Files
rough/bin/generator.js
2018-06-26 11:20:34 -07:00

311 lines
11 KiB
JavaScript

import { createRenderer } from './renderer-factory.js';
const hasSelf = typeof self !== 'undefined';
export class RoughGenerator {
constructor(config, surface) {
this.defaultOptions = {
maxRandomnessOffset: 2,
roughness: 1,
bowing: 1,
stroke: '#000',
strokeWidth: 1,
curveTightness: 0,
curveStepCount: 9,
fill: null,
fillStyle: 'hachure',
fillWeight: -1,
hachureAngle: -41,
hachureGap: -1
};
this.config = config || {};
this.surface = surface;
this.renderer = createRenderer(this.config);
if (this.config.options) {
this.defaultOptions = this._options(this.config.options);
}
}
_options(options) {
return options ? Object.assign({}, this.defaultOptions, options) : this.defaultOptions;
}
_drawable(shape, sets, options) {
return { shape, sets: sets || [], options: options || this.defaultOptions };
}
get lib() {
return this.renderer;
}
getCanvasSize() {
const val = (w) => {
if (w && typeof w === 'object') {
if (w.baseVal && w.baseVal.value) {
return w.baseVal.value;
}
}
return w || 100;
};
if (this.surface) {
return [val(this.surface.width), val(this.surface.height)];
}
return [100, 100];
}
computePolygonSize(points) {
if (points.length) {
let left = points[0][0];
let right = points[0][0];
let top = points[0][1];
let bottom = points[0][1];
for (let i = 1; i < points.length; i++) {
left = Math.min(left, points[i][0]);
right = Math.max(right, points[i][0]);
top = Math.min(top, points[i][1]);
bottom = Math.max(bottom, points[i][1]);
}
return [(right - left), (bottom - top)];
}
return [0, 0];
}
polygonPath(points) {
let d = '';
if (points.length) {
d = `M${points[0][0]},${points[0][1]}`;
for (let i = 1; i < points.length; i++) {
d = `${d} L${points[i][0]},${points[i][1]}`;
}
}
return d;
}
computePathSize(d) {
let size = [0, 0];
if (hasSelf && self.document) {
try {
const ns = 'http://www.w3.org/2000/svg';
const svg = self.document.createElementNS(ns, 'svg');
svg.setAttribute('width', '0');
svg.setAttribute('height', '0');
const pathNode = self.document.createElementNS(ns, 'path');
pathNode.setAttribute('d', d);
svg.appendChild(pathNode);
self.document.body.appendChild(svg);
const bb = pathNode.getBBox();
if (bb) {
size[0] = bb.width || 0;
size[1] = bb.height || 0;
}
self.document.body.removeChild(svg);
}
catch (err) { }
}
const canvasSize = this.getCanvasSize();
if (!(size[0] * size[1])) {
size = canvasSize;
}
return size;
}
line(x1, y1, x2, y2, options) {
const o = this._options(options);
return this._drawable('line', [this.lib.line(x1, y1, x2, y2, o)], o);
}
rectangle(x, y, width, height, options) {
const o = this._options(options);
const paths = [];
if (o.fill) {
const points = [[x, y], [x + width, y], [x + width, y + height], [x, y + height]];
if (o.fillStyle === 'solid') {
paths.push(this.lib.solidFillPolygon(points, o));
}
else {
paths.push(this.lib.patternFillPolygon(points, o));
}
}
paths.push(this.lib.rectangle(x, y, width, height, o));
return this._drawable('rectangle', paths, o);
}
ellipse(x, y, width, height, options) {
const o = this._options(options);
const paths = [];
if (o.fill) {
if (o.fillStyle === 'solid') {
const shape = this.lib.ellipse(x, y, width, height, o);
shape.type = 'fillPath';
paths.push(shape);
}
else {
paths.push(this.lib.patternFillEllipse(x, y, width, height, o));
}
}
paths.push(this.lib.ellipse(x, y, width, height, o));
return this._drawable('ellipse', paths, o);
}
circle(x, y, diameter, options) {
const ret = this.ellipse(x, y, diameter, diameter, options);
ret.shape = 'circle';
return ret;
}
