set(v8::String::NewSymbol(name), \
__callback##_TEM); \
} while(0)
enum encoding {ASCII, UTF8, RAW};
enum encoding ParseEncoding (v8::Handle<v8::Value> encoding_v);
void FatalException (v8::TryCatch &try_catch);
evnet_buf * buf_new (size_t size);
} // namespace node
#endif // node_h