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* Revert "Simplify Effective Balance Calculation (#8743)"
This reverts commit 45d2df1af7.
* add flag
This commit is contained in:
@@ -16,6 +16,7 @@ go_library(
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"//beacon-chain/state/stateV0:go_default_library",
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"//proto/beacon/p2p/v1:go_default_library",
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"//shared/attestationutil:go_default_library",
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"//shared/featureconfig:go_default_library",
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"//shared/mathutil:go_default_library",
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"//shared/params:go_default_library",
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"@com_github_pkg_errors//:go_default_library",
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@@ -17,6 +17,7 @@ import (
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"github.com/prysmaticlabs/prysm/beacon-chain/state/stateV0"
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pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
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"github.com/prysmaticlabs/prysm/shared/attestationutil"
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"github.com/prysmaticlabs/prysm/shared/featureconfig"
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"github.com/prysmaticlabs/prysm/shared/mathutil"
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"github.com/prysmaticlabs/prysm/shared/params"
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)
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@@ -257,18 +258,40 @@ func ProcessEffectiveBalanceUpdates(state iface.BeaconState) (iface.BeaconState,
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balance := bals[idx]
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if balance+downwardThreshold < val.EffectiveBalance || val.EffectiveBalance+upwardThreshold < balance {
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effectiveBal := maxEffBalance
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if effectiveBal > balance-balance%effBalanceInc {
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effectiveBal = balance - balance%effBalanceInc
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newVal := stateV0.CopyValidator(val)
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newVal.EffectiveBalance = maxEffBalance
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if newVal.EffectiveBalance > balance-balance%effBalanceInc {
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newVal.EffectiveBalance = balance - balance%effBalanceInc
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}
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if effectiveBal != val.EffectiveBalance {
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newVal := stateV0.CopyValidator(val)
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newVal.EffectiveBalance = effectiveBal
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return true, newVal, nil
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return true, newVal, nil
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}
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return false, val, nil
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}
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if featureconfig.Get().EnableOptimizedBalanceUpdate {
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validatorFunc = func(idx int, val *ethpb.Validator) (bool, *ethpb.Validator, error) {
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if val == nil {
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return false, nil, fmt.Errorf("validator %d is nil in state", idx)
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}
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if idx >= len(bals) {
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return false, nil, fmt.Errorf("validator index exceeds validator length in state %d >= %d", idx, len(state.Balances()))
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}
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balance := bals[idx]
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if balance+downwardThreshold < val.EffectiveBalance || val.EffectiveBalance+upwardThreshold < balance {
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effectiveBal := maxEffBalance
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if effectiveBal > balance-balance%effBalanceInc {
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effectiveBal = balance - balance%effBalanceInc
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}
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if effectiveBal != val.EffectiveBalance {
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newVal := stateV0.CopyValidator(val)
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newVal.EffectiveBalance = effectiveBal
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return true, newVal, nil
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}
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return false, val, nil
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}
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return false, val, nil
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}
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return false, val, nil
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}
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if err := state.ApplyToEveryValidator(validatorFunc); err != nil {
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