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sharding: Completely Remove Geth, Create a Single Sharding Entry Point That Builds (#238)
Former-commit-id: b853fd1c3ea2284d30d7f3032cf83287c7198c10 [formerly c012daacceec9cb3497f1d066ee3ca2d20aa5b14] Former-commit-id: 0a5a60c296f878c7057b25fc759dec2487363d30
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@@ -4,7 +4,7 @@ import (
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"testing"
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"github.com/ethereum/go-ethereum/log"
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"github.com/prysmaticlabs/geth-sharding/sharding"
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"github.com/prysmaticlabs/geth-sharding/sharding/types"
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"github.com/prysmaticlabs/geth-sharding/sharding/database"
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"github.com/prysmaticlabs/geth-sharding/sharding/internal"
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"github.com/prysmaticlabs/geth-sharding/sharding/mainchain"
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@@ -14,7 +14,7 @@ import (
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)
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// Verifies that Observer implements the Actor interface.
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var _ = sharding.Actor(&Observer{})
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var _ = types.Actor(&Observer{})
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func TestStartStop(t *testing.T) {
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h := internal.NewLogHandler(t)
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