mirror of
https://github.com/rstudio/shiny.git
synced 2026-02-08 21:55:02 -05:00
Simplify DnD for fileInputs, fix #2142 (Firefox 57+)
- Simplified dragHover "plugin" by counting children instead of storing them. Counting children fixes Firefox 57+ bug (to be found or filed) that causes text object of input element to produce drag events - Removed multimethod since it's no longer used anywhere - Firefox 57+ appears not to trigger a change event when the `files` field is modified, which prevented uploads from occuring. This commit triggers a change event manually and doesn't impact the functioning of other browsers.
This commit is contained in:
@@ -309,72 +309,77 @@ $.extend(fileInputBinding, {
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// This will be used only when restoring a file from a saved state.
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return 'shiny.file';
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},
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_getZone: function(el) {
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_zoneOf: function(el) {
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return $(el).closest("div.input-group");
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},
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// This implements draghoverstart/draghoverend events that occur once per
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// selector, instead of once for every child the way native
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// dragenter/dragleave do. Inspired by https://gist.github.com/meleyal/3794126
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_enableDraghover: function($el, ns = "") {
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// Create an empty jQuery collection. This is a set-like data structure that
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// jQuery normally uses to contain the results of a selection.
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let collection = $();
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// Attach a dragenter handler to $el and all of its children. When the first
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// child is entered, trigger a draghoverstart event.
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$el.on("dragenter.dragHover", e => {
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if (collection.length === 0) {
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$el.trigger("draghoverstart" + ns, e.originalEvent);
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}
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// Every child that has fired dragenter is added to the collection.
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// Addition is idempotent, which accounts for elements producing dragenter
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// multiple times.
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collection = collection.add(e.originalEvent.target);
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});
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// Attach dragleave and drop handlers to $el and its children. Whenever a
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// child fires either of these events, remove it from the collection.
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$el.on("dragleave.dragHover drop.dragHover", e => {
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collection = collection.not(e.originalEvent.target);
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// When the collection has no elements, all of the children have been
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// removed, and produce draghoverend event.
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if (collection.length === 0) {
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$el.trigger("draghoverend" + ns, e.originalEvent);
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}
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});
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},
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_disableDraghover: function($el) {
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$el.off(".dragHover");
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},
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_enableDocumentEvents: function() {
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let $doc = $("html");
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this._enableDraghover($doc);
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$doc.on({
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"draghoverstart.fileDrag": e => {
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$fileInputs.trigger("showZone.fileDrag");
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// This function makes it possible to attach listeners to the dragenter,
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// dragleave, and drop events of a single element with children. It's not
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// intuitive to do directly because outer elements fire "dragleave" events
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// both when the drag leaves the element and when the drag enters a child. To
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// make it easier, we maintain a count of the elements being dragged across
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// and trigger 3 new types of event:
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//
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// 1. draghover:enter - When a drag enters el and any of its children.
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// 2. draghover:leave - When the drag leaves el and all of its children.
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// 3. draghover:drop - When an item is dropped on el or any of its children.
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_enableDraghover: function(el) {
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let $el = $(el),
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childCounter = 0;
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$el.on({
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"dragenter.draghover": e => {
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if (childCounter++ === 0) {
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$el.trigger("draghover:enter", e);
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}
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},
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"draghoverend.fileDrag": e => {
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$fileInputs.trigger("hideZone.fileDrag");
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"dragleave.draghover": e => {
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if (--childCounter === 0) {
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$el.trigger("draghover:leave", e);
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}
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if (childCounter < 0) {
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console.error("draghover childCounter is negative somehow");
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}
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},
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"dragover.fileDrag drop.fileDrag": e => {
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"dragover.draghover": e => {
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e.preventDefault();
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},
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"drop.draghover": e => {
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childCounter = 0;
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$el.trigger("draghover:drop", e);
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e.preventDefault();
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}
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});
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return $el;
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},
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_disableDraghover: function(el) {
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return $(el).off(".draghover");
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},
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_ZoneClass: {
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ACTIVE: "shiny-file-input-active",
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OVER: "shiny-file-input-over"
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},
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_enableDocumentEvents: function() {
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let $doc = $("html"),
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{ACTIVE, OVER} = this._ZoneClass;
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this._enableDraghover($doc)
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.on({
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"draghover:enter.draghover": e => {
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this._zoneOf($fileInputs).addClass(ACTIVE);
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},
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"draghover:leave.draghover": e => {
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this._zoneOf($fileInputs).removeClass(ACTIVE);
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},
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"draghover:drop.draghover": e => {
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this._zoneOf($fileInputs)
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.removeClass(OVER)
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.removeClass(ACTIVE);
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}
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});
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},
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_disableDocumentEvents: function() {
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let $doc = $("html");
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$doc.off(".fileDrag");
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$doc.off(".draghover");
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this._disableDraghover($doc);
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},
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_zoneEvents: [
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"showZone.fileDrag",
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"hideZone.fileDrag",
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"draghoverstart.zone",
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"draghoverend.zone",
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"drop"
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].join(" "),
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_canSetFiles: function(fileList) {
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var testEl = document.createElement("input");
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testEl.type = "file";
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@@ -402,10 +407,13 @@ $.extend(fileInputBinding, {
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// (Chrome, Safari)
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$el.val("");
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el.files = e.originalEvent.dataTransfer.files;
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// Recent versions of Firefox (57+, or "Quantum" and beyond) don't seem to
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// automatically trigger a change event, so we trigger one manually here.
