355 Commits

Author SHA1 Message Date
Damien Arrachequesne
ccc5ec39a8 chore(release): 4.3.1
Diff: https://github.com/socketio/socket.io/compare/4.3.0...4.3.1
2021-10-17 00:02:16 +02:00
Damien Arrachequesne
95810aa62d chore(release): 4.3.0
Diff: https://github.com/socketio/socket.io/compare/4.2.0...4.3.0
2021-10-14 14:59:13 +02:00
Damien Arrachequesne
eb5fdbd03e chore: bump engine.io to version 6.0.0
Release notes: https://github.com/socketio/engine.io/releases/tag/6.0.0
Diff: https://github.com/socketio/engine.io/compare/5.2.0...6.0.0
2021-10-12 00:05:10 +02:00
Damien Arrachequesne
c100b7b61c chore(release): 4.2.0
Diff: https://github.com/socketio/socket.io/compare/4.1.3...4.2.0
2021-08-30 09:21:00 +02:00
Damien Arrachequesne
f03eeca39a chore: bump dependencies 2021-08-30 08:27:46 +02:00
Damien Arrachequesne
dbd2a07cda chore(release): 4.1.3
Diff: https://github.com/socketio/socket.io/compare/4.1.2...4.1.3
2021-07-10 12:13:15 +02:00
Damien Arrachequesne
7c44893d78 chore: bump dependencies 2021-07-04 00:37:35 +02:00
Damien Arrachequesne
1633150b2b chore(release): 4.1.2
Diff: https://github.com/socketio/socket.io/compare/4.1.1...4.1.2
2021-05-17 23:17:31 +02:00
Damien Arrachequesne
995f38f4cc chore(release): 4.1.1
Diff: https://github.com/socketio/socket.io/compare/4.1.0...4.1.1
2021-05-12 00:04:52 +02:00
Damien Arrachequesne
fb6b0efec9 chore(release): 4.1.0
Diff: https://github.com/socketio/socket.io/compare/4.0.2...4.1.0
2021-05-11 09:27:52 +02:00
Damien Arrachequesne
dc381b72c6 perf: add support for the "wsPreEncoded" writing option
Packets that are sent to multiple clients will now be pre-encoded for
the WebSocket transport (which means simply prepending "4" - which is
the "message" packet type in Engine.IO).

Note: buffers are not pre-encoded, since they are sent without
modification over the WebSocket connection

See also: 7706b123df

engine.io diff: https://github.com/socketio/engine.io/compare/5.0.0...5.1.0
2021-05-11 00:06:03 +02:00
Damien Arrachequesne
9fff03487c chore(release): 4.0.2
Diff: https://github.com/socketio/socket.io/compare/4.0.1...4.0.2
2021-05-06 14:38:26 +02:00
Damien Arrachequesne
1faa7e3aea chore(release): 4.0.1
Diff: https://github.com/socketio/socket.io/compare/4.0.0...4.0.1
2021-04-01 01:25:56 +02:00
Damien Arrachequesne
5eaeffc8e2 chore(release): 4.0.0
Diff: https://github.com/socketio/socket.io/compare/3.1.2...4.0.0
2021-03-10 12:43:53 +01:00
Damien Arrachequesne
1b6d6de4ed chore: include Engine.IO v5
Release notes: https://github.com/socketio/engine.io/releases/tag/5.0.0
2021-03-10 11:14:33 +01:00
Maxime Kjaer
0107510ba8 feat: add support for typed events (#3822)
Syntax:

```ts
interface ClientToServerEvents {
  "my-event": (a: number, b: string, c: number[]) => void;
}

interface ServerToClientEvents {
  hello: (message: string) => void;
}

const io = new Server<ClientToServerEvents, ServerToClientEvents>(httpServer);

io.emit("hello", "world");

io.on("connection", (socket) => {
  socket.on("my-event", (a, b, c) => {
    // ...
  });

  socket.emit("hello", "again");
});
```

The events are not typed by default (inferred as any), so this change
is backward compatible.

Note: we could also have reused the method here ([1]) to add types to
the EventEmitter, instead of creating a StrictEventEmitter class.

Related: https://github.com/socketio/socket.io/issues/3742

[1]: https://github.com/binier/tiny-typed-emitter
2021-03-10 00:18:13 +01:00
Sebastiaan Marynissen
7de2e87e88 feat: allow to exclude specific rooms when broadcasting (#3789)
New syntax:

```
io.except("room1").emit(...);
io.to("room1").except("room2").emit(...);

socket.broadcast.except("room1").emit(...);
socket.to("room1").except("room2").emit(...);
```

Related:

