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81 lines
2.5 KiB
R
81 lines
2.5 KiB
R
% Generated by roxygen2: do not edit by hand
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% Please edit documentation in R/update-input.R
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\name{updateTextAreaInput}
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\alias{updateTextAreaInput}
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\title{Change the value of a textarea input on the client}
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\usage{
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updateTextAreaInput(
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session = getDefaultReactiveDomain(),
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inputId,
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label = NULL,
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value = NULL,
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placeholder = NULL
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)
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}
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\arguments{
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\item{session}{The \code{session} object passed to function given to
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\code{shinyServer}. Default is \code{getDefaultReactiveDomain()}.}
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\item{inputId}{The id of the input object.}
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\item{label}{The label to set for the input object.}
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\item{value}{Initial value.}
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\item{placeholder}{A character string giving the user a hint as to what can
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be entered into the control. Internet Explorer 8 and 9 do not support this
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option.}
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}
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\description{
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Change the value of a textarea input on the client
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}
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\details{
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The input updater functions send a message to the client, telling it to
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change the settings of an input object. The messages are collected and sent
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after all the observers (including outputs) have finished running.
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The syntax of these functions is similar to the functions that created the
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inputs in the first place. For example, \code{\link{numericInput}()} and
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\code{updateNumericInput()} take a similar set of arguments.
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Any arguments with NULL values will be ignored; they will not result in any
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changes to the input object on the client.
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For \code{\link{radioButtons}()}, \code{\link{checkboxGroupInput}()} and
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\code{\link{selectInput}()}, the set of choices can be cleared by using
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\code{choices=character(0)}. Similarly, for these inputs, the selected item
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can be cleared by using \code{selected=character(0)}.
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}
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\examples{
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## Only run examples in interactive R sessions
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if (interactive()) {
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ui <- fluidPage(
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sliderInput("controller", "Controller", 0, 20, 10),
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textAreaInput("inText", "Input textarea"),
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textAreaInput("inText2", "Input textarea 2")
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)
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server <- function(input, output, session) {
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observe({
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# We'll use the input$controller variable multiple times, so save it as x
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# for convenience.
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x <- input$controller
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# This will change the value of input$inText, based on x
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updateTextAreaInput(session, "inText", value = paste("New text", x))
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# Can also set the label, this time for input$inText2
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updateTextAreaInput(session, "inText2",
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label = paste("New label", x),
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value = paste("New text", x))
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})
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}
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shinyApp(ui, server)
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}
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}
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\seealso{
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\code{\link[=textAreaInput]{textAreaInput()}}
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}
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