import { RoughRenderer } from './renderer.js'; import { Config, DrawingSurface, Options, Drawable, OpSet, PathInfo } from './core'; import { Point } from './geometry.js'; export declare class RoughGenerator { private config; private surface; private renderer; defaultOptions: Options; constructor(config: Config | null, surface: DrawingSurface); protected _options(options?: Options): Options; protected _drawable(shape: string, sets: OpSet[], options: Options): Drawable; protected readonly lib: RoughRenderer; private getCanvasSize; protected computePolygonSize(points: Point[]): Point; protected polygonPath(points: Point[]): string; protected computePathSize(d: string): Point; line(x1: number, y1: number, x2: number, y2: number, options?: Options): Drawable; rectangle(x: number, y: number, width: number, height: number, options?: Options): Drawable; ellipse(x: number, y: number, width: number, height: number, options?: Options): Drawable; circle(x: number, y: number, diameter: number, options?: Options): Drawable; linearPath(points: Point[], options?: Options): Drawable; arc(x: number, y: number, width: number, height: number, start: number, stop: number, closed?: boolean, options?: Options): Drawable; curve(points: Point[], options?: Options): Drawable; polygon(points: Point[], options?: Options): Drawable; path(d: string, options?: Options): Drawable; toPaths(drawable: Drawable): PathInfo[]; private fillSketch; opsToPath(drawing: OpSet): string; }