sharding: Completely Remove Geth, Create a Single Sharding Entry Point That Builds (#238)

Former-commit-id: b853fd1c3ea2284d30d7f3032cf83287c7198c10 [formerly c012daacceec9cb3497f1d066ee3ca2d20aa5b14]
Former-commit-id: 0a5a60c296f878c7057b25fc759dec2487363d30
This commit is contained in:
Raul Jordan
2018-07-08 21:40:34 -05:00
committed by GitHub
parent aae781531a
commit 2624cd2b3c
53 changed files with 315 additions and 592 deletions

View File

@@ -4,7 +4,7 @@ import (
"testing"
"github.com/ethereum/go-ethereum/log"
"github.com/prysmaticlabs/geth-sharding/sharding"
"github.com/prysmaticlabs/geth-sharding/sharding/types"
"github.com/prysmaticlabs/geth-sharding/sharding/database"
"github.com/prysmaticlabs/geth-sharding/sharding/internal"
"github.com/prysmaticlabs/geth-sharding/sharding/mainchain"
@@ -14,7 +14,7 @@ import (
)
// Verifies that Observer implements the Actor interface.
var _ = sharding.Actor(&Observer{})
var _ = types.Actor(&Observer{})
func TestStartStop(t *testing.T) {
h := internal.NewLogHandler(t)