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* fix(billing): should allow restoring subscription (#1728) * fix(already-cancelled-sub): UI should allow restoring subscription * restore functionality fixed * fix * improvement(start): revert to start block * make it work with start block * fix start block persistence * cleanup triggers * debounce status checks * update docs * improvement(start): revert to start block * make it work with start block * fix start block persistence * cleanup triggers * debounce status checks * update docs * SSE v0.1 * v0.2 * v0.3 * v0.4 * v0.5 * v0.6 * broken checkpoint * Executor progress - everything preliminarily tested except while loops and triggers * Executor fixes * Fix var typing * Implement while loop execution * Loop and parallel result agg * Refactor v1 - loops work * Fix var resolution in for each loop * Fix while loop condition and variable resolution * Fix loop iteration counts * Fix loop badges * Clean logs * Fix variable references from start block * Fix condition block * Fix conditional convergence * Dont execute orphaned nodse * Code cleanup 1 and error surfacing * compile time try catch * Some fixes * Fix error throwing * Sentinels v1 * Fix multiple start and end nodes in loop * Edge restoration * Fix reachable nodes execution * Parallel subflows * Fix loop/parallel sentinel convergence * Loops and parallels orchestrator * Split executor * Variable resolution split * Dag phase * Refactor * Refactor * Refactor 3 * Lint + refactor * Lint + cleanup + refactor * Readability * Initial logs * Fix trace spans * Console pills for iters * Add input/output pills * Checkpoint * remove unused code * THIS IS THE COMMIT THAT CAN BREAK A LOT OF THINGS * ANOTHER BIG REFACTOR * Lint + fix tests * Fix webhook * Remove comment * Merge stash * Fix triggers? * Stuff * Fix error port * Lint * Consolidate state * Clean up some var resolution * Remove some var resolution logs * Fix chat * Fix chat triggers * Fix chat trigger fully * Snapshot refactor * Fix mcp and custom tools * Lint * Fix parallel default count and trace span overlay * Agent purple * Fix test * Fix test --------- Co-authored-by: Waleed <walif6@gmail.com> Co-authored-by: Vikhyath Mondreti <vikhyathvikku@gmail.com> Co-authored-by: Vikhyath Mondreti <vikhyath@simstudio.ai>
74 lines
2.1 KiB
TypeScript
74 lines
2.1 KiB
TypeScript
import { createLogger } from '@/lib/logs/console/logger'
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import { isReference, parseReferencePath, REFERENCE } from '@/executor/consts'
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import { extractBaseBlockId } from '@/executor/utils/subflow-utils'
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import type { SerializedWorkflow } from '@/serializer/types'
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import type { ResolutionContext, Resolver } from './reference'
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const logger = createLogger('LoopResolver')
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export class LoopResolver implements Resolver {
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constructor(private workflow: SerializedWorkflow) {}
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canResolve(reference: string): boolean {
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if (!isReference(reference)) {
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return false
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}
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const parts = parseReferencePath(reference)
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if (parts.length === 0) {
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return false
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}
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const [type] = parts
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return type === REFERENCE.PREFIX.LOOP
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}
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resolve(reference: string, context: ResolutionContext): any {
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const parts = parseReferencePath(reference)
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if (parts.length < 2) {
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logger.warn('Invalid loop reference - missing property', { reference })
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return undefined
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}
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const [_, property] = parts
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let loopScope = context.loopScope
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if (!loopScope) {
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const loopId = this.findLoopForBlock(context.currentNodeId)
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if (!loopId) {
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logger.debug('Block not in a loop', { nodeId: context.currentNodeId })
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return undefined
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}
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loopScope = context.executionState.getLoopScope(loopId)
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}
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if (!loopScope) {
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logger.warn('Loop scope not found', { reference })
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return undefined
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}
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switch (property) {
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case 'iteration':
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case 'index':
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return loopScope.iteration
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case 'item':
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case 'currentItem':
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return loopScope.item
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case 'items':
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return loopScope.items
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default:
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logger.warn('Unknown loop property', { property })
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return undefined
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}
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}
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private findLoopForBlock(blockId: string): string | undefined {
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const baseId = extractBaseBlockId(blockId)
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for (const loopId of Object.keys(this.workflow.loops || {})) {
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const loopConfig = this.workflow.loops[loopId]
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if (loopConfig.nodes.includes(baseId)) {
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return loopId
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}
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}
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return undefined
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}
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}
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