mirror of
https://github.com/socketio/socket.io.git
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286 lines
6.4 KiB
JavaScript
286 lines
6.4 KiB
JavaScript
/**
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* Module dependencies.
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*/
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var EventEmitter = require('events').EventEmitter
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, debug = require('debug')('engine:socket')
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/**
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* Module exports.
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*/
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module.exports = Socket;
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/**
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* Client class (abstract).
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*
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* @api private
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*/
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function Socket (id, server, transport) {
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this.id = id;
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this.server = server;
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this.upgraded = false;
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this.readyState = 'opening';
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this.writeBuffer = [];
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// keep track of request that originated the transport
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this.req = transport.req;
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this.setTransport(transport);
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this.onOpen();
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}
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/**
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* Inherits from EventEmitter.
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*/
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Socket.prototype.__proto__ = EventEmitter.prototype;
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/**
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* Called upon transport considered open.
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*
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* @api private
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*/
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Socket.prototype.onOpen = function () {
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this.readyState = 'open';
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// sends an `open` packet
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this.transport.sid = this.id;
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this.sendPacket('open', JSON.stringify({
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sid: this.id
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, upgrades: this.getAvailableUpgrades()
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, pingTimeout: this.server.pingTimeout
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}));
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this.emit('open');
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this.ping();
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};
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/**
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* Called upon transport packet.
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*
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* @param {Object} packet
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* @api private
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*/
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Socket.prototype.onPacket = function (packet) {
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if ('open' == this.readyState) {
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switch (packet.type) {
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case 'pong':
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debug('got pong');
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this.emit('heartbeat');
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this.ping();
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break;
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case 'error':
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this.onClose('parse error');
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break;
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case 'message':
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this.emit('message', null == packet.data ? '' : packet.data);
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break;
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}
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} else {
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debug('packet received with closed socket');
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}
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};
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Socket.prototype.onError = function (err) {
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debug('transport error');
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this.onClose('transport error', err);
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};
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/**
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* Pings a client.
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*
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* @api private
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*/
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Socket.prototype.ping = function () {
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clearTimeout(this.pingIntervalTimer);
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var self = this;
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this.pingIntervalTimer = setTimeout(function () {
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debug('writing ping packet - expected pong in %sms', self.server.pingTimeout);
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self.sendPacket('ping');
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clearTimeout(self.pingTimeoutTimer);
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self.pingTimeoutTimer = setTimeout(function () {
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self.onClose('ping timeout');
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}, self.server.pingTimeout);
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}, this.server.pingInterval);
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};
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/**
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* Attaches handlers for the given transport.
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*
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* @param {Transport} transport
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* @api private
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*/
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Socket.prototype.setTransport = function (transport) {
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this.transport = transport;
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this.transport.once('error', this.onError.bind(this));
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this.transport.on('packet', this.onPacket.bind(this));
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this.transport.on('drain', this.flush.bind(this));
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this.transport.once('close', this.onClose.bind(this, 'transport close'));
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};
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/**
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* Upgrades socket to the given transport
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*
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* @param {Transport} transport
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* @api private
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*/
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Socket.prototype.maybeUpgrade = function (transport) {
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debug('might upgrade socket transport from "%s" to "%s"'
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, this.transport.name, transport.name);
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// set transport upgrade timer
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var upgradeTimeout = setTimeout(function () {
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debug('client did not complete upgrade - closing transport');
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if ('open' == transport.readyState) {
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transport.close();
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}
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}, this.server.upgradeTimeout);
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var self = this;
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function onPacket (packet) {
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if ('ping' == packet.type && 'probe' == packet.data) {
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transport.send([{ type: 'pong', data: 'probe' }]);
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// we force a polling cycle to ensure a fast upgrade
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function check () {
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if ('polling' == self.transport.name && self.transport.writable) {
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debug('writing a noop packet to polling for fast upgrade');
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self.transport.send([{ type: 'noop' }]);
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}
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}
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setTimeout(check, 1000);
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} else if ('upgrade' == packet.type) {
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debug('got upgrade packet - upgrading');
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self.upgraded = true;
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self.emit('upgrade', transport);
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self.clearTransport();
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self.setTransport(transport);
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self.ping();
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self.flush();
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clearTimeout(upgradeTimeout);
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transport.removeListener('packet', onPacket);
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} else {
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transport.close();
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}
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}
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transport.on('packet', onPacket);
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};
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/**
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* Clears listeners and timers associated with current transport.
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*
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* @api private
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*/
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Socket.prototype.clearTransport = function () {
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// silence further transport errors and prevent uncaught exceptions
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this.transport.on('error', function(){
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debug('error triggered by discarded transport');
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});
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clearTimeout(this.pingIntervalTimer);
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clearTimeout(this.pingTimeoutTimer);
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};
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/**
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* Called upon transport considered closed.
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* Possible reasons: `ping timeout`, `client error`, `parse error`,
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* `transport error`, `server close`, `transport close`
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*/
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Socket.prototype.onClose = function (reason, description) {
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if ('closed' != this.readyState) {
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this.clearTransport();
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this.readyState = 'closed';
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this.emit('close', reason, description);
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}
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};
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/**
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* Sends a message packet.
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*
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* @param {String} message
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* @return {Socket} for chaining
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* @api public
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*/
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Socket.prototype.send = function (data) {
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this.sendPacket('message', data);
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return this;
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};
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/**
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* Sends a packet.
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*
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* @param {String} packet type
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* @param {String} optional, data
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* @api private
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*/
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Socket.prototype.sendPacket = function (type, data) {
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if ('closing' != this.readyState) {
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debug('sending packet "%s" (%s)', type, data);
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this.writeBuffer.push({ type: type, data: data });
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this.flush();
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}
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};
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/**
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* Attempts to flush the packets buffer.
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*
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* @api private
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*/
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Socket.prototype.flush = function () {
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if ('closed' != this.readyState && this.transport.writable
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&& this.writeBuffer.length) {
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debug('flushing buffer to transport');
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this.transport.send(this.writeBuffer);
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this.writeBuffer = [];
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}
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};
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/**
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* Get available upgrades for this socket.
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*
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* @api private
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*/
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Socket.prototype.getAvailableUpgrades = function () {
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var availableUpgrades = [];
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var allUpgrades = this.server.upgrades(this.transport.name);
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for (var i = 0, l = allUpgrades.length; i < l; ++i) {
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var upg = allUpgrades[i];
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if (this.server.transports.indexOf(upg) != -1) {
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availableUpgrades.push(upg);
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}
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}
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return availableUpgrades;
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}
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/**
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* Closes the socket and underlying transport.
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*
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* @return {Socket} for chaining
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* @api public
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*/
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Socket.prototype.close = function () {
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if ('open' == this.readyState) {
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this.readyState = 'closing';
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var self = this;
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this.transport.close(function () {
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self.onClose('forced close');
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});
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}
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};
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