* Update rules_go to v0.53.0
* Update staticcheck to v0.6.0
* Update to go 1.24.0
* Update github.com/trailofbits/go-mutexasserts to latest
* Use rules_go @ cf3c3af34bd869b864f5f2b98e2f41c2b220d6c9
* Provide the go binary to SszGen.
https://github.com/bazel-contrib/rules_go/pull/4173
* Unskip SA9003
* Update github ci checks to go1.24.0
* CI: Update gosec to v2.22.1 and golangci to v1..64.5
* Temporarily disable usetesting lint check for go1.24
* gosec: Disable G115 - integer overflow conversion
* gosec: Ignore G407 for "hardcoded" IV. It's not hardcoded.
* Fix uses of rand.Seed. This is a no-op in go1.24 and deprecated since go1.20.
* Changelog fragment
* Bump go version up
* Update to go 1.22 compatible version
* Fix NoSec declarations
* Skip Gosec in GolangCi
* Avoid Bug In Analyzer
* Add in Gohashtree and Update to 1.22.4
* Fix Go Sum
* Update staticcheck to latest
* Add static checks while ignoring for third party / external stuff
* Added a hack to keep go mod happy.
* disable SA2002
* Pin go mod tidy checker image to golang:1.20-alpine
* updates go.sum
* go mod tidy checker
* reverts go.sum
* updates apk command
* fixes path
* show git status
* more debug info
* more debug info
* minor test
* get rid of git
* multiple checks
* test reset
* change order of checkers
* mod verify
* broken sum
* Merge refs/heads/master into go-mod-tidy
* better info
* Merge branch 'go-mod-tidy' of github.com:prysmaticlabs/prysm into go-mod-tidy
* better info
* reset
* run go mod tidy to fix