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212 lines
8.7 KiB
Rust
212 lines
8.7 KiB
Rust
//! Traits for configuring a node.
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use crate::PayloadTypes;
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use alloy_rpc_types_engine::JwtSecret;
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use reth_basic_payload_builder::PayloadBuilder;
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use reth_consensus::FullConsensus;
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use reth_db_api::{database_metrics::DatabaseMetrics, Database};
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use reth_engine_primitives::{ConsensusEngineEvent, ConsensusEngineHandle};
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use reth_evm::ConfigureEvm;
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use reth_network_api::FullNetwork;
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use reth_node_core::node_config::NodeConfig;
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use reth_node_types::{NodeTypes, NodeTypesWithDBAdapter, TxTy};
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use reth_payload_builder::PayloadBuilderHandle;
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use reth_provider::FullProvider;
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use reth_tasks::TaskExecutor;
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use reth_tokio_util::EventSender;
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use reth_transaction_pool::{PoolTransaction, TransactionPool};
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use std::{fmt::Debug, future::Future, marker::PhantomData};
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/// A helper trait that is downstream of the [`NodeTypes`] trait and adds stateful
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/// components to the node.
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///
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/// Its types are configured by node internally and are not intended to be user configurable.
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pub trait FullNodeTypes: Clone + Debug + Send + Sync + Unpin + 'static {
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/// Node's types with the database.
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type Types: NodeTypes;
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/// Underlying database type used by the node to store and retrieve data.
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type DB: Database + DatabaseMetrics + Clone + Unpin + 'static;
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/// The provider type used to interact with the node.
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type Provider: FullProvider<NodeTypesWithDBAdapter<Self::Types, Self::DB>>;
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}
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/// An adapter type that adds the builtin provider type to the user configured node types.
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#[derive(Clone, Debug)]
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pub struct FullNodeTypesAdapter<Types, DB, Provider>(PhantomData<(Types, DB, Provider)>);
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impl<Types, DB, Provider> FullNodeTypes for FullNodeTypesAdapter<Types, DB, Provider>
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where
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Types: NodeTypes,
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DB: Database + DatabaseMetrics + Clone + Unpin + 'static,
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Provider: FullProvider<NodeTypesWithDBAdapter<Types, DB>>,
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{
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type Types = Types;
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type DB = DB;
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type Provider = Provider;
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}
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/// Helper trait to bound [`PayloadBuilder`] to the node's engine types.
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pub trait PayloadBuilderFor<N: NodeTypes>:
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PayloadBuilder<
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Attributes = <N::Payload as PayloadTypes>::PayloadBuilderAttributes,
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BuiltPayload = <N::Payload as PayloadTypes>::BuiltPayload,
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>
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{
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}
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impl<T, N: NodeTypes> PayloadBuilderFor<N> for T where
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T: PayloadBuilder<
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Attributes = <N::Payload as PayloadTypes>::PayloadBuilderAttributes,
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BuiltPayload = <N::Payload as PayloadTypes>::BuiltPayload,
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>
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{
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}
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/// Encapsulates all types and components of the node.
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pub trait FullNodeComponents: FullNodeTypes + Clone + 'static {
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/// The transaction pool of the node.
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type Pool: TransactionPool<Transaction: PoolTransaction<Consensus = TxTy<Self::Types>>> + Unpin;
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/// The node's EVM configuration, defining settings for the Ethereum Virtual Machine.
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type Evm: ConfigureEvm<Primitives = <Self::Types as NodeTypes>::Primitives>;
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/// The consensus type of the node.
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type Consensus: FullConsensus<<Self::Types as NodeTypes>::Primitives> + Clone + Unpin + 'static;
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/// Network API.
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type Network: FullNetwork;
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/// Returns the transaction pool of the node.
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fn pool(&self) -> &Self::Pool;
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/// Returns the node's evm config.
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fn evm_config(&self) -> &Self::Evm;
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/// Returns the node's consensus type.
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fn consensus(&self) -> &Self::Consensus;
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/// Returns the handle to the network
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fn network(&self) -> &Self::Network;
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/// Returns the handle to the payload builder service handling payload building requests from
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/// the engine.
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fn payload_builder_handle(&self) -> &PayloadBuilderHandle<<Self::Types as NodeTypes>::Payload>;
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/// Returns the provider of the node.
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fn provider(&self) -> &Self::Provider;
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/// Returns an executor handle to spawn tasks.
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///
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/// This can be used to spawn critical, blocking tasks or register tasks that should be
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/// terminated gracefully. See also [`TaskSpawner`](reth_tasks::TaskSpawner).
