- Readded all the browsers to Zuul config.
- Fixed b64 encoding test, typo + we're better off asserting the actual b64
encoding.
- Got rid of the base64-js dependency only needed by the test described above.
- Running iPhone tests for 6.0 and above due to some really weird timeout
issues on older iPhone emulators, where tests do succeed when run
individually (and fail on no other browser even together).
this error is not caused by cross-domain, but by the limit
on how many open connections the tab might have
thus we close each connection after the test is done
Added changes to reflect socket.io-parser's async encoding, and use
of has-binarydata to check the event type of an event.
Next added browser tests for sending and receiving of binary data via
arraybuffers.
Then added blob tests and blob recognition.
To make blobs fully work (and Files as well), had to add packet buffering
to client so that slow-encoding blobs are still sent before other events.
I fixed a stupid bug I had added where I used the indexof module (for old
browsers) on a string somewhere instead of an array). This was causing
old IE to receive all events twice.
Old iphone tests were still failing so I updated tests to reflect that
some browsers can receive a blob but not construct them.
Finally, reduced build size by adding the "browser" field to package.json
and making browserify less confused.