Files
prysm/validator/flags/flags.go
Raul Jordan 5374350a1c Standardize Flags at Top Level and Remove Deprecated Utils (#3046)
* move shuffling to core

* remove old utils

* move flags to top level

* package lvl comment removal

* fix up references to flags

* revert node.go

* revert p2p_config.go

* revert main.go

* revert validator node.go

* revert validator main.go

* add flags pkg

* viz

* goimports
2019-07-23 08:58:20 -05:00

73 lines
2.2 KiB
Go

package flags
import (
"os"
"os/user"
"path/filepath"
"runtime"
"github.com/prysmaticlabs/prysm/shared/cmd"
"github.com/urfave/cli"
)
var (
// NoCustomConfigFlag determines whether to launch a beacon chain using real parameters or demo parameters.
NoCustomConfigFlag = cli.BoolFlag{
Name: "no-custom-config",
Usage: "Run the beacon chain with the real parameters from phase 0.",
}
// BeaconRPCProviderFlag defines a beacon node RPC endpoint.
BeaconRPCProviderFlag = cli.StringFlag{
Name: "beacon-rpc-provider",
Usage: "Beacon node RPC provider endpoint",
Value: "localhost:4000",
}
// CertFlag defines a flag for the node's TLS certificate.
CertFlag = cli.StringFlag{
Name: "tls-cert",
Usage: "Certificate for secure gRPC. Pass this and the tls-key flag in order to use gRPC securely.",
}
// KeystorePathFlag defines the location of the keystore directory for a validator's account.
KeystorePathFlag = cmd.DirectoryFlag{
Name: "keystore-path",
Usage: "path to the desired keystore directory",
Value: cmd.DirectoryString{Value: defaultValidatorDir()},
}
// PasswordFlag defines the password value for storing and retrieving validator private keys from the keystore.
PasswordFlag = cli.StringFlag{
Name: "password",
Usage: "string value of the password for your validator private keys",
}
// DisablePenaltyRewardLogFlag defines the ability to not log reward/penalty information during deployment
DisablePenaltyRewardLogFlag = cli.BoolFlag{
Name: "disable-rewards-penalties-logging",
Usage: "Disable reward/penalty logging during cluster deployment",
}
)
func homeDir() string {
if home := os.Getenv("HOME"); home != "" {
return home
}
if usr, err := user.Current(); err == nil {
return usr.HomeDir
}
return ""
}
func defaultValidatorDir() string {
// Try to place the data folder in the user's home dir
home := homeDir()
if home != "" {
if runtime.GOOS == "darwin" {
return filepath.Join(home, "Library", "Eth2Validators")
} else if runtime.GOOS == "windows" {
return filepath.Join(home, "AppData", "Roaming", "Eth2Validators")
} else {
return filepath.Join(home, ".eth2validators")
}
}
// As we cannot guess a stable location, return empty and handle later
return ""
}