var http = require('http'),
url = require('url'),
fs = require('fs'),
io = require('../'),
sys = require('sys'),
server = http.createServer(function(req, res){
// your normal server code
var path = url.parse(req.url).pathname;
switch (path){
case '/':
res.writeHead(200, {'Content-Type': 'text/html'});
res.write('
Welcome. Try the chat example.
');
res.end();
break;
case '/json.js':
case '/chat.html':
fs.readFile(__dirname + path, function(err, data){
if (err) return send404(res);
res.writeHead(200, {'Content-Type': path == 'json.js' ? 'text/javascript' : 'text/html'})
res.write(data, 'utf8');
res.end();
});
break;
default: send404(res);
}
}),
send404 = function(res){
res.writeHead(404);
res.write('404');
res.end();
};
server.listen(8080);
// socket.io, I choose you
// simplest chat application evar
var io = io.listen(server),
buffer = [];
io.on('connection', function(client){
client.send({ buffer: buffer });
client.broadcast({ announcement: client.sessionId + ' connected' });
client.on('message', function(message){
var msg = { message: [client.sessionId, message] };
buffer.push(msg);
if (buffer.length > 15) buffer.shift();
client.broadcast(msg);
});
client.on('disconnect', function(){
client.broadcast({ announcement: client.sessionId + ' disconnected' });
});
});