mirror of
https://github.com/OffchainLabs/prysm.git
synced 2026-01-09 15:37:56 -05:00
Bazel: cleanup .bazelrc file (#12059)
* Reorganize bazelrc and intro new flags * move cross compilation toolchain into its own bazelrc * Restore build_tests_only
This commit is contained in:
178
.bazelrc
178
.bazelrc
@@ -1,9 +1,9 @@
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# Print warnings for tests with inappropriate test size or timeout.
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test --test_verbose_timeout_warnings
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# Only build test targets when running bazel test //...
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test --build_tests_only
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test --test_output=errors
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# Import bazelrc presets
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import %workspace%/build/bazelrc/convenience.bazelrc
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import %workspace%/build/bazelrc/correctness.bazelrc
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import %workspace%/build/bazelrc/cross.bazelrc
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import %workspace%/build/bazelrc/debug.bazelrc
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import %workspace%/build/bazelrc/performance.bazelrc
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# E2E run with debug gotag
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test:e2e --define gotags=debug
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@@ -11,21 +11,9 @@ test:e2e --define gotags=debug
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# Clearly indicate that coverage is enabled to disable certain nogo checks.
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coverage --define=coverage_enabled=1
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# Fix for rules_docker. See: https://github.com/bazelbuild/rules_docker/issues/842
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build --host_force_python=PY2
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run --host_force_python=PY2
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# Networking is blocked for tests by default, add "requires-network" tag to your test if networking
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# is required within the sandbox. Network sandboxing only works on linux.
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build --sandbox_default_allow_network=false
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# Stamp binaries with git information
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build --workspace_status_command=./hack/workspace_status.sh
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# Prevent PATH changes from rebuilding when switching from IDE to command line.
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build --incompatible_strict_action_env
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run --incompatible_strict_action_env
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build --define blst_disabled=false
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run --define blst_disabled=false
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@@ -68,42 +56,6 @@ build:cgo_symbolizer --define=USE_CGO_SYMBOLIZER=true
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build:cgo_symbolizer -c dbg
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build:cgo_symbolizer --define=gotags=cgosymbolizer_enabled
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# multi-arch cross-compiling toolchain configs:
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-----------------------------------------------
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build:cross --crosstool_top=@prysm_toolchains//:multiarch_toolchain
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build:cross --host_platform=@io_bazel_rules_go//go/toolchain:linux_amd64
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build:cross --host_crosstool_top=@prysm_toolchains//:hostonly_toolchain
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# linux_amd64 config for cross compiler toolchain, not strictly necessary since host/exec env is amd64
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build:linux_amd64 --platforms=@io_bazel_rules_go//go/toolchain:linux_amd64_cgo
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# osx_amd64 config for cross compiler toolchain
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build:osx_amd64 --config=cross
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build:osx_amd64 --platforms=@io_bazel_rules_go//go/toolchain:darwin_amd64_cgo
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build:osx_amd64 --compiler=osxcross
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# osx_arm64 config for cross compiler toolchain
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build:osx_arm64 --config=cross
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build:osx_arm64 --platforms=@io_bazel_rules_go//go/toolchain:darwin_arm64_cgo
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build:osx_arm64 --compiler=osxcross
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build:osx_arm64 --cpu=aarch64
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# windows
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build:windows_amd64 --config=cross
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build:windows_amd64 --platforms=@io_bazel_rules_go//go/toolchain:windows_amd64_cgo
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build:windows_amd64 --compiler=mingw-w64
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# linux_arm64 conifg for cross compiler toolchain
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build:linux_arm64 --config=cross
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build:linux_arm64 --platforms=@io_bazel_rules_go//go/toolchain:linux_arm64_cgo
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build:linux_arm64 --copt=-funsafe-math-optimizations
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build:linux_arm64 --copt=-ftree-vectorize
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build:linux_arm64 --copt=-fomit-frame-pointer
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build:linux_arm64 --cpu=aarch64
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build:linux_arm64 --compiler=clang
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build:linux_arm64 --copt=-march=armv8-a
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# toolchain build debug configs
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#------------------------------
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build:debug --sandbox_debug
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@@ -111,123 +63,5 @@ build:debug --toolchain_resolution_debug
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build:debug --verbose_failures
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build:debug -s
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# windows debug
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build:windows_amd64_debug --config=windows_amd64
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build:windows_amd64_debug --config=debug
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# osx_amd64 debug config
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build:osx_amd64_debug --config=debug
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build:osx_amd64_debug --config=osx_amd64
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# osx_arm64 debug config
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build:osx_arm64_debug --config=debug
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build:osx_arm64_debug --config=osx_arm64
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# linux_arm64_debug
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build:linux_arm64_debug --config=linux_arm64
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build:linux_arm64_debug --config=debug
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# linux_amd64_debug
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build:linux_amd64_debug --config=linux_amd64
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build:linux_amd64_debug --config=debug
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# Docker Sandbox Configs
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#-----------------------
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# Note all docker sandbox configs must run from a linux x86_64 host
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# build:docker-sandbox --experimental_docker_image=gcr.io/prysmaticlabs/rbe-worker:latest