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// On browsers that do trigger change, this operation appears to be
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// idempotent, as el.files doesn't change between events.
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$el.trigger("change");
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}
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},
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_activeClass: "shiny-file-input-active",
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_overClass: "shiny-file-input-over",
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_isIE9: function() {
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try {
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return (window.navigator.userAgent.match(/MSIE 9\./) && true) || false;
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@@ -414,7 +422,7 @@ $.extend(fileInputBinding, {
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}
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},
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subscribe: function(el, callback) {
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let $el = $(el);
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$(el).on("change.fileInputBinding", uploadFiles);
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// Here we try to set up the necessary events for Drag and Drop ("DnD") on
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// every browser except IE9. We specifically exclude IE9 because it's one
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// browser that supports just enough of the functionality we need to be
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@@ -423,88 +431,39 @@ $.extend(fileInputBinding, {
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// support the FileList object though, so the user's expectation that DnD is
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// supported based on this highlighting would be incorrect.
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if (!this._isIE9()) {
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let $zone = this._getZone(el),
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getState = () => $el.data("state"),
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setState = (newState) => $el.data("state", newState),
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transition = multimethod()
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.dispatch(e => [getState(), e.type])
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.when(["plain", "showZone"], e => {
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$zone.removeClass(this._overClass);
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$zone.addClass(this._activeClass);
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setState("activated");
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})
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.when(["activated", "hideZone"], e => {
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$zone.removeClass(this._overClass);
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$zone.removeClass(this._activeClass);
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setState("plain");
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})
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.when(["activated", "draghoverstart"], e => {
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$zone.addClass(this._overClass);
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$zone.removeClass(this._activeClass);
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setState("over");
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})
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// A "drop" event always coincides with a "draghoverend" event. Since
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// we handle all draghoverend events the same way, by clearing our
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// over-style and reverting to "activated" state, we only need to
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// worry about handling the file upload itself here.
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.when(["over", "drop"], e => {
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this._handleDrop(e, el);
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// State change taken care of by ["over", "draghoverend"] handler.
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})
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.when(["over", "draghoverend"], e => {
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$zone.removeClass(this._overClass);
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$zone.addClass(this._activeClass);
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setState("activated");
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})
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// This next case happens when the window (like Finder) that a file is
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// being dragged from occludes the browser window, and the dragged
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// item first enters the page over a drop zone instead of entering
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// through a none-zone element.
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//
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// The dragenter event that caused this draghoverstart to occur will
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// bubble to the document, where it will cause a showZone event to be
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// fired, and drop zones will activate and their states will
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// transition to "activated".
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//
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// We schedule a function to be run *after* that happens, using
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// setTimeout. The function we schedule will set the current element's
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// state to "over", preparing us to deal with a subsequent
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// "draghoverend".
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.when(["plain", "draghoverstart"], e => {
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window.setTimeout(() => {
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$zone.addClass(this._overClass);
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$zone.removeClass(this._activeClass);
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setState("over");
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}, 0);
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})
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.else(e => {
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console.log("fileInput DnD unhandled transition", getState(), e.type, e);
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});
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if ($fileInputs.length === 0) this._enableDocumentEvents();
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setState("plain");
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$zone.on(this._zoneEvents, transition);
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$fileInputs = $fileInputs.add(el);
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this._enableDraghover($zone, ".zone");
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let $zone = this._zoneOf(el),
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{OVER} = this._ZoneClass;
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this._enableDraghover($zone)
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.on({
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"draghover:enter.draghover": e => {
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$zone.addClass(OVER);
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},
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"draghover:leave.draghover": e => {
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$zone.removeClass(OVER);
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// Prevent this event from bubbling to the document handler,
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// which would deactivate all zones.