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fn task_executor(&self) -> &TaskExecutor;
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}
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/// Context passed to [`NodeAddOns::launch_add_ons`],
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#[derive(Debug, Clone)]
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pub struct AddOnsContext<'a, N: FullNodeComponents> {
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/// Node with all configured components.
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pub node: N,
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/// Node configuration.
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pub config: &'a NodeConfig<<N::Types as NodeTypes>::ChainSpec>,
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/// Handle to the beacon consensus engine.
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pub beacon_engine_handle: ConsensusEngineHandle<<N::Types as NodeTypes>::Payload>,
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/// Notification channel for engine API events
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pub engine_events: EventSender<ConsensusEngineEvent<<N::Types as NodeTypes>::Primitives>>,
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/// JWT secret for the node.
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pub jwt_secret: JwtSecret,
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}
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/// Customizable node add-on types.
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///
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/// This trait defines the interface for extending a node with additional functionality beyond
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/// the core [`FullNodeComponents`]. It provides a way to launch supplementary services such as
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/// RPC servers, monitoring, external integrations, or any custom functionality that builds on
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/// top of the core node components.
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///
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/// ## Purpose
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///
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/// The `NodeAddOns` trait serves as an extension point in the node builder architecture,
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/// allowing developers to:
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/// - Define custom services that run alongside the main node
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/// - Access all node components and configuration during initialization
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/// - Return a handle for managing the launched services (e.g. handle to rpc server)
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///
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/// ## How it fits into `NodeBuilder`
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///
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/// In the node builder pattern, add-ons are the final layer that gets applied after all core
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/// components are configured and started. The builder flow typically follows:
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///
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/// 1. Configure [`NodeTypes`] (chain spec, database types, etc.)
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/// 2. Build [`FullNodeComponents`] (consensus, networking, transaction pool, etc.)
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/// 3. Launch [`NodeAddOns`] with access to all components via [`AddOnsContext`]
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///
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/// ## Primary Use Case
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///
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/// The primary use of this trait is to launch RPC servers that provide external API access to
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/// the node. For Ethereum nodes, this typically includes two main servers: the regular RPC
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/// server (HTTP/WS/IPC) that handles user requests and the authenticated Engine API server
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/// that communicates with the consensus layer. The returned handle contains the necessary
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/// endpoints and control mechanisms for these servers, allowing the node to serve JSON-RPC
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/// requests and participate in consensus. While RPC is the main use case, the trait is
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/// intentionally flexible to support other kinds of add-ons such as monitoring, indexing, or
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/// custom protocol extensions.
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///
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/// ## Context Access
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///
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/// The [`AddOnsContext`] provides access to:
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/// - All node components via the `node` field
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/// - Node configuration
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/// - Engine API handles for consensus layer communication
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/// - JWT secrets for authenticated endpoints
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///
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/// This ensures add-ons can integrate deeply with the node while maintaining clean separation
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/// of concerns.
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pub trait NodeAddOns<N: FullNodeComponents>: Send {
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/// Handle to add-ons.
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///
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/// This type is returned by [`launch_add_ons`](Self::launch_add_ons) and represents a
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/// handle to the launched services. It must be `Clone` to allow multiple components to
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/// hold references and should provide methods to interact with the running services.
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///
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/// For RPC add-ons, this typically includes:
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/// - Server handles to access local addresses and shutdown methods
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/// - RPC module registry for runtime inspection of available methods
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/// - Configured middleware and transport-specific settings
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/// - For Engine API implementations, this also includes handles for consensus layer
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/// communication
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type Handle: Send + Sync + Clone;
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/// Configures and launches the add-ons.
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///
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/// This method is called once during node startup after all core components are initialized.
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/// It receives an [`AddOnsContext`] that provides access to:
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///
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/// - The fully configured node with all its components
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/// - Node configuration for reading settings
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/// - Engine API handles for consensus layer communication
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/// - JWT secrets for setting up authenticated endpoints (if any).
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///
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/// The implementation should:
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/// 1. Use the context to configure the add-on services
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/// 2. Launch any background tasks using the node's task executor
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/// 3. Return a handle that allows interaction with the launched services
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///
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/// # Errors
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///
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/// This method may fail if the add-ons cannot be properly configured or launched,
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/// for example due to port binding issues or invalid configuration.
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fn launch_add_ons(
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self,
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ctx: AddOnsContext<'_, N>,
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) -> impl Future<Output = eyre::Result<Self::Handle>> + Send;
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}
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impl<N: FullNodeComponents> NodeAddOns<N> for () {
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type Handle = ();
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async fn launch_add_ons(self, _components: AddOnsContext<'_, N>) -> eyre::Result<Self::Handle> {
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Ok(())
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}
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}
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