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* feat(domain): drop the * change all references for Sim Studio to Sim * change back license and notice * lint --------- Co-authored-by: waleedlatif <waleedlatif@waleedlatifs-MacBook-Pro.local>
77 lines
2.8 KiB
Plaintext
77 lines
2.8 KiB
Plaintext
---
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title: Connection Basics
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description: Learn how connections work in Sim
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---
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import { Callout } from 'fumadocs-ui/components/callout'
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import { Step, Steps } from 'fumadocs-ui/components/steps'
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## How Connections Work
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Connections are the pathways that allow data to flow between blocks in your workflow. When you connect two blocks in Sim, you're establishing a data flow relationship that defines how information passes from one block to another.
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<Callout type="info">
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Each connection represents a directed relationship where data flows from a source block's output
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to a destination block's input.
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</Callout>
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### Creating Connections
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<Steps>
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<Step>
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<strong>Select Source Block</strong>: Click on the output port of the block you want to connect
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from
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</Step>
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<Step>
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<strong>Draw Connection</strong>: Drag to the input port of the destination block
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</Step>
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<Step>
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<strong>Confirm Connection</strong>: Release to create the connection
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</Step>
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<Step>
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<strong>Configure (Optional)</strong>: Some connections may require additional configuration
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</Step>
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</Steps>
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### Connection Flow
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The flow of data through connections follows these principles:
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1. **Directional Flow**: Data always flows from outputs to inputs
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2. **Execution Order**: Blocks execute in order based on their connections
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3. **Data Transformation**: Data may be transformed as it passes between blocks
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4. **Conditional Paths**: Some blocks (like Router and Condition) can direct flow to different paths
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### Connection Visualization
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Connections are visually represented in the workflow editor:
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- **Solid Lines**: Active connections that will pass data
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- **Animated Flow**: During execution, data flow is visualized along connections
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- **Color Coding**: Different connection types may have different colors
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- **Connection Tags**: Visual indicators showing what data is available
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### Managing Connections
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You can manage your connections in several ways:
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- **Delete**: Click on a connection and press Delete or use the context menu
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- **Reroute**: Drag a connection to change its path
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- **Inspect**: Click on a connection to see details about the data being passed
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- **Disable**: Temporarily disable a connection without deleting it
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<Callout type="warning">
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Deleting a connection will immediately stop data flow between the blocks. Make sure this is
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intended before removing connections.
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</Callout>
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## Connection Compatibility
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Not all blocks can be connected to each other. Compatibility depends on:
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1. **Data Type Compatibility**: The output type must be compatible with the input type
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2. **Block Restrictions**: Some blocks may have restrictions on what they can connect to
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3. **Workflow Logic**: Connections must make logical sense in the context of your workflow
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The editor will indicate when connections are invalid or incompatible.
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