- https://github.com/socketio/socket.io/issues/3629
- https://github.com/socketio/socket.io/issues/3657
2021-03-01 09:30:58 +01:00
Damien Arrachequesne
225ade062a chore(release): 3.1.2
Diff: https://github.com/socketio/socket.io/compare/3.1.1...3.1.2
2021-02-26 01:18:42 +01:00
Damien Arrachequesne
67a61e39e6 chore: loosen the version requirement of @types/node
Related: https://github.com/socketio/socket.io/issues/3793
2021-02-26 00:58:01 +01:00
Damien Arrachequesne
12221f296d chore(release): 3.1.1
Diff: https://github.com/socketio/socket.io/compare/3.1.0...3.1.1
2021-02-03 22:57:21 +01:00
Damien Arrachequesne
f05a4a6f82 chore(release): 3.1.0
Diff: https://github.com/socketio/socket.io/compare/3.0.5...3.1.0
2021-01-15 02:21:54 +01:00
Damien Arrachequesne
2c883f5d4e chore: bump socket.io-adapter version
Diff: https://github.com/socketio/socket.io-adapter/compare/2.0.3...2.1.0

Includes:

- add room events ([155fa63](155fa6333a))
- make rooms and sids public ([313c5a9](313c5a9fb6))
2021-01-15 01:41:37 +01:00
Damien Arrachequesne
9925746c8e feat: add support for Socket.IO v2 clients
In order to ease the migration to Socket.IO v3, the Socket.IO server
can now communicate with v2 clients.

```js
const io = require("socket.io")({
  allowEIO3: true
});
```

This feature is disabled by default.
2021-01-14 23:38:24 +01:00
Damien Arrachequesne
f8a66fd11a chore(release): 3.0.5
Diff: https://github.com/socketio/socket.io/compare/3.0.4...3.0.5
2021-01-05 12:08:15 +01:00
Damien Arrachequesne
752dfe3b1e chore: bump debug version 2021-01-05 11:53:27 +01:00
Stijn de Witt
230cd19164 chore: bump dependencies 2021-01-04 10:28:17 +01:00
David Fong
d1bfe40dbb refactor: add more typing info and upgrade prettier (#3725)
This upgrades prettier to 2.2.0 to gain support for TypeScript's new
type-only-imports feature.
2020-12-11 12:19:20 +01:00
Damien Arrachequesne
81c1f4e819 chore(release): 3.0.4
Diff: https://github.com/socketio/socket.io/compare/3.0.3...3.0.4
2020-12-07 12:01:24 +01:00
Stijn de Witt
4e6d40493d chore: make tests work on Windows (#3708) 2020-11-28 01:55:19 +01:00
Damien Arrachequesne
06a2bd313a chore(release): 3.0.3
Diff: https://github.com/socketio/socket.io/compare/3.0.2...3.0.3
2020-11-19 01:31:31 +01:00
Damien Arrachequesne
85ebd356e9 chore: cleanup dist folder before compilation 2020-11-19 01:28:27 +01:00
Damien Arrachequesne
9b6f9711da chore(release): 3.0.2
Diff: https://github.com/socketio/socket.io/compare/3.0.1...3.0.2
2020-11-18 00:53:51 +01:00
Damien Arrachequesne
118cc686a1 chore: add 3rd party types in the list of dependencies
Those types are mandatory for TypeScript users.

Related:

- https://github.com/socketio/socket.io/issues/3690
- https://github.com/microsoft/types-publisher/issues/81#issuecomment-234051345
2020-11-17 11:55:41 +01:00
Damien Arrachequesne
e69d0ad602 chore: bump socket.io-client version 2020-11-09 10:32:10 +01:00
Damien Arrachequesne
0317a077be chore(release): 3.0.1
Diff: https://github.com/socketio/socket.io/compare/3.0.0...3.0.1
2020-11-09 10:27:58 +01:00
Damien Arrachequesne
1af3267e3f chore(release): 3.0.0
Diff: https://github.com/socketio/socket.io/compare/2.3.0...3.0.0
2020-11-05 22:07:47 +01:00
Damien Arrachequesne
02951c4391 chore(release): 3.0.0-rc4
Diff: https://github.com/socketio/socket.io/compare/3.0.0-rc3...3.0.0-rc4
2020-10-30 23:02:43 +01:00
Damien Arrachequesne
aa7574f884 feat: serve msgpack bundle
See 71d60480af
2020-10-27 23:17:12 +01:00
Damien Arrachequesne
cacad7029a chore(release): 3.0.0-rc3
Diff: https://github.com/socketio/socket.io/compare/3.0.0-rc2...3.0.0-rc3
2020-10-27 00:44:30 +01:00
Damien Arrachequesne
d16c035d25 refactor: rename ERROR to CONNECT_ERROR
The meaning is not modified: this packet type is still used by the
server when the connection to a namespace is refused.
2020-10-26 00:29:11 +01:00
Damien Arrachequesne
129c6417bd feat: make Socket#join() and Socket#leave() synchronous
Depending on the adapter, Socket#join() may return:

- nothing (in-memory and Redis adapters)
- a promise (custom adapters)

Breaking change: Socket#join() and Socket#leave() do not accept a
callback argument anymore.