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e.stopPropagation();
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},
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"draghover:drop.draghover": (e, dropEvent) => {
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this._handleDrop(dropEvent, el);
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}
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});
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}
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$el.on("change.fileInputBinding", uploadFiles);
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},
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unsubscribe: function(el) {
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let $el = $(el),
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$zone = this._getZone(el);
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$zone = this._zoneOf(el);
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$el.removeData("state");
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$zone.removeClass(this._overClass);
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$zone.removeClass(this._activeClass);
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$zone
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.removeClass(this._ZoneClass.OVER)
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.removeClass(this._ZoneClass.ACTIVE);
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this._disableDraghover($zone);
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// Clean up local event handlers.
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$el.off(".fileInputBinding");
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$zone.off(this._zoneEvents);
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$zone.off(".draghover");
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// Remove el from list of inputs and (maybe) clean up global event handlers.
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$fileInputs = $fileInputs.not(el);
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196
srcjs/utils.js
196
srcjs/utils.js
@@ -326,199 +326,3 @@ exports.compareVersion = function(a, op, b) {
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else if (op === "<") return (diff < 0);
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else throw `Unknown operator: ${op}`;
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};
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// multimethod: Creates functions — "multimethods" — that are polymorphic on one
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// or more of their arguments.
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//
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// Multimethods can take any number of arguments. Arguments are passed to an
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// applicable function or "method", returning its result. By default, if no
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// method was applicable, an exception is thrown.
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//
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// Methods are searched in the order that they were added, and the first
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// applicable method found is the one used.
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//
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// A method is applicable when the "dispatch value" associated with it
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// corresponds to the value returned by the dispatch function. The dispatch
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// function defaults to the value of the first argument passed to the
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// multimethod.
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//
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// The correspondence between the value returned by the dispatch function and
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// any method's dispatch value is determined by the test function, which is
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// user-definable and defaults to `equal` or deep equality.
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//
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// # Chainable Functions
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//
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// The function returned by `multimethod()` exposes functions as properties.
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// These functions generally return the multimethod, and so can be chained.
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//
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// - dispatch([function newDispatch]): Sets the dispatch function. The dispatch
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// function can take any number of arguments, but must return a dispatch
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// value. The default dispatch function returns the first argument passed to
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// the multimethod.
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//
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// - test([function newTest]): Sets the test function. The test function takes
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// two arguments: the dispatch value produced by the dispatch function, and
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// the dispatch value associated with some method. It must return a boolean
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// indicating whether or not to select the method. The default test function
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// is `equal`.
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//
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// - when(object dispatchVal, function method): Adds a new dispatch value/method
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// combination.
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//
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// - whenAny(array<object> dispatchVals, function method): Like `when`, but
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// associates the method with every dispatch value in the `dispatchVals`
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// array.
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//
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// - else(function newDefaultMethod): Sets the default function. This function
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// is invoked when no methods apply. If left unset, the multimethod will throw
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// an exception when no methods are applicable.
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//
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// - clone(): Returns a new, functionally-equivalent multimethod. This is a way
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// to extend an existing multimethod in a local context — such as inside a
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// function — without modifying the original. NOTE: The array of methods is
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// copied, but the dispatch values themselves are not.
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//
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// # Self-reference
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//
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// The multimethod function can be obtained inside its method bodies without
|
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// referring to it by name.
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//
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// This makes it possible for one method to call another, or to pass the
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// multimethod to other functions as a callback from within methods.
|
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//
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// The mechanism is: the multimethod itself is bound as `this` to methods when
|
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// they are called. Since arrow functions cannot be bound to objects, **self-reference
|
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// is only possible within methods created using the `function` keyword**.
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//
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// # Tail recursion
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//
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// A method can call itself in a way that will not overflow the stack by using
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// `this.recur`.
|
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//
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// `this.recur` is a function available in methods created using `function`.
|
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// When the return value of a call to `this.recur` is returned by a method, the
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// arguments that were supplied to `this.recur` are used to call the
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// multimethod.
