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SSE implementation that sheds stuck clients (#14413)
* sse implementation that sheds stuck clients * Radek and James feedback * Refactor event streamer code for readability * less-flaky test signaling * test case where queue fills; fixes * add changelog entry * james and preston feedback * swap our Subscription interface with an alias * event.Data can be nil for the payload attr event * deepsource --------- Co-authored-by: Kasey Kirkham <kasey@users.noreply.github.com>
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@@ -398,7 +398,7 @@ func initSyncWaiter(ctx context.Context, complete chan struct{}) func() error {
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}
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// StateFeed implements statefeed.Notifier.
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func (b *BeaconNode) StateFeed() *event.Feed {
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func (b *BeaconNode) StateFeed() event.SubscriberSender {
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return b.stateFeed
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}
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@@ -408,7 +408,7 @@ func (b *BeaconNode) BlockFeed() *event.Feed {
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}
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// OperationFeed implements opfeed.Notifier.
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func (b *BeaconNode) OperationFeed() *event.Feed {
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func (b *BeaconNode) OperationFeed() event.SubscriberSender {
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return b.opFeed
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}
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