Before:

```js
socket.join("room1", () => {
 io.to("room1").emit("hello");
});
```

After:

```
socket.join("room1");
io.to("room1").emit("hello");
// or await socket.join("room1"); for custom adapters
```

Note: the need for an asynchronous method came from the Redis adapter,
which did override the Adapter#add() method in earlier versions, but
this is not the case anymore.

Reference:

- https://github.com/socketio/socket.io/blob/2.3.0/lib/socket.js#L236-L258
- https://github.com/socketio/socket.io-adapter/blob/1.1.2/index.js#L56-L65
- 05f926e13e

Related: https://github.com/socketio/socket.io/issues/3662
2020-10-22 01:50:13 +02:00
Damien Arrachequesne
7603da71a5 feat: remove prod dependency to socket.io-client
The client bundles are included in the repository in order to remove
socket.io-client from the list of production dependencies and thus to
reduce the total number of dependencies when installing the server.

This means the release of the client and the server must now be in sync
(which is almost always the case actually).

The minified build is now served:

- /<path>/socket.io.js
- /<path>/socket.io.js.map
- /<path>/socket.io.min.js
- /<path>/socket.io.min.js.map

The content will now be compressed as well.
2020-10-17 02:11:15 +02:00
Damien Arrachequesne
0ce5b4ca68 chore(release): 3.0.0-rc2
Diff: https://github.com/socketio/socket.io/compare/3.0.0-rc1...3.0.0-rc2
2020-10-15 13:02:59 +02:00
Damien Arrachequesne
8a5db7fa36 refactor: remove duplicate _sockets map
Both the "connected" and the "_sockets" maps were used to track the
Socket instances in the namespace.

Let's merge them into "sockets". It's a breaking change, but:

- the "sockets" object did already exist in Socket.IO v2 (and appears in some examples/tutorials)
- "sockets" makes more sense than "connected" in my opinion
- there was already a breaking change regarding the "connected" property (from object to Map)

Breaking change: the "connected" map is renamed to "sockets"
2020-10-15 12:45:42 +02:00
Damien Arrachequesne
669592d120 feat: move binary detection back to the parser
See 285e7cd0d8

Breaking change: the Socket#binary() method is removed, as this use
case is now covered by the ability to provide your own parser.
2020-10-15 10:45:56 +02:00
Damien Arrachequesne
2d2a31e5c0 chore: publish the wrapper.mjs file 2020-10-14 01:53:37 +02:00
Damien Arrachequesne
ebb0575fa8 chore(release): 3.0.0-rc1
Diff: https://github.com/socketio/socket.io/compare/2.3.0...3.0.0-rc1
2020-10-13 23:36:21 +02:00
Damien Arrachequesne
8b6b100c28 feat: add ES6 module export
Both CommonJS and ES6 import are now supported:

- with `{ "type": "commonjs" }` in the package.json file

```js
const io = require("socket.io")(8080);
// or
const { Server } = require("socket.io");
const io = new Server(8080);
```

- with `{ "type": "module" }`

```js
import { Server } from "socket.io";

const io = new Server(8080);
```

Related: https://nodejs.org/api/packages.html#packages_dual_commonjs_es_module_packages
2020-10-13 23:02:08 +02:00
Damien Arrachequesne
2875d2cfdf feat: do not reuse the Engine.IO id
In previous versions, the Socket#id attribute was equal (or derived,
for a non-default namespace) to the underlying Engine.IO id, which is
used as a mean to authenticate the user throughout the Engine.IO
session and thus is sensitive information that should be kept secret.

The problem with reusing the Engine.IO id is that users could be
tempted to transmit this id to other clients, in order to implement
private messaging for example.

So we'll now generate a new random id for each new socket.

Please note that this id will now be different from the one found in
the query parameters of the HTTP requests.
2020-10-13 23:02:07 +02:00
Damien Arrachequesne
3289f7ec37 feat: remove the implicit connection to the default namespace
In previous versions, a client was always connected to the default
namespace, even if it requested access to another namespace.

This meant that the middlewares registered for the default namespace
were triggered in any case, which is a surprising behavior for end
users.

This also meant that the query option of the Socket on the client-side
was not sent in the Socket.IO CONNECT packet for the default namespace:

```js
// default namespace: query sent in the query params
const socket = io({
  query: {
    abc: "def"
  }
});

// another namespace: query sent in the query params + the CONNECT packet
const socket = io("/admin", {
  query: {
    abc: "def"
  }
});
```

The client will now send a CONNECT packet in any case, and the query
option of the Socket is renamed to "auth", in order to make a clear
distinction with the query option of the Manager (included in the query
parameters of the HTTP requests).

```js
// server-side
io.use((socket, next) => {
  // not triggered anymore
});

io.of("/admin").use((socket, next => {
  // triggered
  console.log(socket.handshake.query.abc); // "def"
  console.log(socket.handshake.auth.abc); // "123"
});

// client-side
const socket = io("/admin", {
  query: {
    abc: "def"
  },
  auth: {
    abc: "123"
  }
});
```
2020-10-13 23:02:07 +02:00