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https://github.com/rough-stuff/rough.git
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179 lines
6.1 KiB
JavaScript
179 lines
6.1 KiB
JavaScript
import { RoughGenerator } from './generator';
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import { RoughRenderer } from './renderer';
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const hasDocument = typeof document !== 'undefined';
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export class RoughCanvas {
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constructor(canvas, config) {
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this.canvas = canvas;
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this.ctx = this.canvas.getContext('2d');
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this.gen = new RoughGenerator(config || null, this.canvas);
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}
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get generator() {
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return this.gen;
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}
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static createRenderer() {
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return new RoughRenderer();
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}
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line(x1, y1, x2, y2, options) {
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const d = this.gen.line(x1, y1, x2, y2, options);
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this.draw(d);
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return d;
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}
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rectangle(x, y, width, height, options) {
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const d = this.gen.rectangle(x, y, width, height, options);
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this.draw(d);
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return d;
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}
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ellipse(x, y, width, height, options) {
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const d = this.gen.ellipse(x, y, width, height, options);
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this.draw(d);
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return d;
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}
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circle(x, y, diameter, options) {
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const d = this.gen.circle(x, y, diameter, options);
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this.draw(d);
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return d;
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}
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linearPath(points, options) {
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const d = this.gen.linearPath(points, options);
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this.draw(d);
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return d;
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}
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polygon(points, options) {
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const d = this.gen.polygon(points, options);
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this.draw(d);
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return d;
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}
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arc(x, y, width, height, start, stop, closed = false, options) {
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const d = this.gen.arc(x, y, width, height, start, stop, closed, options);
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this.draw(d);
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return d;
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}
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curve(points, options) {
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const d = this.gen.curve(points, options);
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this.draw(d);
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return d;
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}
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path(d, options) {
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const drawing = this.gen.path(d, options);
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this.draw(drawing);
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return drawing;
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}
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draw(drawable) {
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const sets = drawable.sets || [];
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const o = drawable.options || this.gen.defaultOptions;
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const ctx = this.ctx;
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for (const drawing of sets) {
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switch (drawing.type) {
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case 'path':
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ctx.save();
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ctx.strokeStyle = o.stroke;
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ctx.lineWidth = o.strokeWidth;
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this._drawToContext(ctx, drawing);
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ctx.restore();
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break;
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case 'fillPath':
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ctx.save();
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ctx.fillStyle = o.fill || '';
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this._drawToContext(ctx, drawing);
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ctx.restore();
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break;
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case 'fillSketch':
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this.fillSketch(ctx, drawing, o);
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break;
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case 'path2Dfill': {
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this.ctx.save();
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this.ctx.fillStyle = o.fill || '';
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const p2d = new Path2D(drawing.path);
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this.ctx.fill(p2d);
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this.ctx.restore();
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break;
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}
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case 'path2Dpattern': {
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const doc = this.canvas.ownerDocument || (hasDocument && document);
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if (doc) {
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const size = drawing.size;
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const hcanvas = doc.createElement('canvas');
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const hcontext = hcanvas.getContext('2d');
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const bbox = this.computeBBox(drawing.path);
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if (bbox && (bbox.width || bbox.height)) {
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hcanvas.width = this.canvas.width;
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hcanvas.height = this.canvas.height;
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hcontext.translate(bbox.x || 0, bbox.y || 0);
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}
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else {
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hcanvas.width = size[0];
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hcanvas.height = size[1];
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}
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this.fillSketch(hcontext, drawing, o);
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this.ctx.save();
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this.ctx.fillStyle = this.ctx.createPattern(hcanvas, 'repeat');
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const p2d = new Path2D(drawing.path);
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this.ctx.fill(p2d);
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this.ctx.restore();
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}
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else {
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console.error('Cannot render path2Dpattern. No defs/document defined.');
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}
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break;
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}
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}
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}
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}
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computeBBox(d) {
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if (hasDocument) {
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try {
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const ns = 'http://www.w3.org/2000/svg';
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const svg = document.createElementNS(ns, 'svg');
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svg.setAttribute('width', '0');
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svg.setAttribute('height', '0');
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const pathNode = self.document.createElementNS(ns, 'path');
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pathNode.setAttribute('d', d);
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svg.appendChild(pathNode);
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document.body.appendChild(svg);
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const bbox = pathNode.getBBox();
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document.body.removeChild(svg);
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return bbox;
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}
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catch (err) { }
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}
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return null;
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}
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fillSketch(ctx, drawing, o) {
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let fweight = o.fillWeight;
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if (fweight < 0) {
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fweight = o.strokeWidth / 2;
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}
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ctx.save();
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ctx.strokeStyle = o.fill || '';
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ctx.lineWidth = fweight;
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this._drawToContext(ctx, drawing);
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ctx.restore();
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}
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_drawToContext(ctx, drawing) {
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ctx.beginPath();
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for (const item of drawing.ops) {
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const data = item.data;
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switch (item.op) {
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case 'move':
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ctx.moveTo(data[0], data[1]);
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break;
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case 'bcurveTo':
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ctx.bezierCurveTo(data[0], data[1], data[2], data[3], data[4], data[5]);
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break;
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case 'qcurveTo':
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ctx.quadraticCurveTo(data[0], data[1], data[2], data[3]);
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break;
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case 'lineTo':
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ctx.lineTo(data[0], data[1]);
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break;
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}
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}
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if (drawing.type === 'fillPath') {
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ctx.fill();
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}
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else {
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ctx.stroke();
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}
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}
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}
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