\name{updateDateInput} \alias{updateDateInput} \title{Change the value of a date input on the client} \usage{ updateDateInput(session, inputId, label = NULL, value = NULL, min = NULL, max = NULL) } \arguments{ \item{session}{The \code{session} object passed to function given to \code{shinyServer}.} \item{inputId}{The id of the input object.} \item{label}{The label to set for the input object.} \item{value}{The desired date value. Either a Date object, or a string in \code{yyyy-mm-dd} format.} \item{min}{The minimum allowed date. Either a Date object, or a string in \code{yyyy-mm-dd} format.} \item{max}{The maximum allowed date. Either a Date object, or a string in \code{yyyy-mm-dd} format.} } \description{ Change the value of a date input on the client } \details{ The input updater functions send a message to the client, telling it to change the settings of an input object. The messages are collected and sent after all the observers (including outputs) have finished running. The syntax of these functions is similar to the functions that created the inputs in the first place. For example, \code{\link{numericInput}()} and \code{updateNumericInput()} take a similar set of arguments. Any arguments with NULL values will be ignored; they will not result in any changes to the input object on the client. } \examples{ \dontrun{ shinyServer(function(input, output, session) { observe({ # We'll use the input$controller variable multiple times, so save it as x # for convenience. x <- input$controller updateDateInput(session, "inDate", label = paste("Date label", x), value = paste("2013-04-", x, sep=""), min = paste("2013-04-", x-1, sep=""), max = paste("2013-04-", x+1, sep="") ) }) }) } } \seealso{ \code{\link{dateInput}} }