SSE implementation that sheds stuck clients (#14413)

* sse implementation that sheds stuck clients

* Radek and James feedback

* Refactor event streamer code for readability

* less-flaky test signaling

* test case where queue fills; fixes

* add changelog entry

* james and preston feedback

* swap our Subscription interface with an alias

* event.Data can be nil for the payload attr event

* deepsource

---------

Co-authored-by: Kasey Kirkham <kasey@users.noreply.github.com>
This commit is contained in:
kasey
2024-10-04 16:18:17 -05:00
committed by GitHub
parent f498463843
commit c11e3392d4
21 changed files with 908 additions and 565 deletions

2
go.mod
View File

@@ -66,6 +66,7 @@ require (
github.com/prysmaticlabs/go-bitfield v0.0.0-20240328144219-a1caa50c3a1e
github.com/prysmaticlabs/prombbolt v0.0.0-20210126082820-9b7adba6db7c
github.com/prysmaticlabs/protoc-gen-go-cast v0.0.0-20230228205207-28762a7b9294
github.com/r3labs/sse/v2 v2.10.0
github.com/rs/cors v1.7.0
github.com/schollz/progressbar/v3 v3.3.4
github.com/sirupsen/logrus v1.9.0
@@ -259,6 +260,7 @@ require (
golang.org/x/term v0.23.0 // indirect
golang.org/x/text v0.17.0 // indirect
golang.org/x/time v0.5.0 // indirect
gopkg.in/cenkalti/backoff.v1 v1.1.0 // indirect
gopkg.in/inf.v0 v0.9.1 // indirect
gopkg.in/natefinch/lumberjack.v2 v2.0.0 // indirect
gopkg.in/tomb.v1 v1.0.0-20141024135613-dd632973f1e7 // indirect