Files
santa/Source/common/SNTXPCConnection.m
Russell Hancox 07988686ae Initial commit
2014-11-20 16:23:13 -05:00

198 lines
6.3 KiB
Objective-C

/// Copyright 2014 Google Inc. All rights reserved.
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
#import "SNTXPCConnection.h"
#import "SNTCodesignChecker.h"
@protocol XPCConnectionValidityRequest
- (void)isConnectionValidWithBlock:(void (^)(BOOL))block;
@end
@interface SNTXPCConnection ()
/// The XPC listener (used on server-side only).
@property NSXPCListener *listenerObject;
/// The current connection object.
@property NSXPCConnection *currentConnection;
/// The remote interface to use while the connection hasn't been validated.
@property NSXPCInterface *validatorInterface;
@end
@implementation SNTXPCConnection
#pragma mark Initializers
- (instancetype)initServerWithName:(NSString *)name {
self = [super init];
if (self) {
Protocol *validatorProtocol = @protocol(XPCConnectionValidityRequest);
_validatorInterface = [NSXPCInterface interfaceWithProtocol:validatorProtocol];
_listenerObject = [[NSXPCListener alloc] initWithMachServiceName:name];
if (!_validatorInterface || !_listenerObject) return nil;
}
return self;
}
- (instancetype)initClientWithName:(NSString *)name options:(NSXPCConnectionOptions)options {
self = [super init];
if (self) {
Protocol *validatorProtocol = @protocol(XPCConnectionValidityRequest);
_validatorInterface = [NSXPCInterface interfaceWithProtocol:validatorProtocol];
_currentConnection = [[NSXPCConnection alloc] initWithMachServiceName:name
options:options];
if (!_validatorInterface || !_currentConnection) return nil;
}
return self;
}
- (instancetype)init {
[self doesNotRecognizeSelector:_cmd];
return nil;
}
#pragma mark Connection set-up
- (void)resume {
if (_listenerObject) {
// A new listener doesn't do anything until a client connects.
self.listenerObject.delegate = self;
[self.listenerObject resume];
} else {
// A new client begins the validation process.
NSXPCConnection *connection = _currentConnection;
connection.remoteObjectInterface = _validatorInterface;
connection.invalidationHandler = ^{
[self invokeInvalidationHandler];
self.currentConnection = nil;
};
connection.interruptionHandler = ^{
[self.currentConnection invalidate];
};
[connection resume];
[[connection remoteObjectProxy] isConnectionValidWithBlock:^void(BOOL response) {
pid_t pid = self.currentConnection.processIdentifier;
SNTCodesignChecker *selfCS = [[SNTCodesignChecker alloc] initWithSelf];
SNTCodesignChecker *otherCS = [[SNTCodesignChecker alloc] initWithPID:pid];
if (response && [otherCS signingInformationMatches:selfCS]) {
[self.currentConnection suspend];
self.currentConnection.remoteObjectInterface = self.remoteInterface;
self.currentConnection.exportedInterface = self.exportedInterface;
self.currentConnection.exportedObject = self.exportedObject;
[self invokeAcceptedHandler];
[self.currentConnection resume];
} else {
[self invokeRejectedHandler];
[self.currentConnection invalidate];
self.currentConnection = nil;
}
}];
}
}
- (BOOL)listener:(NSXPCListener *)listener shouldAcceptNewConnection:(NSXPCConnection *)connection {
// Reject connection if a connection already exists. As the invalidation/interruption handlers
// both cause the currentConnection to be nil'd out, this should be OK.
if (self.currentConnection) return NO;
connection.exportedObject = self;
connection.exportedInterface = _validatorInterface;
connection.invalidationHandler = ^{
[self invokeInvalidationHandler];
self.currentConnection = nil;
};
connection.interruptionHandler = ^{
// Invalidate the connection, causing the handler above to run
[self.currentConnection invalidate];
};
// At this point the client is connected and can send messages but the only message it can send
// is isConnectionValidWithBlock: and we won't send anything to it until it has.
self.currentConnection = connection;
[connection resume];
return YES;
}
- (void)isConnectionValidWithBlock:(void (^)(BOOL))block {
pid_t pid = self.currentConnection.processIdentifier;
SNTCodesignChecker *selfCS = [[SNTCodesignChecker alloc] initWithSelf];
SNTCodesignChecker *otherCS = [[SNTCodesignChecker alloc] initWithPID:pid];
if ([otherCS signingInformationMatches:selfCS]) {
[self.currentConnection suspend];
self.currentConnection.remoteObjectInterface = self.remoteInterface;
self.currentConnection.exportedInterface = self.exportedInterface;
self.currentConnection.exportedObject = self.exportedObject;
[self.currentConnection resume];
[self invokeAcceptedHandler];
// Let remote end know that we accepted. Note: in acception this must come last otherwise
// the remote end might start sending messages before the interface is fully set-up.
block(YES);
} else {
// Let remote end know that we rejected. Note: in rejection this must come first otherwise
// the connection is invalidated before the client ever realizes.
block(NO);
[self invokeRejectedHandler];
[self.currentConnection invalidate];
self.currentConnection = nil;
}
}
- (id)remoteObjectProxy {
if (self.currentConnection && self.currentConnection.remoteObjectInterface) {
return [self.currentConnection remoteObjectProxyWithErrorHandler:^(NSError *error) {
[self.currentConnection invalidate];
}];
}
return nil;
}
- (void)invokeAcceptedHandler {
if (self.acceptedHandler) {
self.acceptedHandler();
}
}
- (void)invokeRejectedHandler {
if (self.rejectedHandler) {
self.rejectedHandler();
}
}
- (void)invokeInvalidationHandler {
if (self.invalidationHandler) {
self.invalidationHandler();
}
}
@end