Commit Graph

13 Commits

Author SHA1 Message Date
Damien Arrachequesne
123b68c04f feat: add support for WebTransport
Reference: https://developer.mozilla.org/en-US/docs/Web/API/WebTransport
2023-06-11 09:42:45 +02:00
Damien Arrachequesne
69603b955a refactor: make the compress option optional
The compress option was inadvertently made mandatory in [1].

[1]: 6d87a4065a
2023-01-12 08:15:21 +01:00
Damien Arrachequesne
a65a047526 fix: wait for all packets to be sent before closing the WebSocket connection
This reverts commit [1], which was included in `engine.io@5.1.0` and
`socket.io@4.1.0`.

The WebSocket connection was closed before all packets were written
out, so for example when calling `socket.disconnect(true)` on the
Socket.IO server (which disconnect from all namespaces and close the
connection), the client would receive only the first disconnect packet
and kept trying to reconnect to the other namespaces.

The only difference with the previous implementation (pre 5.1.0) is
that the "drain" event gets only called once at the end, and not after
each packet.

[1]: ad5306aeae

Related: https://github.com/socketio/engine.io/issues/648
2023-01-10 16:42:12 +01:00
Damien Arrachequesne
bc98bf1232 refactor: bump prettier to version 2.8.1
This major bump creates a lot of noise, but it is necessary for
prettier to be able to parse new syntax such as:

- typed imports: `import { type xxx } from ...`
- private attributes: `class A { #b; #c() {} }`
2023-01-10 15:22:57 +01:00
Damien Arrachequesne
33dc073172 docs: add some TODOs for the next major release 2023-01-10 14:57:58 +01:00
Damien Arrachequesne
6d87a4065a refactor: add types to socket.send()
Related: https://github.com/socketio/engine.io/issues/645
2022-12-06 00:31:02 +01:00
Damien Arrachequesne
3d28229cf0 docs: add note about socket.id
Related: https://github.com/socketio/engine.io/issues/644
2022-12-05 23:57:32 +01:00
Damien Arrachequesne
088dcb4dff feat: add the "maxPayload" field in the handshake details
So that clients in HTTP long-polling can decide how many packets they
have to send to stay under the maxHttpBufferSize value.

This is a backward compatible change which should not mandate a new
major revision of the protocol (we stay in v4), as we only add a field
in the JSON-encoded handshake data:

```
0{"sid":"lv_VI97HAXpY6yYWAAAC","upgrades":["websocket"],"pingInterval":25000,"pingTimeout":5000,"maxPayload":1000000}
```

Related: https://github.com/socketio/socket.io-client/issues/1531
2022-03-10 14:20:54 +01:00
Damien Arrachequesne
e122e4be7b refactor: add additional types
Merged from https://github.com/socketio/engine.io/pull/630
2022-01-18 17:55:55 +01:00
Jeff Winder
b04967b52e refactor: import Node's setTimeout & clearTimeout to prevent ambiguity (#632) 2021-12-14 09:09:23 +01:00
Damien Arrachequesne
271e2df94d feat: add an implementation based on uWebSockets.js
```js
const { App } = require("uWebSockets.js");
const { uServer } = require("engine.io");

const app = new App();
const server = new uServer();

server.attach(app);

app.listen(3000);
```

Reference: https://github.com/uNetworking/uWebSockets.js

Related: https://github.com/socketio/engine.io/issues/578
2021-11-02 22:46:09 +01:00
Tom Atkinson
37474c7e67 perf: refresh ping timer (#628)
Reference: https://nodejs.org/docs/latest/api/timers.html#timeoutrefresh
2021-11-01 21:33:15 +01:00
Damien Arrachequesne
c0d6eaa1ba chore: migrate to TypeScript
Related: https://github.com/socketio/engine.io/issues/510
2021-10-08 14:55:30 +02:00