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//
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// # Examples
|
||||
//
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// Handling events:
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//
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// var handle = multimethod()
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// .dispatch(e => [e.target.tagName.toLowerCase(), e.type])
|
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// .when(["h1", "click"], e => "you clicked on an h1")
|
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// .when(["p", "mouseover"], e => "you moused over a p"})
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// .else(e => {
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// let tag = e.target.tagName.toLowerCase();
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// return `you did ${e.type} to an ${tag}`;
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// });
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//
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// $(document).on("click mouseover mouseup mousedown", e => console.log(handle(e)))
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//
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// Self-calls:
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//
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// var demoSelfCall = multimethod()
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// .when(0, function(n) {
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// this(1);
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// })
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// .when(1, function(n) {
|
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// doSomething(this);
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// })
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// .when(2, _ => console.log("tada"));
|
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//
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// Using (abusing?) the test function:
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//
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// var fizzBuzz = multimethod()
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// .test((x, divs) => divs.map(d => x % d === 0).every(Boolean))
|
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// .when([3, 5], x => "FizzBuzz")
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// .when([3], x => "Fizz")
|
||||
// .when([5], x => "Buzz")
|
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// .else(x => x);
|
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//
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||||
// for(let i = 0; i <= 100; i++) console.log(fizzBuzz(i));
|
||||
//
|
||||
// Getting carried away with tail recursion:
|
||||
//
|
||||
// var factorial = multimethod()
|
||||
// .when(0, () => 1)
|
||||
// .when(1, (_, prod = 1) => prod)
|
||||
// .else(function(n, prod = 1) {
|
||||
// return this.recur(n-1, n*prod);
|
||||
// });
|
||||
//
|
||||
// var fibonacci = multimethod()
|
||||
// .when(0, (_, a = 0) => a)
|
||||
// .else(function(n, a = 0, b = 1) {
|
||||
// return this.recur(n-1, b, a+b);
|
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// });
|
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function multimethod(dispatch = (firstArg) => firstArg,
|
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test = equal,
|
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defaultMethod = null,
|
||||
methods = []) {
|
||||
|
||||
var trampolining = false;
|
||||
|
||||
function Sentinel (args) { this.args = args; }
|
||||
|
||||
function trampoline(f) {
|
||||
return (...args) => {
|
||||
trampolining = true;
|
||||
var ret = f.apply(invoke, args);
|
||||
while (ret instanceof Sentinel)
|
||||
ret = f.apply(invoke, ret.args);
|
||||
trampolining = false;
|
||||
return ret;
|
||||
};
|
||||
}
|
||||
|
||||
let invoke = trampoline((...args) => {
|
||||
var dispatchVal = dispatch.apply(null, args);
|
||||
for (let i = 0; i < methods.length; i++) {
|
||||
let [methodVal, methodFn] = methods[i];
|
||||
if (test(dispatchVal, methodVal)) {
|
||||
return methodFn.apply(invoke, args);
|
||||
}
|
||||
}
|
||||
if (defaultMethod) {
|
||||
return defaultMethod.apply(invoke, args);
|
||||
} else {
|
||||
throw new Error(`No method for dispatch value ${dispatchVal}`);
|
||||
}
|
||||
});
|
||||
|
||||
invoke.recur = (...args) => {
|
||||
if (!trampolining) throw new Error("recur can only be called inside a method");
|
||||
return new Sentinel(args);
|
||||
};
|
||||
|
||||
invoke.dispatch = (newDispatch) => {
|
||||
dispatch = newDispatch;
|
||||
return invoke;
|
||||
};
|
||||
|
||||
invoke.test = (newTest) => {
|
||||
test = newTest;
|
||||
return invoke;
|
||||
};
|
||||
|
||||
invoke.when = (dispatchVal, methodFn) => {
|
||||
methods = methods.concat([[dispatchVal, methodFn]]);
|
||||
return invoke;
|
||||
};
|
||||
|
||||
invoke.whenAny = (dispatchVals, methodFn) => {
|
||||
return dispatchVals.reduce((self, val) => invoke.when(val, methodFn), invoke);
|
||||
};
|
||||
|
||||
invoke.else = (newDefaultMethod = null) => {
|
||||
defaultMethod = newDefaultMethod;
|
||||
return invoke;
|
||||
};
|
||||
|
||||
invoke.clone = () => {
|
||||
return multimethod(dispatch, test, defaultMethod, methods.slice());
|
||||
};
|
||||
|
||||
return invoke;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user