Files
prysm/beacon-chain/core/state/transition_fuzz_test.go
Victor Farazdagi a069738c20 ETH2 Types: Slot (#8408)
* update shared/params

* update eth2-types deps

* update protobufs

* update shared/*

* fix testutil/state

* update beacon-chain/state

* update beacon-chain/db

* update tests

* fix test

* update beacon-chain/core

* update beacon-chain/blockchain

* update beacon-chain/cache

* beacon-chain/forkchoice

* update beacon-chain/operations

* update beacon-chain/p2p

* update beacon-chain/rpc

* update sync/initial-sync

* update deps

* update deps

* go fmt

* update beacon-chain/sync

* update endtoend/

* bazel build //beacon-chain - works w/o issues

* update slasher code

* udpate tools/

* update validator/

* update fastssz

* fix build

* fix test building

* update tests

* update ethereumapis deps

* fix tests

* update state/stategen

* fix build

* fix test

* add FarFutureSlot

* go imports

* Radek's suggestions

* Ivan's suggestions

* type conversions

* Nishant's suggestions

* add more tests to rpc_send_request

* fix test

* clean up

* fix conflicts

Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
Co-authored-by: nisdas <nishdas93@gmail.com>
2021-02-16 07:45:34 +00:00

197 lines
5.3 KiB
Go

package state
import (
"context"
"testing"
fuzz "github.com/google/gofuzz"
types "github.com/prysmaticlabs/eth2-types"
ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
)
func TestFuzzExecuteStateTransition_1000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
ctx := context.Background()
state := &stateTrie.BeaconState{}
sb := &ethpb.SignedBeaconBlock{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 1000; i++ {
fuzzer.Fuzz(state)
fuzzer.Fuzz(sb)
s, err := ExecuteStateTransition(ctx, state, sb)
if err != nil && s != nil {
t.Fatalf("state should be nil on err. found: %v on error: %v for state: %v and signed block: %v", s, err, state, sb)
}
}
}
func TestFuzzCalculateStateRoot_1000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
ctx := context.Background()
state := &stateTrie.BeaconState{}
sb := &ethpb.SignedBeaconBlock{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 1000; i++ {
fuzzer.Fuzz(state)
fuzzer.Fuzz(sb)
stateRoot, err := CalculateStateRoot(ctx, state, sb)
if err != nil && stateRoot != [32]byte{} {
t.Fatalf("state root should be empty on err. found: %v on error: %v for signed block: %v", stateRoot, err, sb)
}
}
}
func TestFuzzProcessSlot_1000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
ctx := context.Background()
state := &stateTrie.BeaconState{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 1000; i++ {
fuzzer.Fuzz(state)
s, err := ProcessSlot(ctx, state)
if err != nil && s != nil {
t.Fatalf("state should be nil on err. found: %v on error: %v for state: %v", s, err, state)
}
}
}
func TestFuzzProcessSlots_1000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
ctx := context.Background()
state := &stateTrie.BeaconState{}
slot := types.Slot(0)
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 1000; i++ {
fuzzer.Fuzz(state)
fuzzer.Fuzz(&slot)
s, err := ProcessSlots(ctx, state, slot)
if err != nil && s != nil {
t.Fatalf("state should be nil on err. found: %v on error: %v for state: %v", s, err, state)
}
}
}
func TestFuzzProcessBlock_1000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
ctx := context.Background()
state := &stateTrie.BeaconState{}
sb := &ethpb.SignedBeaconBlock{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 1000; i++ {
fuzzer.Fuzz(state)
fuzzer.Fuzz(sb)
s, err := ProcessBlock(ctx, state, sb)
if err != nil && s != nil {
t.Fatalf("state should be nil on err. found: %v on error: %v for signed block: %v", s, err, sb)
}
}
}
func TestFuzzProcessOperations_1000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
ctx := context.Background()
state := &stateTrie.BeaconState{}
bb := &ethpb.SignedBeaconBlock{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 1000; i++ {
fuzzer.Fuzz(state)
fuzzer.Fuzz(bb)
s, err := ProcessBlock(ctx, state, bb)
if err != nil && s != nil {
t.Fatalf("state should be nil on err. found: %v on error: %v for block body: %v", s, err, bb)
}
}
}
func TestFuzzprocessOperationsNoVerify_1000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
ctx := context.Background()
state := &stateTrie.BeaconState{}
bb := &ethpb.SignedBeaconBlock{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 1000; i++ {
fuzzer.Fuzz(state)
fuzzer.Fuzz(bb)
s, err := ProcessOperationsNoVerifyAttsSigs(ctx, state, bb)
if err != nil && s != nil {
t.Fatalf("state should be nil on err. found: %v on error: %v for block body: %v", s, err, bb)
}
}
}
func TestFuzzverifyOperationLengths_10000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
state := &stateTrie.BeaconState{}
bb := &ethpb.SignedBeaconBlock{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 10000; i++ {
fuzzer.Fuzz(state)
fuzzer.Fuzz(bb)
_, err := VerifyOperationLengths(context.Background(), state, bb)
_ = err
}
}
func TestFuzzCanProcessEpoch_10000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
state := &stateTrie.BeaconState{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 10000; i++ {
fuzzer.Fuzz(state)
CanProcessEpoch(state)
}
}
func TestFuzzProcessEpochPrecompute_1000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
ctx := context.Background()
state := &stateTrie.BeaconState{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 1000; i++ {
fuzzer.Fuzz(state)
s, err := ProcessEpochPrecompute(ctx, state)
if err != nil && s != nil {
t.Fatalf("state should be nil on err. found: %v on error: %v for state: %v", s, err, state)
}
}
}
func TestFuzzProcessBlockForStateRoot_1000(t *testing.T) {
SkipSlotCache.Disable()
defer SkipSlotCache.Enable()
ctx := context.Background()
state := &stateTrie.BeaconState{}
sb := &ethpb.SignedBeaconBlock{}
fuzzer := fuzz.NewWithSeed(0)
fuzzer.NilChance(0.1)
for i := 0; i < 1000; i++ {
fuzzer.Fuzz(state)
fuzzer.Fuzz(sb)
s, err := ProcessBlockForStateRoot(ctx, state, sb)
if err != nil && s != nil {
t.Fatalf("state should be nil on err. found: %v on error: %v for signed block: %v", s, err, sb)
}
}
}