linearPath(points, options) {
const o = this._options(options);
return this._drawable('linearPath', [this.lib.linearPath(points, false, o)], o);
}
arc(x, y, width, height, start, stop, closed = false, options) {
const o = this._options(options);
const paths = [];
if (closed && o.fill) {
if (o.fillStyle === 'solid') {
const shape = this.lib.arc(x, y, width, height, start, stop, true, false, o);
shape.type = 'fillPath';
paths.push(shape);
}
else {
paths.push(this.lib.patternFillArc(x, y, width, height, start, stop, o));
}
}
paths.push(this.lib.arc(x, y, width, height, start, stop, closed, true, o));
return this._drawable('arc', paths, o);
}
curve(points, options) {
const o = this._options(options);
return this._drawable('curve', [this.lib.curve(points, o)], o);
}
polygon(points, options) {
const o = this._options(options);
const paths = [];
if (o.fill) {
if (o.fillStyle === 'solid') {
paths.push(this.lib.solidFillPolygon(points, o));
}
else {
const size = this.computePolygonSize(points);
const fillPoints = [
[0, 0],
[size[0], 0],
[size[0], size[1]],
[0, size[1]]
];
const shape = this.lib.patternFillPolygon(fillPoints, o);
shape.type = 'path2Dpattern';
shape.size = size;
shape.path = this.polygonPath(points);
paths.push(shape);
}
}
paths.push(this.lib.linearPath(points, true, o));
return this._drawable('polygon', paths, o);
}
path(d, options) {
const o = this._options(options);
const paths = [];
if (!d) {
return this._drawable('path', paths, o);
}
if (o.fill) {
if (o.fillStyle === 'solid') {
const shape = { type: 'path2Dfill', path: d, ops: [] };
paths.push(shape);
}
else {
const size = this.computePathSize(d);
const points = [
[0, 0],
[size[0], 0],
[size[0], size[1]],
[0, size[1]]
];
const shape = this.lib.patternFillPolygon(points, o);
shape.type = 'path2Dpattern';
shape.size = size;
shape.path = d;
paths.push(shape);
}
}
paths.push(this.lib.svgPath(d, o));
return this._drawable('path', paths, o);
}
toPaths(drawable) {
const sets = drawable.sets || [];
const o = drawable.options || this.defaultOptions;
const paths = [];
for (const drawing of sets) {
let path = null;
switch (drawing.type) {
case 'path':
path = {
d: this.opsToPath(drawing),
stroke: o.stroke,
strokeWidth: o.strokeWidth,
fill: 'none'
};
break;
case 'fillPath':
path = {
d: this.opsToPath(drawing),
stroke: 'none',
strokeWidth: 0,
fill: o.fill || 'none'
};
break;
case 'fillSketch':
path = this.fillSketch(drawing, o);
break;
case 'path2Dfill':
path = {
d: drawing.path || '',
stroke: 'none',
strokeWidth: 0,
fill: o.fill || 'none'
};
break;
case 'path2Dpattern': {
const size = drawing.size;
const pattern = {
x: 0, y: 0, width: 1, height: 1,
viewBox: `0 0 ${Math.round(size[0])} ${Math.round(size[1])}`,
patternUnits: 'objectBoundingBox',
path: this.fillSketch(drawing, o)
};
path = {
d: drawing.path,
stroke: 'none',
strokeWidth: 0,
pattern: pattern
};
break;
}
}
if (path) {
paths.push(path);
}
}
return paths;
}
fillSketch(drawing, o) {
let fweight = o.fillWeight;
if (fweight < 0) {
fweight = o.strokeWidth / 2;
}
return {
d: this.opsToPath(drawing),
stroke: o.fill || 'none',
strokeWidth: fweight,
fill: 'none'
};
}
opsToPath(drawing) {
let path = '';
for (const item of drawing.ops) {
const data = item.data;
switch (item.op) {
case 'move':
path += `M${data[0]} ${data[1]} `;
break;
case 'bcurveTo':
path += `C${data[0]} ${data[1]}, ${data[2]} ${data[3]}, ${data[4]} ${data[5]} `;
break;
case 'qcurveTo':
path += `Q${data[0]} ${data[1]}, ${data[2]} ${data[3]} `;
break;
case 'lineTo':
path += `L${data[0]} ${data[1]} `;
break;
}
}
return path.trim();
}
}