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* Merge variable declaration and assignment * Use result of type assertion to simplify cases * Replace call to bytes.Compare with bytes.Equal * Drop unnecessary use of the blank identifier * Replace x.Sub(time.Now()) with time.Until(x) * Function literal can be simplified * Use a single append to concatenate two slices * Replace time.Now().Sub(x) with time.Since(x) * Omit comparison with boolean constant * Omit redundant nil check on slices * Nested if can be replaced with else-if * Function call can be replaced with helper function * Omit redundant control flow * Use plain channel send or receive * Simplify returning boolean expression * Merge branch 'origin-master' into fix-antipatterns * Merge branch 'master' into fix-antipatterns
Prysmatic Labs Validator Client Implementation
This is the main project folder for a validator client implementation of Ethereum Serenity in Golang by Prysmatic Labs. A validator client attaches to a running beacon node in order to perform proposer/attester responsibilities and manage the lifecycle of a particular shard upon being assigned to one.
Before you begin, check out our main README and join our active chat room on Discord or Gitter below:
Also, read the latest sharding + casper design spec, this design spec serves as a source of truth for the beacon chain implementation we follow at prysmatic labs. Check out the FAQs. Refer this page on why we are combining sharding and casper together.
