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chore: fix failing mobile demo ios e2e tests (#1710)
* fix failing mobile demo ios e2e tests * temp test * add patch. update files * run demo e2e patch * sort package json * disable running on dev
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2
.github/workflows/mobile-sdk-demo-e2e.yml
vendored
2
.github/workflows/mobile-sdk-demo-e2e.yml
vendored
@@ -457,7 +457,7 @@ jobs:
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fi
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FORCE_BUNDLING=1 RCT_NO_LAUNCH_PACKAGER=1 \
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xcodebuild -workspace "$WORKSPACE_PATH" -scheme ${{ env.IOS_PROJECT_SCHEME }} -configuration Debug -destination "id=${{ env.IOS_SIMULATOR_ID }}" -derivedDataPath packages/mobile-sdk-demo/ios/build -jobs "$(sysctl -n hw.ncpu)" -parallelizeTargets -quiet COMPILER_INDEX_STORE_ENABLE=NO ONLY_ACTIVE_ARCH=YES SWIFT_COMPILATION_MODE=wholemodule || { echo "❌ iOS build failed"; exit 1; }
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xcodebuild -workspace "$WORKSPACE_PATH" -scheme ${{ env.IOS_PROJECT_SCHEME }} -configuration Debug -destination "id=${{ env.IOS_SIMULATOR_ID }}" -derivedDataPath packages/mobile-sdk-demo/ios/build -jobs "$(sysctl -n hw.ncpu)" -parallelizeTargets -quiet COMPILER_INDEX_STORE_ENABLE=NO ONLY_ACTIVE_ARCH=YES SWIFT_COMPILATION_MODE=wholemodule 'SWIFT_ACTIVE_COMPILATION_CONDITIONS=$(inherited) E2E_TESTING' || { echo "❌ iOS build failed"; exit 1; }
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echo "✅ iOS build succeeded"
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- name: Build iOS Release Archive (unsigned)
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run: |
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