mirror of
https://github.com/rstudio/shiny.git
synced 2026-02-02 10:45:06 -05:00
These functions were temporarily ripped out of Shiny and moved to the htmltools package. We've discovered that it's safe to keep including them in shiny; as long as the functions in shiny and the functions in htmltools are identical, the user won't receive a conflict warning.
57 lines
1.6 KiB
R
57 lines
1.6 KiB
R
% Generated by roxygen2 (4.0.1): do not edit by hand
|
|
\name{updateTextInput}
|
|
\alias{updateTextInput}
|
|
\title{Change the value of a text input on the client}
|
|
\usage{
|
|
updateTextInput(session, inputId, label = NULL, value = NULL)
|
|
}
|
|
\arguments{
|
|
\item{session}{The \code{session} object passed to function given to
|
|
\code{shinyServer}.}
|
|
|
|
\item{inputId}{The id of the input object.}
|
|
|
|
\item{label}{The label to set for the input object.}
|
|
|
|
\item{value}{The value to set for the input object.}
|
|
}
|
|
\description{
|
|
Change the value of a text input on the client
|
|
}
|
|
\details{
|
|
The input updater functions send a message to the client, telling it to
|
|
change the settings of an input object. The messages are collected and sent
|
|
after all the observers (including outputs) have finished running.
|
|
|
|
The syntax of these functions is similar to the functions that created the
|
|
inputs in the first place. For example, \code{\link{numericInput}()} and
|
|
\code{updateNumericInput()} take a similar set of arguments.
|
|
|
|
Any arguments with NULL values will be ignored; they will not result in any
|
|
changes to the input object on the client.
|
|
}
|
|
\examples{
|
|
\dontrun{
|
|
shinyServer(function(input, output, session) {
|
|
|
|
observe({
|
|
# We'll use the input$controller variable multiple times, so save it as x
|
|
# for convenience.
|
|
x <- input$controller
|
|
|
|
# This will change the value of input$inText, based on x
|
|
updateTextInput(session, "inText", value = paste("New text", x))
|
|
|
|
# Can also set the label, this time for input$inText2
|
|
updateTextInput(session, "inText2",
|
|
label = paste("New label", x),
|
|
value = paste("New text", x))
|
|
})
|
|
})
|
|
}
|
|
}
|
|
\seealso{
|
|
\code{\link{textInput}}
|
|
}
|
|
|