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build:docker-sandbox --spawn_strategy=docker --strategy=Javac=docker --genrule_strategy=docker
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build:docker-sandbox --define=EXECUTOR=remote
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build:docker-sandbox --experimental_docker_verbose
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build:docker-sandbox --experimental_enable_docker_sandbox
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build:docker-sandbox --crosstool_top=@rbe_ubuntu_clang//cc:toolchain
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build:docker-sandbox --host_javabase=@rbe_ubuntu_clang//java:jdk
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build:docker-sandbox --javabase=@rbe_ubuntu_clang//java:jdk
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build:docker-sandbox --host_java_toolchain=@bazel_tools//tools/jdk:toolchain_hostjdk8
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build:docker-sandbox --java_toolchain=@bazel_tools//tools/jdk:toolchain_hostjdk8
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build:docker-sandbox --extra_execution_platforms=@rbe_ubuntu_clang//config:platform
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build:docker-sandbox --host_platform=@rbe_ubuntu_clang//config:platform
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build:docker-sandbox --platforms=@rbe_ubuntu_clang//config:platform
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build:docker-sandbox --extra_toolchains=@prysm_toolchains//:cc-toolchain-multiarch
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# windows_amd64 docker sandbox build config
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build:windows_amd64_docker --config=docker-sandbox --config=windows_amd64
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build:windows_amd64_docker_debug --config=windows_amd64_docker --config=debug
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# osx_amd64 docker sandbox build config
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build:osx_amd64_docker --config=docker-sandbox --config=osx_amd64
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build:osx_amd64_docker_debug --config=osx_amd64_docker --config=debug
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# osx_arm64 docker sandbox build config
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build:osx_arm64_docker --config=docker-sandbox --config=osx_arm64
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build:osx_arm64_docker_debug --config=osx_arm64_docker --config=debug
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# linux_arm64 docker sandbox build config
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build:linux_arm64_docker --config=docker-sandbox --config=linux_arm64
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build:linux_arm64_docker_debug --config=linux_arm64_docker --config=debug
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# linux_amd64 docker sandbox build config
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build:linux_amd64_docker --config=docker-sandbox --config=linux_amd64
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build:linux_amd64_docker_debug --config=linux_amd64_docker --config=debug
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# Remote Build Execution
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#-----------------------
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# Originally from https://github.com/bazelbuild/bazel-toolchains/blob/master/bazelrc/bazel-2.0.0.bazelrc
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#
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# Depending on how many machines are in the remote execution instance, setting
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# this higher can make builds faster by allowing more jobs to run in parallel.
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# Setting it too high can result in jobs that timeout, however, while waiting
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# for a remote machine to execute them.
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build:remote --jobs=50
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# Set several flags related to specifying the platform, toolchain and java
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# properties.
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# These flags should only be used as is for the rbe-ubuntu16-04 container
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# and need to be adapted to work with other toolchain containers.
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build:remote --host_javabase=@rbe_ubuntu_clang//java:jdk
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build:remote --javabase=@rbe_ubuntu_clang//java:jdk
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build:remote --host_java_toolchain=@bazel_tools//tools/jdk:toolchain_hostjdk8
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build:remote --java_toolchain=@bazel_tools//tools/jdk:toolchain_hostjdk8
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build:remote --crosstool_top=@rbe_ubuntu_clang//cc:toolchain
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build:remote --action_env=BAZEL_DO_NOT_DETECT_CPP_TOOLCHAIN=1
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# Platform flags:
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# The toolchain container used for execution is defined in the target indicated
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# by "extra_execution_platforms", "host_platform" and "platforms".
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# More about platforms: https://docs.bazel.build/versions/master/platforms.html
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build:remote --extra_toolchains=@rbe_ubuntu_clang//config:cc-toolchain
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build:remote --extra_execution_platforms=@rbe_ubuntu_clang//config:platform
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build:remote --host_platform=@rbe_ubuntu_clang//config:platform
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build:remote --platforms=@rbe_ubuntu_clang//config:platform
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# Starting with Bazel 0.27.0 strategies do not need to be explicitly
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# defined. See https://github.com/bazelbuild/bazel/issues/7480
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build:remote --define=EXECUTOR=remote
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# Enable remote execution so actions are performed on the remote systems.
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# build:remote --remote_executor=grpcs://remotebuildexecution.googleapis.com
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# Enforce stricter environment rules, which eliminates some non-hermetic
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# behavior and therefore improves both the remote cache hit rate and the
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# correctness and repeatability of the build.
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build:remote --incompatible_strict_action_env=true
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# Set a higher timeout value, just in case.
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build:remote --remote_timeout=3600
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# Enable authentication. This will pick up application default credentials by
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# default. You can use --google_credentials=some_file.json to use a service
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# account credential instead.
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# build:remote --google_default_credentials=true
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# Enable build without the bytes
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# See: https://github.com/bazelbuild/bazel/issues/6862
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build:remote --experimental_remote_download_outputs=toplevel --experimental_inmemory_jdeps_files --experimental_inmemory_dotd_files
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build:remote --remote_local_fallback
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# Ignore GoStdLib with remote caching
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build --modify_execution_info='GoStdlib.*=+no-remote-cache'
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# Set bazel gotag
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build --define gotags=bazel
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